JW_f 7[?47h)0[?1l>[H[2J[H[2;1HNetHack, Copyright 1985-2020
[3;1H By Stichting Mathematisch Centrum and M. Stephenson.
[4;1H Version 3.6.6-0 Unix post-release, built Sep 6 06:16:00 2020.
[5;1H See license for details.
[6;1HJW_
JW_8 [HRestoring save file...[KJW_v --More--JW_ [H[K[H[2J[H[6;17H------[m[7;17H.....|[m[8;17H|....|[m[9;17H[33m+[m....|[m[10;17H|.[m[1m[37m@[m..[m[33m+[m[11;17H...[m[1m[37m[7md[m[m.|[m[12;17H------[m[10;19HJW_K [23;1H[K[24;1H[K[A[[7mInsane59 the Hatamoto [m[m] St:14 Dx:16 Co:18 In:9 Wi:8 Ch:10 Lawful[K
[24;1HDlvl:1 $:0 HP:15[m(15) Pw:2[m(2) AC:4 Xp:1/0 T:1[K[HKonnichi wa insane59, the human Samurai, welcome back to NetHack![K[23;1H[[7mInsane59 the Hatamoto [m[m] St:14 Dx:16 Co:18 In:9 Wi:8 Ch:10 Lawful
[24;1HDlvl:1 $:0 HP:15[m(15) Pw:2[m(2) AC:4 Xp:1/0 T:1[10;19HJW_F> E [H[K[23;1H[24;1H[24;41H T:2[9;18H[1m[37m@[m[10;19H<[m[AJW_o S [23;1H[24;1H[24;41H T:3[9;18H.[m[10;19H[1m[37m@[7md[m[m[11;20H.[m[AJW_C " [1m[37m[7md[m[m[1m[37m@[mJW_ n [HYou swap places with Dangdangee.[K[23;1H[24;1H[24;41H T:4[10;19H[1m[37m[7md[m[m[11;18H.[m[A[CJW_ N [H[K[23;1H[24;1H[24;41H T:5[10;19H<[m[1m[37m[7md[m[m[1m[37m@[mJW_ [1m[37m@[7md[m[mJW_Y i [HYou swap places with Dangdangee.[K[23;1H[24;1H[24;41H T:6[9;20H[1m[37m[7md[m[m[10;21H.[mJW_ Y [H[K[23;1H[24;1H[24;41H T:7[9;20H.[m[10;19H[1m[37m[7md[m[m.[m[1m[37m@[mJW_ " [HThis door is locked.[K[10;21HJW_k 0 [H[K[10;21H[HThis door is locked.[K[10;21HJW_h 0 [H[K[10;21H[HThis door is locked.[K[10;21HJW_dv 0 [H[K[10;21H[HThis door is locked.[K[10;21HJW_9 [H[K[10;21HJW_9 " [HThis door is locked.[K[10;21HJW_9r
0 [H[K[10;21H[HThis door is locked.[K[10;21HJW_0 [H[K[10;21H[H[K# [KJW_P oJW_t pJW_x eJW_j nJW_ * [H[K[10;21H[H[KIn what direction? [KJW_ 0 [H[K[10;21H[HThis door is locked.[K[10;21HKW_% [H[K[10;21H[H[K# [KKW_ sitKW_V
w KW_ aKW_
pKW_ O [H[K[10;21H[Hb - a +0 wakizashi (weapon in hand).[K[10;21H[1;37H--More-- KW_F [Ha - a +0 katana (alternate weapon; not wielded).[K[23;1H[24;1H[24;41H T:8[10;19H[1m[37m[7md[m[m[11;18H.[m[A[C[C KW_ [H[K[10;21H KW_ # [HUnknown command '^M'.[K[10;21HKW_ 0 [H[K[10;21H[HThis door is locked.[K[10;21HKW_^ 0 [H[K[10;21H[HThis door is locked.[K[10;21HKW_t 0 [H[K[10;21H[HUnknown command ' '.[K[10;21HKW_H | [H[K[1;32H[K Select one item:[2;32H[K [3;32H[K a - About NetHack (version information).[4;32H[K b - Long description of the game and commands.[5;32H[K c - List of game commands.[6;32H[K d - Concise history of NetHack.[7;32H[K e - Info on a character in the game display.[8;32H[K f - Info on what a given key does.[9;32H[K g - List of game options.[10;32H[K h - Longer explanation of game options.[11;32H[K i - Full list of keyboard commands[12;32H[K j - List of extended commands.[13;32H[K k - List menu control keys[14;32H[K l - The NetHack license.[15;32H[K m - Support information.[16;32H[K[C(end) KW_q [5;35H+[1;31H[K[2;31H[K[3;31H[K[4;31H[K[5;31H[K[6;31H[K[7;31H[K[8;31H[K[9;31H[K[10;31H[K[11;31H[K[12;31H[K[13;31H[K[14;31H[K[15;31H[K[16;31H[K[17;31H[K[1;1H[Ky k u 7 8 9 Move commands:
[2;1H[K \|/ \|/ yuhjklbn: go one step in specified direction
[3;1H[Kh-.-l 4-.-6 YUHJKLBN: go in specified direction until you
[4;1H[K /|\ /|\ hit a wall or run into something
[5;1H[Kb j n 1 2 3 g
: run in direction until something
[6;1H[K numberpad interesting is seen
[7;1H[K G, same, except a branching corridor isn't
[8;1H[K < up ^: considered interesting (the ^ in this
[9;1H[K case means the Control key, not a caret)
[10;1H[K > down m: move without picking up objects/fighting
[11;1H[K F: fight even if you don't sense a monster
[12;1H[K If the number_pad option is set, the number keys move instead.
[13;1H[K Depending on the platform, Shift number (on the numberpad),
[14;1H[K Meta number, or Alt number will invoke the YUHJKLBN commands.
[15;1H[K Control may or may not work when number_pad is enabled,
[16;1H[K depending on the platform's capabilities.
[17;1H[K Digit '5' acts as 'G' prefix, unless number_pad is set to 2
[18;1H[K in which case it acts as 'g' instead.
[19;1H[K If number_pad is set to 3, the roles of 1,2,3 and 7,8,9 are
[20;1H[K reversed; when set to 4, behaves same as 3 combined with 2.
[21;1H[K If number_pad is set to -1, alphabetic movement commands are
[22;1H[K used but 'y' and 'z' are swapped.
[23;1H[K[24;1H[J[K--More---KW_g y [1;1H[KGeneral commands:
[2;1H[K? help display one of several informative texts
[3;1H[K#quit quit end the game without saving current game
[4;1H[KS save save the game (to be continued later) and exit
[5;1H[K [to restore, play again and use the same character name]
[6;1H[K! sh escape to some SHELL (if allowed; 'exit' to resume play)
[7;1H[K^Z suspend suspend the game (independent of your current suspend char)
[8;1H[K [on UNIX(tm)-based systems, use the 'fg' command to resume]
[9;1H[KO options set options
[10;1H[K/ what-is tell what a map symbol represents
[11;1H[K\ known display list of what's been discovered
[12;1H[Kv version display version number
[13;1H[KV history display game history
[14;1H[K^A again redo the previous command (^A denotes the keystroke CTRL-A)
[15;1H[K^R redraw redraw the screen
[16;1H[K^P prevmsg repeat previous message (subsequent ^P's repeat earlier ones)
[17;1H[K# introduces an extended command (#? for a list of them)
[18;1H[K& what-does describe the command a keystroke invokes
[19;1H[K[20;1H[KGame commands:
[21;1H[K^D kick kick (a door, or something else)
[22;1H[K^T 'port teleport (if you can)
[23;1H[K^X show show your attributes
[24;1H[J[K--More--PKW_i [1;1H[Ka apply apply or use a tool (pick-axe, key, camera, etc.)
[2;1H[KA armor take off all armor
[3;1H[Kc close close a door
[4;1H[KC call name a monster, an individual object, or a type of object
[5;1H[Kd drop drop an object. d7a: drop seven items of object 'a'
[6;1H[KD Drop drop selected types of objects
[7;1H[Ke eat eat something
[8;1H[KE engrave write a message in the dust on the floor (E- use fingers)
[9;1H[Kf fire fire ammunition from quiver
[10;1H[KF fight followed by direction, fight a monster
[11;1H[Ki invent list your inventory (all objects you are carrying)
[12;1H[KI Invent list selected parts of your inventory
[13;1H[K Iu: list unpaid objects
[14;1H[K Ix: list unpaid but used up items
[15;1H[K I$: count your money
[16;1H[Ko open open a door
[17;1H[Kp pay pay your bill (in a shop)
[18;1H[KP puton put on an accessory (ring, amulet, etc)
[19;1H[Kq quaff drink something (potion, water, etc)
[20;1H[KQ quiver select ammunition for quiver (use '#quit' to quit)
[21;1H[Kr read read a scroll or spellbook
[22;1H[KR remove remove an accessory (ring, amulet, etc)
[23;1H[Ks search search for secret doors, hidden traps and monsters
[24;1H[J[K--More--^KW_Ir
x [1;1H[Kt throw throw or shoot a weapon
[2;1H[KT takeoff take off some armor
[3;1H[Kw wield wield a weapon (w- wield nothing)
[4;1H[KW wear put on some armor
[5;1H[Kx xchange swap wielded and secondary weapons
[6;1H[KX twoweapon toggle two-weapon combat (use '#explore' for explore mode)
[7;1H[Kz zap zap a wand (use y instead of z if number_pad is -1)
[8;1H[KZ Zap cast a spell (use Y instead of Z if number_pad is -1)
[9;1H[K< up go up the stairs
[10;1H[K> down go down the stairs
[11;1H[K^ trap_id identify a previously found trap
[12;1H[K),[,=,",( ask for current items of specified symbol in use
[13;1H[K* ask for combination of ),[,=,",( all at once
[14;1H[K$ gold count your gold
[15;1H[K+ spells list the spells you know; also rearrange them if desired
[16;1H[K` classkn display known items for one class of objects
[17;1H[K_ travel move via a shortest-path algorithm to a point on the map
[18;1H[K. rest wait a moment
[19;1H[K, pickup pick up all you can carry
[20;1H[K@ toggle "pickup" (auto pickup) option on and off
[21;1H[K: look look at what is here
[22;1H[K; farlook look at what is somewhere else by selecting a map symbol
[23;1H[K[24;1H[J[K--More--`KW_` K [H[2J[H[23;1H[[7mInsane59 the Hatamoto [m[m] St:14 Dx:16 Co:18 In:9 Wi:8 Ch:10 Lawful
[24;1HDlvl:1 $:0 HP:15[m(15) Pw:2[m(2) AC:4 Xp:1/0 T:8[6;17H------[m[7;17H.....|[m[8;17H|....|[m[9;17H[33m+[m....|[m[10;17H|.[m[1m[37m[7md[m[m.[m[1m[37m@[m[33m+[m[11;17H.....|[m[12;17H------[m[A[AbKW_
[H[KIn what direction? [KdKW_ [H[K[10;21HdKW_ U [HAs you kick the door, it crashes open![K[10;19H<[m[1m[37m[7md[m[m[C.[meKW_ h [H[K[23;1H[24;1H[24;41H T:9[7;21H[1m[30m.[m[10;21H.[m[1m[37m@#[m[11;23H[1m[37m#[m[AhKW_ 3 [H[KWhat do you want to wield? [- abcd or ?*] [KjKW_ ! [10;22H[HNever mind.[K[10;22HkKW_c | [H[K[1;32H[K Select one item:[2;32H[K [3;32H[K a - About NetHack (version information).[4;32H[K b - Long description of the game and commands.[5;32H[K c - List of game commands.[6;32H[K d - Concise history of NetHack.[7;32H[K e - Info on a character in the game display.[8;32H[K f - Info on what a given key does.[9;32H[K g - List of game options.[10;32H[K h - Longer explanation of game options.[11;32H[K i - Full list of keyboard commands[12;32H[K j - List of extended commands.[13;32H[K k - List menu control keys[14;32H[K l - The NetHack license.[15;32H[K m - Support information.[16;32H[K[C(end) lKW_7 [1;31H[K[2;31H[K[3;31H[K[4;31H[K[5;31H[K[6;31H[K[7;31H[K[8;31H[K[9;31H[K[10;31H[K[11;31H[K[12;31H[K[13;31H[K[14;31H[K[15;31H[K[16;31H[K[17;31H[K[10;22HmKW_!Y v [1;32H[K Select one item:[2;32H[K [3;32H[K a - About NetHack (version information).[4;32H[K b - Long description of the game and commands.[5;32H[K c - List of game commands.[6;32H[K d - Concise history of NetHack.[7;32H[K e - Info on a character in the game display.[8;32H[K f - Info on what a given key does.[9;32H[K g - List of game options.[10;32H[K h - Longer explanation of game options.[11;32H[K i - Full list of keyboard commands[12;32H[K j - List of extended commands.[13;32H[K k - List menu control keys[14;32H[K l - The NetHack license.[15;32H[K m - Support information.[16;32H[K[C(end) nKW_ [5;35H+[1;31H[K[2;31H[K[3;31H[K[4;31H[K[5;31H[K[6;31H[K[7;31H[K[8;31H[K[9;31H[K[10;31H[K[11;31H[K[12;31H[K[13;31H[K[14;31H[K[15;31H[K[16;31H[K[17;31H[K[1;1H[Ky k u 7 8 9 Move commands:
[2;1H[K \|/ \|/ yuhjklbn: go one step in specified direction
[3;1H[Kh-.-l 4-.-6 YUHJKLBN: go in specified direction until you
[4;1H[K /|\ /|\ hit a wall or run into something
[5;1H[Kb j n 1 2 3 g: run in direction until something
[6;1H[K numberpad interesting is seen
[7;1H[K G, same, except a branching corridor isn't
[8;1H[K < up ^: considered interesting (the ^ in this
[9;1H[K case means the Control key, not a caret)
[10;1H[K > down m: move without picking up objects/fighting
[11;1H[K F: fight even if you don't sense a monster
[12;1H[K If the number_pad option is set, the number keys move instead.
[13;1H[K Depending on the platform, Shift number (on the numberpad),
[14;1H[K Meta number, or Alt number will invoke the YUHJKLBN commands.
[15;1H[K Control may or may not work when number_pad is enabled,
[16;1H[K depending on the platform's capabilities.
[17;1H[K Digit '5' acts as 'G' prefix, unless number_pad is set to 2
[18;1H[K in which case it acts as 'g' instead.
[19;1H[K If number_pad is set to 3, the roles of 1,2,3 and 7,8,9 are
[20;1H[K reversed; when set to 4, behaves same as 3 combined with 2.
[21;1H[K If number_pad is set to -1, alphabetic movement commands are
[22;1H[K used but 'y' and 'z' are swapped.
[23;1H[K[24;1H[J[K--More--nKW_-h y [1;1H[KGeneral commands:
[2;1H[K? help display one of several informative texts
[3;1H[K#quit quit end the game without saving current game
[4;1H[KS save save the game (to be continued later) and exit
[5;1H[K [to restore, play again and use the same character name]
[6;1H[K! sh escape to some SHELL (if allowed; 'exit' to resume play)
[7;1H[K^Z suspend suspend the game (independent of your current suspend char)
[8;1H[K [on UNIX(tm)-based systems, use the 'fg' command to resume]
[9;1H[KO options set options
[10;1H[K/ what-is tell what a map symbol represents
[11;1H[K\ known display list of what's been discovered
[12;1H[Kv version display version number
[13;1H[KV history display game history
[14;1H[K^A again redo the previous command (^A denotes the keystroke CTRL-A)
[15;1H[K^R redraw redraw the screen
[16;1H[K^P prevmsg repeat previous message (subsequent ^P's repeat earlier ones)
[17;1H[K# introduces an extended command (#? for a list of them)
[18;1H[K& what-does describe the command a keystroke invokes
[19;1H[K[20;1H[KGame commands:
[21;1H[K^D kick kick (a door, or something else)
[22;1H[K^T 'port teleport (if you can)
[23;1H[K^X show show your attributes
[24;1H[J[K--More--pKW_ [1;1H[Ka apply apply or use a tool (pick-axe, key, camera, etc.)
[2;1H[KA armor take off all armor
[3;1H[Kc close close a door
[4;1H[KC call name a monster, an individual object, or a type of object
[5;1H[Kd drop drop an object. d7a: drop seven items of object 'a'
[6;1H[KD Drop drop selected types of objects
[7;1H[Ke eat eat something
[8;1H[KE engrave write a message in the dust on the floor (E- use fingers)
[9;1H[Kf fire fire ammunition from quiver
[10;1H[KF fight followed by direction, fight a monster
[11;1H[Ki invent list your inventory (all objects you are carrying)
[12;1H[KI Invent list selected parts of your inventory
[13;1H[K Iu: list unpaid objects
[14;1H[K Ix: list unpaid but used up items
[15;1H[K I$: count your money
[16;1H[Ko open open a door
[17;1H[Kp pay pay your bill (in a shop)
[18;1H[KP puton put on an accessory (ring, amulet, etc)
[19;1H[Kq quaff drink something (potion, water, etc)
[20;1H[KQ quiver select ammunition for quiver (use '#quit' to quit)
[21;1H[Kr read read a scroll or spellbook
[22;1H[KR remove remove an accessory (ring, amulet, etc)
[23;1H[Ks search search for secret doors, hidden traps and monsters
[24;1H[J[K--More--sKW_ x [1;1H[Kt throw throw or shoot a weapon
[2;1H[KT takeoff take off some armor
[3;1H[Kw wield wield a weapon (w- wield nothing)
[4;1H[KW wear put on some armor
[5;1H[Kx xchange swap wielded and secondary weapons
[6;1H[KX twoweapon toggle two-weapon combat (use '#explore' for explore mode)
[7;1H[Kz zap zap a wand (use y instead of z if number_pad is -1)
[8;1H[KZ Zap cast a spell (use Y instead of Z if number_pad is -1)
[9;1H[K< up go up the stairs
[10;1H[K> down go down the stairs
[11;1H[K^ trap_id identify a previously found trap
[12;1H[K),[,=,",( ask for current items of specified symbol in use
[13;1H[K* ask for combination of ),[,=,",( all at once
[14;1H[K$ gold count your gold
[15;1H[K+ spells list the spells you know; also rearrange them if desired
[16;1H[K` classkn display known items for one class of objects
[17;1H[K_ travel move via a shortest-path algorithm to a point on the map
[18;1H[K. rest wait a moment
[19;1H[K, pickup pick up all you can carry
[20;1H[K@ toggle "pickup" (auto pickup) option on and off
[21;1H[K: look look at what is here
[22;1H[K; farlook look at what is somewhere else by selecting a map symbol
[23;1H[K[24;1H[J[K--More--yKW_nl > [1;1H[KKeyboards that have a meta key can also use these extended commands
[2;1H[Kvia the meta modifier instead of the # prefix:
[3;1H[K[4;1H[KM-? display extended command help (if the platform allows this)
[5;1H[KM-2 twoweapon toggle two-weapon combat (unless number_pad is enabled)
[6;1H[KM-a adjust adjust inventory letters
[7;1H[KM-A annotate add a one-line note to the current dungeon level (see M-O)
[8;1H[KM-c chat talk to someone
[9;1H[KM-C conduct view optional challenges
[10;1H[KM-d dip dip an object into something
[11;1H[KM-e enhance advance or check weapon and spell skills
[12;1H[KM-f force force a lock
[13;1H[KM-i invoke invoke an object's special powers
[14;1H[KM-j jump jump to another location
[15;1H[KM-l loot loot a box on the floor
[16;1H[KM-m monster use a monster's special ability
[17;1H[KM-n name name a monster, an individual object, or a type of object
[18;1H[KM-N name synonym for M-n
[19;1H[KM-o offer offer a sacrifice to the gods
[20;1H[KM-O overview display information about visited levels and annotations
[21;1H[KM-p pray pray to the gods for help
[22;1H[KM-q quit stop playing
[23;1H[KM-r rub rub a lamp or a stone
[24;1H[J[K--More--KW_]
[1;1H[KM-R ride mount or dismount saddled steed
[2;1H[KM-s sit sit down
[3;1H[KM-t turn turn undead
[4;1H[KM-T tip upend a container to dump out its contents
[5;1H[KM-u untrap untrap something
[6;1H[KM-v version print compile time options for this version
[7;1H[KM-w wipe wipe off your face
[8;1H[K[9;1H[KIf the "number_pad" option is on, these additional variants are available:
[10;1H[K[11;1H[Kn followed by number of times to repeat the next command
[12;1H[Kh help display one of several informative texts, like '?'
[13;1H[Kj jump jump to another location
[14;1H[Kk kick kick something (usually a door)
[15;1H[Kl loot loot a box on the floor
[16;1H[KN name name an item or type of object
[17;1H[Ku untrap untrap something (usually a trapped object)
[18;1H[J[24;1H[K--More--KW_ _ [H[2J[H[23;1H[[7mInsane59 the Hatamoto [m[m] St:14 Dx:16 Co:18 In:9 Wi:8 Ch:10 Lawful
[24;1HDlvl:1 $:0 HP:15[m(15) Pw:2[m(2) AC:4 Xp:1/0 T:9[6;17H------[m[7;17H....[m[1m[30m.[m|[m[8;17H|....|[m[9;17H[33m+[m....|[m[10;17H|.<[m[1m[37m[7md[m[m.[m[1m[37m@#[m[11;17H.....|[m[1m[37m#[m[12;17H------[m[A[AKW_E [H[K# [KKW_c sitKW_@
w KW_B aKW_E pKW_ L [H[K[10;22H[Ha - a +0 katana (weapon in hand).[K[10;22H[1;34H--More--KW_2O
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