OPTIONS=windowtype:tty OPTIONS=perm_invent OPTIONS=guicolor #Display OPTIONS=time OPTIONS=showexp OPTIONS=hilite_pet,hilite_pile OPTIONS=!implicit_uncursed OPTIONS=lit_corridor OPTIONS=boulder:0 OPTIONS=msghistory=1000 #Action OPTIONS=autoquiver OPTIONS=autopickup OPTIONS=pickup_types:$?!=/ OPTIONS=pickup_burden:unencumbered OPTIONS=pickup_thrown OPTIONS=autodig OPTIONS=runmode:walk,!rest_on_space OPTIONS=checkpoint OPTIONS=!cmdassist AUTOPICKUP_EXCEPTION="> named prazan" AUTOPICKUP_EXCEPTION=":0¥)" AUTOPICKUP_EXCEPTION="> named empty" AUTOPICKUP_EXCEPTION="> nothing" #Misc #OPTIONS=name:Stef75 OPTIONS=fruit:Kikiriki OPTIONS=catname:Simo OPTIONS=dogname:Jonny OPTIONS=horsename:Konj #Colors OPTIONS=color OPTIONS=menucolors ######### # B/U/C # ######### #MENUCOLOR="^[a-zA-Z$] - "=white #may want to enable this if regularly playing priest.. (priests don't see the 'uncursed') MENUCOLOR=" !C"=white MENUCOLOR=" !B"=white MENUCOLOR=" !UC"=white MENUCOLOR=" uncursed| UC?($| )"=white MENUCOLOR=" \([-0-9]+:[-0-9]+\)"=white #nethack doesn't display "uncursed" if charges are known MENUCOLOR=" [+-][0-9]"=white MENUCOLOR=" blessed| B($| )"=lightblue MENUCOLOR=" cursed| C($| )"=red ################ # WATER SPORTS # ################ MENUCOLOR=" holy water"=lightblue&bold MENUCOLOR=" blessed clear potion"=lightblue&bold MENUCOLOR=" blessed potions? called water"=lightblue&bold MENUCOLOR=" clear potions? named (holy|blessed|B)($| )"=lightblue&bold MENUCOLOR=" potions? of water named (holy|blessed|B)($| )"=lightblue&bold MENUCOLOR=" potions? called water named (holy|blessed|B)($| )"=lightblue&bold MENUCOLOR=" unholy water"=orange MENUCOLOR=" cursed clear potion"=orange MENUCOLOR=" cursed potions? called water"=orange MENUCOLOR=" potions? called water named (unholy|cursed|C)($| )"=orange ################# # FOOD CONDUCTS # ################# # vegan MENUCOLOR="(food |cram |K-|C-)ration|gunyoki"=green&bold MENUCOLOR="lembas wafer|melon|carrot|tin .* spinach"=green&bold MENUCOLOR=" oranges?( named.*)?$"=green&bold MENUCOLOR=" pears?( named.*)?$"=green&bold MENUCOLOR=" apple|banana|kelp|eucalyptus|garlic|wolfsbane"=green&bold MENUCOLOR=" slime mold| framboise"=green&bold MENUCOLOR="(tin of )?(gelatinous cube|acid blob|quivering blob)( corpse)?"=green&bold MENUCOLOR="(tin of )?(blue|spotted|ochre) jelly( corpse)?"=green&bold MENUCOLOR="(tin of )?lichen|shrieker|violet fungus|(brown|yellow|green|red) mold( corpse)?"=green&bold # vegetarian MENUCOLOR="egg|pancake|fortune cookie|candy bar|royal jelly|cream pie|candle"=green MENUCOLOR="(tin of )?brown pudding|gray ooze( corpse)?"=green ########### # GOODIES # ########### MENUCOLOR=" bag .* holding"=magenta MENUCOLOR=" luck(stone)?($| )"=magenta MENUCOLOR=" wand .* wish(ing)?($| )"= magenta MENUCOLOR=" magic marker"=magenta MENUCOLOR=" magic lamp|lamp .* magic"=magenta MENUCOLOR=" unicorn horn[^[]*$"=magenta MENUCOLOR=" tinning kit"=magenta MENUCOLOR=" ring .* regen(eration)?($| )"=magenta MENUCOLOR=" ring .* conflict"=magenta MENUCOLOR=" ring .* (FA|free action)($| )"=magenta MENUCOLOR=" ring .* (TC|teleport control)($| )"=magenta MENUCOLOR=" ring .* lev(itation)?($| )"=magenta MENUCOLOR=" amulet .* (life ?saving|LS)($| )"=magenta MENUCOLOR=" amulet .* ref(lection)?($| )"=magenta MENUCOLOR=" c(o|hi)ckatrice (corpse|egg)"=magenta MENUCOLOR=" egg .* cockatrice"=magenta MENUCOLOR=" stethoscope"=magenta #instruments MENUCOLOR="tooled horn|fire horn|frost horn|horn .* (tooled|fire|frost)"=magenta MENUCOLOR=" harp"=magenta MENUCOLOR=" bugle"=magenta MENUCOLOR=" flute"=magenta ############# # ARTIFACTS # ############# #unaligned MENUCOLOR=" (Dragonbane|Fire Brand|Frost Brand|Ogresmasher|Trollsbane|Werebane)"=lightgreen #lawful normal, quest MENUCOLOR=" (Demonbane|Excalibur|Grayswandir|Snickersnee|Sunsword)"=lightgreen MENUCOLOR=" (Orb of Detection|Sceptre of Might|Magic Mirror of Merlin|Mitre of Holiness|Tsurugi of Muramasa)"=lightgreen #neutral normal, quest MENUCOLOR=" (Cleaver|Giantslayer|Magicbane|Mjollnir|Vorpal Blade)"=lightgreen MENUCOLOR=" (Heart of Ahriman|Staff of Aesculapius|Eyes of the Overworld|Platinum Yendorian Express Card|Orb of Fate|Eye of the Aethiopica)"=lightgreen #chaotic normal, quest MENUCOLOR=" (Grimtooth|Orcrist|Sting|Stormbringer)"=lightgreen MENUCOLOR=" (Longbow of Diana|Master Key of Thievery)"=lightgreen #invocation items MENUCOLOR=" (Bell of Opening|silver bell|Candelabrum of Invocation|candelabrum|Book of the Dead|papyrus spellbook)"=magenta&bold #raison d'etre MENUCOLOR=" Amulet of Yendor named"=magenta&underline ################## # CURSED GOODIES # ################## MENUCOLOR=" cursed.* bag .* holding"=red&bold MENUCOLOR=" cursed.* luck(stone)?($| )"=red&bold MENUCOLOR=" cursed.* unicorn horn"=red&bold MENUCOLOR=" cursed.* (Bell of Opening|silver bell|Candelabrum of Invocation|candelabrum|Book of the Dead|papyrus spellbook)"=red&bold ############# # LOADSTONE # ############# MENUCOLOR=" load(stone)?($| )"=red&underline ############################## # WATCH OUT, BAG OF HOLDING! # ############################## MENUCOLOR=" bag .* tricks"=blue&underline MENUCOLOR=" wand .*[^!]canc"=blue&underline MENUCOLOR=" wand .* vanish"=blue ################ # SHINY THINGS # ################ MENUCOLOR=" \(lit\)"=lightgreen MENUCOLOR=" gold piece"=yellow MENUCOLOR=" valuable"=brown MENUCOLOR=" gems? .* hard"=yellow #soft gems MENUCOLOR=" ([0-9]+|an?|gems? .*) (uncursed |cursed |blessed )?(dilithium|opal|garnet|jasper|agate|jet|obsidian|jade|citrine|chrysoberyl|amber|amethyst|fluorite|turquoise)(e?s)?( stones?| gems?| crystals?)?( named .*)?$"=brown #hard gems MENUCOLOR=" ([0-9]+|an?|gems?.*) (uncursed |cursed |blessed )?(diamond|rub(y|ies)|jacinth|sapphire|black opal|emerald|topaz|aquamarine)(e?s)?( stones?| gems?)?( named .*)?$"=yellow ############ # #ENHANCE # ############ MENUCOLOR="^ *[a-z] - +[a-z -]+ +\[(Unskilled|Basic|Skilled|Expert|Master|Grand Master)\]$"=white # ready to enhance MENUCOLOR="^ +\* +[a-z -]+ +\[(Unskilled|Basic|Skilled|Expert|Master|Grand Master)\]$"=white # enhanceable if more skill slots ####################### # SPELL FAILURE RATES # ####################### #MENUCOLOR=" 0%"=white #MENUCOLOR=" [1-9]%"=cyan #MENUCOLOR=" [12][0-9]%"=cyan #MENUCOLOR=" [3-6][0-9]%"=yellow #MENUCOLOR=" 7[0-5]%"=yellow #MENUCOLOR=" 7[6-9]%"=orange #MENUCOLOR=" 8[0-9]%"=orange #MENUCOLOR=" 9[0-9]%"=red #MENUCOLOR=" 100%"=red #HILIG # Ensure changes will be shown for a few turns after they happen. OPTIONS=statushilites:10 # Always show gold as the proper color. OPTIONS=hilite_status:gold/always/yellow # Show when XL changes. OPTIONS=hilite_status:experience-level/changed/white/cyan # Specify multiple cutoffs for all ability scores. OPTIONS=hilite_status:characteristics/<5/red OPTIONS=hilite_status:characteristics/>6/orange OPTIONS=hilite_status:characteristics/>8/brown OPTIONS=hilite_status:characteristics/>11/yellow OPTIONS=hilite_status:characteristics/>13/green OPTIONS=hilite_status:characteristics/>16/cyan OPTIONS=hilite_status:characteristics/>18/lightblue # the above lines are equivalent to: OPTIONS=hilite_status:characteristics/<5/red/>6/orange/>8/brown/>11/yellow/>13/green/>16/cyan/>18/blue # Hilight multiple encumbrance statuses. OPTIONS=hilite_status:carrying-capacity/burdened/yellow/stressed/orange # HP OPTIONS=hitpointbar OPTIONS=hilite_status:hitpoints/100%/green&normal OPTIONS=hilite_status:hitpoints/<100%/lightgreen&normal OPTIONS=hilite_status:hitpoints/<66%/yellow&normal OPTIONS=hilite_status:hitpoints/<50%/orange&normal OPTIONS=hilite_status:hitpoints/<33%/red&bold OPTIONS=hilite_status:hitpoints/<15%/red&inverse ## Pw OPTIONS=hilite_status:power/100%/green&normal OPTIONS=hilite_status:power/<100%/lightgreen&normal OPTIONS=hilite_status:power/<66%/yellow&normal OPTIONS=hilite_status:power/<50%/orange&normal OPTIONS=hilite_status:power/<33%/red&bold