Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2021-06-20 08:58:47, ended 2021-06-20 13:07:48. roTlqkfn, lawful male human Knight ------------- |............####### #%...........| #------.----.- ## # # # # # # # ---.---------- #% |............| # |.._....<....| # |............. ---------# |............| |*......|# |............- |.......|# -------------- |.......|# |.....+.|# |.....@u@B |.......| --------- RoTlqkfn the Gallant St:15 Dx:10 Co:11 In:9 Wi:16 Ch:17 Lawful Dlvl:3 $:2993 HP:0(16) Pw:3(3) AC:2 Xp:1/1 T:1924 Burdened Latest messages: You see here a turquoise spellbook (no charge). e - a turquoise spellbook. You rebalance your load. Movement is difficult. What do you want to drop? You drop a turquoise spellbook. Akalapi offers 150 gold pieces for your turquoise spellbook. Sell it? [ynaq] (y) y You sold a turquoise spellbook for 150 gold pieces. Your movements are only slowed slightly by your load. You stop. Your saddled horse is in the way! The saddled horse picks up a turquoise spellbook. The saddled horse drops a turquoise spellbook. You see here a turquoise spellbook (no charge). e - a turquoise spellbook. You rebalance your load. Movement is difficult. What do you want to drop? You drop a turquoise spellbook. Akalapi offers 150 gold pieces for your turquoise spellbook. Sell it? [ynaq] (y) y You sold a turquoise spellbook for 150 gold pieces. Your movements are only slowed slightly by your load. The saddled horse picks up a turquoise spellbook. The saddled horse drops a turquoise spellbook. The saddled horse picks up a turquoise spellbook. The saddled horse drops a turquoise spellbook. You see here a turquoise spellbook (no charge). e - a turquoise spellbook. You rebalance your load. Movement is difficult. What do you want to drop? You drop a turquoise spellbook. Akalapi offers 150 gold pieces for your turquoise spellbook. Sell it? [ynaq] (y) y You sold a turquoise spellbook for 150 gold pieces. Your movements are only slowed slightly by your load. The saddled horse picks up a turquoise spellbook. The saddled horse drops a turquoise spellbook. The bat misses! The bat bites! The bat misses! The bat bites! You stop. Your saddled horse is in the way! The bat bites! The bat bites! You stop. Your saddled horse is in the way! The bat bites! The bat bites! You die... Akalapi gratefully inherits all your possessions. Do you want to see what you had when you died? [ynq] (n) n Do you want to see your attributes? [ynq] (n) n Do you want an account of creatures vanquished? [ynaq] (n) n Do you want to see your conduct? [ynq] (n) n Do you want to see the dungeon overview? [ynq] (n) n Inventory: Coins ('$') $ - 2993 gold pieces Amulets ('"') u - an uncursed amulet of restful sleep N - an uncursed amulet versus poison Weapons (')') a - a +1 long sword (weapon in hand) b - a +1 lance (alternate weapon; not wielded) R - 9 +0 darts Armor ('[') c - an uncursed +1 ring mail (being worn) d - an uncursed +0 helmet (being worn) f - an uncursed +0 pair of leather gloves (being worn) p - an uncursed +4 dwarvish cloak G - an uncursed +0 leather armor P - an uncursed +1 small shield (being worn) Comestibles ('%') g - 10 uncursed apples h - 12 uncursed carrots k - 5 uncursed food rations Scrolls ('?') j - an uncursed scroll of identify Potions ('!') o - a cursed potion of levitation q - an uncursed potion of restore ability K - an uncursed potion of sleeping L - an uncursed potion of hallucination S - an uncursed potion of water Rings ('=') I - an uncursed ring of see invisible Wands ('/') t - a cursed wand of undead turning (0:7) T - a wand of enlightenment (0:14) Tools ('(') y - an uncursed lock pick RoTlqkfn the Knight's attributes: Background: You were a Gallant, a level 1 male human Knight. You were lawful, on a mission for Lugh who was opposed by Brigit (neutral) and Manannan Mac Lir (chaotic). You were in the Dungeons of Doom, on level 3. You entered the dungeon 1924 turns ago. You had 1 experience point, 19 more were needed to attain level 2. Basics: You had 0 out of 16 hit points. You had all 3 energy points (spell power). Your armor class was 2. Your wallet contained 2993 zorkmids. Autopickup was on for '$' plus thrown. Final Characteristics: Your strength was 15 (limit:18/100). Your dexterity was 10 (limit:18). Your constitution was 11 (limit:18). Your intelligence was 9 (limit:18). Your wisdom was 16 (limit:18). Your charisma was 17 (limit:18). Final Status: You were burdened; movement was slightly slowed. You were wielding a long sword. You had basic skill with long sword. Final Attributes: You were fervently aligned. You could jump. You were warded. You are dead. Vanquished creatures: a large kobold 2 geckos 5 jackals 2 foxes a kobold a sewer rat 4 grid bugs a lichen a kobold zombie 5 newts 23 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 3 Level 1: An altar, a fountain. Level 2: Some sinks, a grave. Level 3: "lawful altar" <- You were here. A general store, an altar to Lugh. Final resting place for you, killed by a bat. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | roTlqkfn | | 2993 Au | | killed by a bat | | | | | | | | 2021 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Fare thee well roTlqkfn the Knight... You died in The Dungeons of Doom on dungeon level 3 with 2808 points, and 2993 pieces of gold, after 1924 moves. You were level 1 with a maximum of 16 hit points when you died.