Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2021-06-19 06:13:43, ended 2021-06-19 06:27:40. roTlqkfn, lawful male human Knight ------- |.....--- --- --)%+).)| |<.| |..[...| -..| |..@u.-- |..-- -.--..--- |.-- --..| ....| |.| .^.-- ..)| --------.| ..-- ...| |........| .+-- ...|--)-------- ...| --.|.... --- |.)|..... |)-----.. --.-- |.. |.))----.. --...--... --...... |..)-- --- RoTlqkfn the Gallant St:17 Dx:10 Co:12 In:8 Wi:14 Ch:17 Lawful Dlvl:5 $:180 HP:0(16) Pw:6(6) AC:1 Xp:1/11 T:1715 Latest messages: What do you want to drop? You drop a cursed bag. What do you want to drop? You drop an uncursed cloudy potion. Your movements are now unencumbered. You hear crashing rock. You see here an arrow. An arrow shoots out at you! An arrow misses you. It's a wall. You swap places with your saddled horse. You see here a dagger. The saddled horse drops a gnome corpse. You see here a dog eared spellbook. You see here a dog eared spellbook. You fall into a pit! You are still in a pit. You are still in a pit. You are still in a pit. You are still in a pit. You are still in a pit. You are still in a pit. You crawl to the edge of the pit. It's a wall. It's a wall. It's a wall. It's a wall. It's a wall. It's a wall. It's a wall. It's a wall. It's a wall. You see here a dwarvish cloak. You have a little trouble lifting l - an uncursed cloudy potion. You have a little trouble lifting i - an uncursed dark green potion. Your movements are slowed slightly because of your load. Unknown command '^M'. What do you want to drop? You drop a copper spellbook. Your movements are now unencumbered. You see here a dwarvish cloak. It's a wall. In what direction? 6 You slip while trying to get on the saddled horse. You die... Do you want your possessions identified? [ynq] (n) n Do you want to see your attributes? [ynq] (n) n Do you want an account of creatures vanquished? [ynaq] (n) n Do you want to see your conduct? [ynq] (n) n Do you want to see the dungeon overview? [ynq] (n) n Inventory: Coins ('$') $ - 180 gold pieces Weapons (')') a - a +1 long sword (weapon in hand) b - a +1 lance (alternate weapon; not wielded) Armor ('[') c - an uncursed +1 ring mail (being worn) d - an uncursed +0 helmet (being worn) e - an uncursed +0 small shield (being worn) f - an uncursed +0 pair of leather gloves (being worn) M - an uncursed +0 pair of iron shoes (being worn) Comestibles ('%') h - 10 uncursed carrots K - an uncursed clove of garlic Scrolls ('?') j - an uncursed scroll of enchant armor x - an uncursed scroll of enchant armor J - a cursed scroll of blank paper Potions ('!') i - an uncursed potion of object detection l - an uncursed potion of paralysis o - an uncursed potion of gain energy y - an uncursed potion of sleeping B - an uncursed potion of sickness Rings ('=') m - a cursed ring of aggravate monster named cursed n - an uncursed +2 ring of gain strength (on right hand) p - a blessed +1 ring of increase damage (on left hand) I - a cursed ring of hunger named cursed Wands ('/') q - a wand of light (0:13) L - a wand of speed monster (0:6) RoTlqkfn the Knight's attributes: Background: You were a Gallant, a level 1 male human Knight. You were lawful, on a mission for Lugh who was opposed by Brigit (neutral) and Manannan Mac Lir (chaotic). You were in the Gnomish Mines, on level 5. You entered the dungeon 1715 turns ago. You had 11 experience points, 9 more were needed to attain level 2. Basics: You had 0 out of 16 hit points. You had all 6 energy points (spell power). Your armor class was 1. Your wallet contained 180 zorkmids. Autopickup was on for '$' plus thrown. Final Characteristics: Your strength was 17 (base:15, limit:18/100). Your dexterity was 10 (limit:18). Your constitution was 12 (limit:18). Your intelligence was 8 (limit:18). Your wisdom was 14 (limit:18). Your charisma was 17 (limit:18). Final Status: You were unencumbered. You were wielding a long sword. You had basic skill with long sword. Final Attributes: You were devoutly aligned. You could jump. You had a small damage bonus (+1). You were warded. You are dead. Vanquished creatures: 2 gnome lords a dwarf an acid blob 2 giant rats 5 gnomes 2 geckos 3 jackals 3 foxes a kobold a sewer rat 4 grid bugs 2 lichens 5 newts 32 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 4 Level 1: A fountain. Level 2: A fountain. Level 3: An altar, a fountain. Level 4: A fountain. Stairs down to The Gnomish Mines. The Gnomish Mines: Level 5: <- You were here. Final resting place for you, slipped while mounting a saddled horse. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | roTlqkfn | | 180 Au | | slipped while | | mounting a | | saddled horse | | | | 2021 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Fare thee well roTlqkfn the Knight... You died in The Gnomish Mines on dungeon level 5 with 416 points, and 180 pieces of gold, after 1715 moves. You were level 1 with a maximum of 16 hit points when you died.