Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2021-05-18 12:43:40, ended 2021-05-18 15:23:10. roTlqkfn, lawful male human Knight -------- |......| -------- ---- ----- |......| ----- |.......| |(.%| |...|# |.<....| |...-# ####........| |.).-###))...|# |......| |...| ### ----.---- |...| |...|# -----.-- |...| #### # |..(| ---.-#!######## # |.2>-#### # ---|- # # # -.--- # # # # # # ## # #[# # ### # # ### # ## # # #-------- # --.-- # # #|......| ----.--- |.... --|------ -.--|- #|......| |.....{| #..... .#####`####-.......| ###.....| #|....%.| |......|####|.......| ####` #|........### |....| #-.....(| |......|# ..(....#### |.......| ....| |......| |......|# ------- |.......| |....| |......| |......-# |.......| |....| -------- ------+- --------- ------ RoTlqkfn the Sergeant St:18 Dx:15 Co:18 In:8 Wi:16 Ch:18 Lawful Dlvl:21 $:1208 HP:0(72) Pw:93(93) AC:-7 Xp:11/11920 T:16310 Stone Burdened Latest messages: You start digging. You hit the rock with all your might. You succeed in cutting away some rock. Unknown command '^M'. What do you want to wield? a - the blessed rustproof +3 Excalibur (weapon in hand). It's solid stone. It's solid stone. You see here a ruby potion. It's solid stone. It's solid stone. You hear a chugging sound. The kobold lord swings his elven broadsword. The kobold lord misses! The kobold lord swings his elven broadsword. The kobold lord hits! You kill the kobold lord! You see here a pick-axe. Something is written here in the dust. You read: "? a?? ?". This door is locked. This door is locked. This door is locked. This door is locked. This door is locked. In what direction? 8 WHAMMM!!! In what direction? 8 WHAMMM!!! In what direction? 8 As you kick the door, it crashes open! It's solid stone. It's a wall. You hit the cockatrice! The cockatrice bites! The cockatrice touches you! The cockatrice bites! The cockatrice touches you! You hear the cockatrice's hissing! You are slowing down. You kill the cockatrice! Your limbs are stiffening. Your limbs have turned to stone. You have turned to stone. You are a statue. Do you want your possessions identified? [ynq] (n) n Do you want to see your attributes? [ynq] (n) n Do you want an account of creatures vanquished? [ynaq] (n) n Do you want to see your conduct? [ynq] (n) n Do you want to see the dungeon overview? [ynq] (n) n Inventory: Coins ('$') $ - 1208 gold pieces Amulets ('"') v - a cursed amulet of restful sleep Weapons (')') a - the blessed rustproof +3 Excalibur (weapon in hand) b - a +1 lance Armor ('[') f - an uncursed burnt +0 pair of leather gloves (being worn) J - an uncursed +0 elven shield (being worn) L - an uncursed +1 dwarvish iron helm (being worn) M - a blessed +0 pair of elven boots (being worn) P - a blessed +2 cloak of displacement (being worn) U - an uncursed +0 mummy wrapping W - an uncursed +0 dwarvish mithril-coat (being worn) Comestibles ('%') z - an uncursed food ration Scrolls ('?') h - an uncursed scroll of punishment T - an uncursed scroll of gold detection Potions ('!') t - an uncursed potion of paralysis O - an uncursed potion of water Q - an uncursed potion of extra healing R - a blessed diluted potion of enlightenment S - a blessed potion of object detection V - an uncursed potion of invisibility Rings ('=') m - an uncursed ring of warning named telepathy (on right hand) B - an uncursed ring of protection from shape changers (on left hand) E - a cursed ring of shock resistance H - a cursed -2 ring of protection Wands ('/') g - a wand of striking (0:4) y - a wand of cold (0:3) G - a wand of sleep (0:5) K - a wand of enlightenment (0:10) X - a cursed wand of lightning (0:0) Z - a wand of lightning (0:5) Tools ('(') d - an uncursed blindfold n - an uncursed bag of holding named bag of holding containing 27 items p - an uncursed stethoscope A - a +0 unicorn horn F - an uncursed lock pick I - a +0 pick-axe N - a bag of tricks (0:20) Gems/Stones ('*') o - an uncursed worthless piece of yellow glass r - an uncursed worthless piece of green glass s - an uncursed worthless piece of red glass Contents of the bag of holding named bag of holding: 1915 gold pieces 9 uncursed food rations an uncursed fortune cookie an uncursed pancake an uncursed scroll of charging an uncursed scroll of stinking cloud a blessed scroll of magic mapping an uncursed scroll of magic mapping a cursed scroll of blank paper 2 uncursed scrolls of confuse monster 2 uncursed scrolls of earth an uncursed scroll of enchant armor 2 uncursed scrolls of remove curse 3 uncursed scrolls of light a cursed scroll of light 3 uncursed scrolls of identify a cursed scroll of identify a cursed ring of free action an uncursed ring of poison resistance an uncursed ring of invisibility a wand of probing (0:6) a wand of probing (0:5) a wand of digging (0:5) a wand of digging (0:5) a wand of light (0:14) a wand of make invisible (0:3) a +0 unicorn horn RoTlqkfn the Knight's attributes: Background: You were a Sergeant, a level 11 male human Knight. You were lawful, on a mission for Lugh who was opposed by Brigit (neutral) and Manannan Mac Lir (chaotic). You were in the Dungeons of Doom, on level 21. You entered the dungeon 16310 turns ago. You had 11920 experience points, 8080 more were needed to attain level 12. Basics: You had 0 out of 72 hit points. You had all 93 energy points (spell power). Your armor class was -7. Your wallet contained 1208 zorkmids. Autopickup was on for '$' plus thrown. Final Characteristics: Your strength was 18 (limit:18/100). Your dexterity was 15 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 8 (limit:18). Your wisdom was 16 (limit:18). Your charisma was 18 (limit:18). Final Status: You turned into stone. You were burdened; movement was slightly slowed. You were wielding a long sword. You had basic skill with long sword and could have enhanced that. Final Attributes: You were piously aligned. You were cold resistant. You were poison resistant. You were level-drain resistant. You were warned. You had automatic searching. You were invisible. You were displaced. You were stealthy. You could jump. You had a small defense bonus (+2). You were guarded. You were protected from shape changers. You are dead. Vanquished creatures: an ettin 2 giant mimics an ice troll 2 umber hulks 2 flesh golems an Elvenking a large mimic a wumpus an air elemental a fire elemental an earth elemental a water elemental a giant mummy 3 giant zombies an elf-lord a winter wolf 3 small mimics 2 warhorses 2 xans an ettin mummy an ogre lord 2 quantum mechanics 2 trolls a wood golem 2 pyrolisks 2 freezing spheres 3 flaming spheres a shocking sphere a large cat a tiger 2 dwarf kings a leocrotta an energy vortex a mountain centaur 2 human mummies a red naga a pit viper 2 wraiths a leather golem 3 chameleons 3 giant beetles a quivering blob 5 cockatrices a wolf 2 winter wolf cubs a lynx a gremlin a leprechaun an orc-captain an iron piercer 2 giant spiders 2 scorpions 2 horses 2 gnome kings 11 brown puddings a yeti 2 Green-elves 4 lizards a dingo a housecat a dwarf lord 3 blue jellies 2 gray unicorns a dust vortex a raven 3 plains centaurs a gnome mummy an ape a human zombie 5 soldier ants 11 bugbears 2 imps 14 quasits 4 mountain nymphs 10 Mordor orcs 13 Uruk-hai 2 orc shamans 3 rock piercers 4 ponies 2 fog clouds 5 yellow lights 2 shriekers 2 violet fungi 6 gnome lords 6 gnomish wizards 3 kobold mummies a red naga hatchling 2 golden naga hatchlings a gray ooze 2 elf zombies 2 ghouls a straw golem 2 paper golems 2 little dogs a floating eye a kitten 6 dwarves a homunculus 3 kobold lords a kobold shaman 5 hill orcs 8 rothes a rabid rat a centipede 4 giant bats a monkey an orc zombie 3 dwarf zombies a wererat a werejackal 4 iguanas 17 killer bees 2 acid blobs 3 coyotes a gas spore 2 hobbits a large kobold 7 hobgoblins a giant rat a cave spider a brown mold 2 yellow molds a green mold 20 gnomes a garter snake 2 gnome zombies 5 geckos 3 jackals 3 kobolds a goblin 4 sewer rats 5 grid bugs 6 bats 3 lichens a kobold zombie 5 newts 367 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 21 Level 1: Some fountains. Level 2: A fountain. Level 3: "vault" A sink. Stairs down to The Gnomish Mines. Level 4: An armor shop, a sink. Level 5: Level 6: A fountain. Level 7: A delicatessen, a fountain. Level 8: Many fountains. Level 9: Stairs up to Sokoban, level 8. Level 10: "altar lawful" A temple. Level 11: A weapon shop, a fountain. Level 12: A throne. Level 13: A scroll shop, a sink. Level 14: Level 15: "camelot castle gate" A fountain. Summoned by King Arthur. Portal to The Quest. Level 16: Level 17: "unicorn horn" Level 18: A primitive area. Level 19: Level 20: Level 21: <- You were here. A throne, a fountain. Final resting place for you, petrified by a cockatrice. The Gnomish Mines: levels 4 to 6 Level 4: Level 5: Level 6: "saddle" Some shops, a temple, some fountains. The Quest: Level 1: A throne. Home. Sokoban: levels 8 up to 5 Level 5: Solved. Level 6: Solved. Level 7: Solved. Level 8: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | roTlqkfn | | 3123 Au | | petrified by a | | cockatrice | | | | | | 2021 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Fare thee well roTlqkfn the Knight... You turned to stone in The Dungeons of Doom on dungeon level 21 with 52777 points, and 3123 pieces of gold, after 16310 moves. You were level 11 with a maximum of 72 hit points when you turned to stone.