Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2024-03-18 21:21:17, ended 2024-03-18 22:18:29. roTlqkf, chaotic male elven Wizard --------- |........ |...<...| # -------------------------------- |........##### |.............)................| |.......| ##....--------.......----------- | |........ #|...| -------f| -----.-+- |...| |.| |...| |.- -- |...- |@G..- +.... |.....G... |..... -.@...........| |...... .............| |...---+ ..-+---+-- ..| |...| ---- | |...| |...| |...- |... ----- RoTlqkf the Evoker St:11 Dx:11 Co:14 In:20 Wi:12 Ch:10 Chaotic Dlvl:6 $:159 HP:0(11) Pw:9(9) AC:8 Xp:1/2 T:2557 Latest messages: You hear the splashing of a naiad. You hear a door open. It's solid stone. Tekaaluk drops a pick-axe. You hear a door open. You hear a door open. You hear a door open. The gnome wields a thonged club! Tekaaluk bites the gnome. The gnome is killed! Tekaaluk eats a gnome corpse. You swap places with Tekaaluk. M - a bubbly potion. You see here a thonged club. What do you want to drink? Never mind. Tekaaluk misses the watchman. Tekaaluk misses the watchman. Tekaaluk bites the watchman. The watchman wields a short sword! Tekaaluk misses the watchman. Tekaaluk bites the watchman. The watchman thrusts her short sword at Tekaaluk. The watchman misses Tekaaluk. Tekaaluk misses the watchman. Tekaaluk bites the watchman. The watchman thrusts her short sword at Tekaaluk. The watchman misses Tekaaluk. Tekaaluk misses the watchman. Tekaaluk bites the watchman. Tekaaluk misses the watchman. The dwarf picks up a pick-axe. Tekaaluk bites the watchman. The watchman thrusts her short sword at Tekaaluk. The watchman hits Tekaaluk. Tekaaluk bites the watchman. The watchman thrusts her short sword at Tekaaluk. The watchman hits Tekaaluk. You hear water falling on coins. You swap places with Tekaaluk. The gnome swings his bow. The gnome hits! The gnome swings his bow. The gnome hits! You die... Do you want your possessions identified? [ynq] (n) n Do you want to see your attributes? [ynq] (n) n Do you want an account of creatures vanquished? [ynaq] (n) n Do you want to see your conduct? [ynq] (n) n Do you want to see the dungeon overview? [ynq] (n) n Inventory: Coins ('$') $ - 159 gold pieces Weapons (')') a - a blessed +1 quarterstaff H - a +0 elven dagger J - a blessed +0 dart Armor ('[') b - an uncursed +0 cloak of magic resistance (being worn) q - an uncursed +0 orcish helm (being worn) Comestibles ('%') x - 3 uncursed food rations F - an uncursed tripe ration Scrolls ('?') i - a blessed scroll of teleportation j - an uncursed scroll of magic mapping k - an uncursed scroll of confuse monster o - an uncursed scroll of confuse monster A - a blessed scroll of punishment Spellbooks ('+') l - a blessed spellbook of force bolt m - an uncursed spellbook of create monster y - a blessed spellbook of cause fear Potions ('!') f - a blessed potion of sleeping g - an uncursed potion of gain energy h - an uncursed potion of gain level t - an uncursed potion of monster detection B - an uncursed potion of booze C - an uncursed potion of gain energy M - an uncursed potion of healing Rings ('=') d - an uncursed ring of protection from shape changers (on left hand) e - an uncursed +2 ring of increase accuracy (on right hand) u - a cursed ring of hunger Wands ('/') c - a wand of sleep (0:6) s - a wand of cancellation (0:7) Tools ('(') n - an uncursed wooden flute v - a tinning kit (0:49) z - a cursed tin opener (weapon in hand) Gems/Stones ('*') G - an uncursed luckstone RoTlqkf the Wizard's attributes: Background: You were an Evoker, a level 1 male elven Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Gnomish Mines, on level 6. You entered the dungeon 2557 turns ago. It was nighttime. You had 2 experience points, 18 more were needed to attain level 2. Basics: You had 0 out of 11 hit points. You had all 9 energy points (spell power). Your armor class was 8. Your wallet contained 159 zorkmids. Autopickup was on for '$?!/=' plus thrown. Final Characteristics: Your strength was 11 (limit:18). Your dexterity was 11 (limit:18). Your constitution was 14 (limit:16). Your intelligence was 20 (limit:20). Your wisdom was 12 (limit:20). Your charisma was 10 (limit:18). Final Status: You were unencumbered. You were wielding a tool. Final Attributes: You were fervently aligned. You were magic-protected. You had infravision. You had a small bonus to hit (+2). You were warded. You were protected from shape changers. You were lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Vanquished creatures: a shrieker 2 gnome lords 4 dwarves a giant bat an acid blob 3 hobbits 2 giant rats a brown mold a yellow mold 16 gnomes 3 geckos 5 jackals 3 foxes a kobold 5 goblins 8 grid bugs a bat 5 lichens 2 kobold zombies 4 newts 69 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 4 Level 1: Level 2: Many fountains, a grave. Level 3: A fountain, a sink. Stairs down to The Gnomish Mines. Level 4: The Gnomish Mines: levels 4 to 6 Level 4: Level 5: Level 6: <- You were here. A fountain. Final resting place for you, killed by a gnome. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | roTlqkf | | 159 Au | | killed by a | | gnome | | | | | | 2024 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye roTlqkf the Wizard... You died in The Gnomish Mines on dungeon level 6 with 402 points, and 159 pieces of gold, after 2557 moves. You were level 1 with a maximum of 11 hit points when you died.