Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2024-03-13 19:01:02, ended 2024-03-13 19:34:12. roTlqkf, chaotic male elven Wizard ---- --..---- --......| |.......| ---...--- --...| .---- |....--- ....| --....%.| ---.|--.......-- |.--..... f..| |h.G....G*h.-- ----.....)..| |.-.<..@.- |......... --......- |.....-- --..--- --- RoTlqkf the Evoker St:10 Dx:11 Co:14 In:20 Wi:11 Ch:11 Chaotic Dlvl:4 $:60 HP:0(16) Pw:22(22) AC:7 Xp:2/29 T:1990 Latest messages: Welcome to experience level 2. E - a wand of magic missile. There is a gnome lord corpse here; eat it? [ynq] (n) y Blecch! Rotten food! The world spins and goes dark. Tekaaluk bites the gnome. The gnome hits Tekaaluk. Tekaaluk misses the gnome. The gnome hits! Tekaaluk misses the gnome. Tekaaluk bites the gnome. The gnome hits Tekaaluk. Tekaaluk misses the gnome. Tekaaluk bites the gnome. The gnome is killed! You are conscious again. There is a partly eaten gnome lord corpse here; eat it? [ynq] (n) y You resume your meal. You finish eating the gnome lord corpse. The gnome hits! F - a food ration. Tekaaluk bites the gnome. The gnome hits Tekaaluk. The gnome hits! You hear some noises. You swap places with Tekaaluk. It's a wall. A board beneath Tekaaluk squeaks a B flat loudly. It's a wall. You hear crashing rock. It's a wall. It's a wall. A dwarf blocks your path. Tekaaluk blocks your path. You hear crashing rock. It's a wall. It's a wall. It's a wall. There is a sleeping gas trap here. You escape a sleeping gas trap. G - a magic marker. You hear some noises. The gnome throws a dart! The dart hits the dwarf. The dwarf swings his pick-axe. The dwarf hits! The gnome throws a dart! You are hit by a dart. You die... Do you want your possessions identified? [ynq] (n) q Inventory: Coins ('$') $ - 60 gold pieces Amulets ('"') B - an uncursed amulet versus poison (being worn) Weapons (')') a - a blessed +1 quarterstaff (weapon in hands) v - a +0 orcish dagger Armor ('[') b - an uncursed +0 cloak of magic resistance (being worn) s - an uncursed +0 pair of low boots (being worn) w - an uncursed +0 orcish helm (being worn) Comestibles ('%') F - a cursed food ration Scrolls ('?') i - an uncursed scroll of enchant weapon j - an uncursed scroll of confuse monster k - an uncursed scroll of scare monster q - a cursed scroll of enchant weapon r - an uncursed scroll of confuse monster y - an uncursed scroll of amnesia C - an uncursed scroll of enchant weapon Spellbooks ('+') l - a blessed spellbook of force bolt m - an uncursed spellbook of cure sickness Potions ('!') f - an uncursed potion of blindness g - an uncursed potion of enlightenment h - a blessed potion of paralysis Rings ('=') d - an uncursed ring of cold resistance e - an uncursed ring of teleport control (on left hand) z - an uncursed ring of poison resistance (on right hand) Wands ('/') c - a wand of secret door detection (0:15) A - a wand of undead turning (0:7) E - a wand of magic missile (0:4) Tools ('(') n - an uncursed tooled horn D - a +0 pick-axe G - a cursed magic marker (0:82) RoTlqkf the Wizard's attributes: Background: You were an Evoker, a level 2 male elven Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Gnomish Mines, on level 4. You entered the dungeon 1990 turns ago. You had 29 experience points, 11 more were needed to attain level 3. Basics: You had 0 out of 16 hit points. You had all 22 energy points (spell power). Your armor class was 7. Your wallet contained 60 zorkmids. Autopickup was on for '$?!/=' plus thrown. Final Characteristics: Your strength was 10 (limit:18). Your dexterity was 11 (limit:18). Your constitution was 14 (limit:16). Your intelligence was 20 (limit:20). Your wisdom was 11 (limit:20). Your charisma was 11 (limit:18). Final Status: You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaff. Final Attributes: You were devoutly aligned. You were magic-protected. You were poison resistant. You had infravision. You had teleport control. You were warded. You are dead. Vanquished creatures: a gnome lord a dwarf a giant bat an acid blob a hobbit 2 giant rats a brown mold 5 gnomes a gecko a jackal a goblin 4 sewer rats 6 grid bugs 2 lichens a kobold zombie 6 newts 35 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never hit with a wielded weapon. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 5 Level 1: Level 2: Stairs down to The Gnomish Mines. Level 3: A fountain. Level 4: A fountain. Level 5: The Gnomish Mines: levels 3 to 4 Level 3: Level 4: <- You were here. Final resting place for you, killed by a dart. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | roTlqkf | | 60 Au | | killed by a dart | | | | | | | | 2024 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye roTlqkf the Wizard... You died in The Gnomish Mines on dungeon level 4 with 370 points, and 60 pieces of gold, after 1990 moves. You were level 2 with a maximum of 16 hit points when you died.