Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2024-03-13 07:06:27, ended 2024-03-13 07:37:33. roTlqkf, chaotic male elven Wizard -- ---- |. |..| ---..--..-- |.........#- |........[@-- --......*.)h- --..|.---........ ------ |..........- ---.|........| ---.....--- ....| -..| .| - RoTlqkf the Conjurer St:10 Dx:12 Co:16 In:20 Wi:10 Ch:8 Chaotic Dlvl:5 $:1649 HP:0(22) Pw:24(33) AC:7 Xp:3/44 T:3783 Burdened Latest messages: You hear crashing rock. Tekaaluk bites the gnome lord. The gnome lord misses Tekaaluk. Tekaaluk bites the gnome lord. The gnome lord is killed! There is a gnome lord corpse here; eat it? [ynq] (n) y Blecch! Rotten food! Everything suddenly goes dark. You finish eating the gnome lord corpse. You feel an unseen monster! You hear some noises. You feel an unseen monster! You feel an unseen monster! It hits! It hits! In what direction? . You feel better. You can see again. The red naga hatchling bites! The red naga hatchling bites! The red naga hatchling bites! Tekaaluk misses the red naga hatchling. Tekaaluk bites the red naga hatchling. Tekaaluk bites the red naga hatchling. The red naga hatchling misses Tekaaluk. Tekaaluk bites the red naga hatchling. The red naga hatchling is killed! You see here a red naga hatchling corpse. Tekaaluk bites the gnome. The gnome swings his crossbow at Tekaaluk. The gnome misses Tekaaluk. The dwarf wields a dagger! The dagger welds itself to the dwarf's hand! Tekaaluk bites the gnome. The gnome is killed! The dwarf thrusts her dagger. The dwarf hits! What do you want to zap? Never mind. You sense the presence of monsters. (For instructions type a '?') Done. The dwarf thrusts her dagger. The dwarf hits! You die... Do you want your possessions identified? [ynq] (n) n Do you want to see your attributes? [ynq] (n) n Do you want an account of creatures vanquished? [ynaq] (n) n Do you want to see your conduct? [ynq] (n) n Do you want to see the dungeon overview? [ynq] (n) n Inventory: Coins ('$') $ - 1649 gold pieces Weapons (')') a - a blessed +1 quarterstaff (weapon in hands) L - a +0 orcish dagger Armor ('[') b - an uncursed +0 cloak of magic resistance (being worn) x - an uncursed +0 dwarvish mithril-coat O - a blessed +1 orcish helm (being worn) Comestibles ('%') s - an uncursed egg y - an uncursed tripe ration J - 4 uncursed food rations Y - an uncursed Kimchi of Yendor Scrolls ('?') i - an uncursed scroll of gold detection j - 2 uncursed scrolls of identify k - an uncursed scroll of enchant weapon q - an uncursed scroll of confuse monster A - an uncursed scroll of identify M - a blessed scroll of teleportation X - an uncursed scroll of enchant armor Z - an uncursed scroll of light Spellbooks ('+') l - a blessed spellbook of force bolt m - an uncursed spellbook of detect monsters o - an uncursed spellbook of charm monster r - a blessed spellbook of healing Potions ('!') f - an uncursed potion of extra healing g - an uncursed potion of speed h - an uncursed potion of see invisible p - an uncursed potion of booze t - a blessed potion of enlightenment v - a cursed potion of gain ability G - 2 uncursed potions of healing W - an uncursed potion of invisibility Rings ('=') d - an uncursed +1 ring of adornment (on left hand) e - an uncursed ring of slow digestion (on right hand) B - an uncursed +1 ring of gain constitution V - a cursed ring of hunger Wands ('/') c - a wand of secret door detection (0:13) D - a wand of striking (0:6) H - a wand of enlightenment (0:11) I - a wand of secret door detection (0:13) Tools ('(') n - an uncursed wooden harp z - a cursed skeleton key RoTlqkf the Wizard's attributes: Background: You were a Conjurer, a level 3 male elven Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Gnomish Mines, on level 5. You entered the dungeon 3783 turns ago. You had 44 experience points, 36 more were needed to attain level 4. Basics: You had 0 out of 22 hit points. You had 24 out of 33 energy points (spell power). Your armor class was 7. Your wallet contained 1649 zorkmids. Autopickup was on for '$?!/=' plus thrown. Final Characteristics: Your strength was 10 (limit:18). Your dexterity was 12 (limit:18). Your constitution was 16 (limit:16). Your intelligence was 20 (limit:20). Your wisdom was 10 (limit:20). Your charisma was 8 (base:7, limit:18). Final Status: You were burdened; movement was slightly slowed. You were wielding a quarterstaff. You had basic skill with quarterstaff. Final Attributes: You were fervently aligned. You were magic-protected. You had infravision. You were more charismatic. You had slower digestion. You were warded. You are dead. Vanquished creatures: 2 gnome lords a red naga hatchling 2 dwarves an acid blob a hobbit a giant rat a brown mold 5 gnomes 13 jackals 6 foxes 8 goblins 9 grid bugs 9 lichens a kobold zombie 11 newts 71 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 3 Level 1: A grave. Level 2: A general store, some altars, a fountain. Level 3: A fountain. Stairs down to The Gnomish Mines. The Gnomish Mines: levels 4 to 5 Level 4: Level 5: <- You were here. Final resting place for you, killed by a dwarf. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | roTlqkf | | 1649 Au | | killed by a | | dwarf | | | | | | 2024 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye roTlqkf the Wizard... You died in The Gnomish Mines on dungeon level 5 with 1861 points, and 1649 pieces of gold, after 3783 moves. You were level 3 with a maximum of 22 hit points when you died.