Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2024-03-13 06:47:39, ended 2024-03-13 06:54:09. roTlqkf, chaotic male elven Wizard ------ .....| ----------- |...... #..........|###f#@d....| #|..........# -- ---- #-----------# ## # ## # # # # ### # #---.----- # #|.......| -------# #|.....<.| |!....|# #|.F.....| |./...|# #........+ |.....|# --------- |....(|# |.]...-# ------- RoTlqkf the Evoker St:12 Dx:11 Co:11 In:17 Wi:13 Ch:10 Chaotic Dlvl:3 $:15 HP:0(11) Pw:9(9) AC:9 Xp:1/0 T:992 Fainted Deaf Latest messages: "For you, esteemed sir; only 133 zorkmids for this potion called 100 effer." K - a potion called 100 effer (unpaid, 133 zorkmids). There are many objects here. Tekaaluk picks up a wand called 200. What do you want to drop? You drop a potion called 100 effer (unpaid, 133 zorkmids). Unknown command '^M'. There are many objects here. "For you, esteemed sir; only 16 zorkmids for this brass lantern." F - a brass lantern (unpaid, 16 zorkmids). "For you, honored sir; only 27 zorkmids for this lock pick." G - a lock pick (unpaid, 27 zorkmids). Tekaaluk drops a wand called 200. You see here a wand called 200 (for sale, 267 zorkmids). You faint from lack of food. You regain consciousness. Are you sure you want to pray? [yn] (n) y You begin praying to Anhur. You are surrounded by a shimmering light. You finish your prayer. You feel that Anhur is satisfied. What do you want to drink? Never mind. You drop a brass lantern (unpaid, 16 zorkmids). You drop a lock pick (unpaid, 27 zorkmids). You faint from lack of food. You regain consciousness. You can't move diagonally out of an intact doorway. You can hear again. You faint from lack of food. You regain consciousness. It's a wall. You faint from lack of food. You regain consciousness. The jackal bites! You faint from lack of food. The jackal bites! The jackal bites! The jackal bites! The jackal bites! The jackal bites! The jackal bites! The jackal bites! The jackal bites! You die... Do you want your possessions identified? [ynq] (n) n Do you want to see your attributes? [ynq] (n) n Do you want an account of creatures vanquished? [ynaq] (n) n Do you want to see your conduct? [ynq] (n) n Do you want to see the dungeon overview? [ynq] (n) n Inventory: Coins ('$') $ - 15 gold pieces Weapons (')') a - a blessed +1 quarterstaff (weapon in hands) p - 9 cursed +0 darts q - 48 +0 darts (at the ready) Armor ('[') b - an uncursed +0 cloak of magic resistance (being worn) Scrolls ('?') i - an uncursed scroll of identify j - an uncursed scroll of remove curse k - an uncursed scroll of enchant weapon r - a cursed scroll of confuse monster Spellbooks ('+') l - a blessed spellbook of force bolt m - a blessed spellbook of detect monsters Potions ('!') f - an uncursed potion of booze g - an uncursed potion of paralysis h - an uncursed potion of gain energy s - a cursed potion of confusion Rings ('=') d - an uncursed ring of free action e - an uncursed +1 ring of increase damage Wands ('/') c - a wand of undead turning (0:4) Tools ('(') n - an uncursed blindfold o - an uncursed tooled horn RoTlqkf the Wizard's attributes: Background: You were an Evoker, a level 1 male elven Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Dungeons of Doom, on level 3. You entered the dungeon 992 turns ago. You had 0 experience points, 20 were needed to attain level 2. Basics: You had 0 out of 11 hit points. You had all 9 energy points (spell power). Your armor class was 9. Your wallet contained 15 zorkmids. Autopickup was on for '$?!/=' plus thrown. Final Characteristics: Your strength was 12 (base:13, limit:18). Your dexterity was 11 (limit:18). Your constitution was 11 (limit:16). Your intelligence was 17 (limit:20). Your wisdom was 13 (limit:20). Your charisma was 10 (limit:18). Final Status: You were deaf. You were fainted due to starvation. You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaff. Final Attributes: You were nominally aligned. You were magic-protected. You had infravision. You were warded. You are dead. Vanquished creatures: a gnome 3 jackals a goblin 3 sewer rats 3 grid bugs 2 lichens a kobold zombie 7 newts 21 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You went without food. You never hit with a wielded weapon. You were a pacifist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 3 Level 1: Many fountains. Level 2: An altar. Stairs down to The Gnomish Mines. Level 3: <- You were here. A general store. Final resting place for you, killed by a jackal, while fainted from lack of food. The Gnomish Mines: Level 3: Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | roTlqkf | | 15 Au | | killed by a | | jackal | | | | | | 2024 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye roTlqkf the Wizard... You died in The Dungeons of Doom on dungeon level 3 with 114 points, and 15 pieces of gold, after 992 moves. You were level 1 with a maximum of 11 hit points when you died.