Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2023-05-25 05:07:43, ended 2023-05-25 11:34:00. roTlqkf, chaotic male human Rogue --------- |.......| .........## |<......| ## -.------- ## ------- # |.....| ---- # ###.......# #...| # # |.....|#### |@.| ## # ------- ####-@.| #####----- # |..| #|....#### #....| ##|...| ....| --.- RoTlqkf the Pilferer St:18 Dx:18 Co:18 In:10 Wi:12 Ch:10 Chaotic Dlvl:20 $:107 HP:0(95) Pw:39(39) AC:-15 Xp:11/13810 T:30109 Burdened Latest messages: You hit the nurse! You kill the nurse! You hit the iguana! You kill the iguana! The invisible captain hits! The invisible captain hits! You hit the invisible captain. You hit the invisible captain. Unknown command '^M'. You hit the invisible captain. You hit the invisible captain. The invisible captain hits! The invisible captain hits! The invisible captain hits! The invisible captain misses! Unknown command '^M'. Unknown command '^M'. Unknown command '^M'. Unknown command '^M'. Unknown command '^M'. You hit the invisible captain. You hit the invisible captain. The invisible captain misses! The invisible captain misses! Unknown command '^M'. Unknown command '^M'. You hit the invisible captain. You hit the invisible captain. The invisible captain hits! The invisible captain hits! You hit the invisible captain. You hit the invisible captain. The invisible captain hits! The invisible captain hits! You miss the invisible captain. You hit the invisible captain. The invisible captain just misses! The invisible captain misses! You hit the invisible captain. You hit the invisible captain. You miss the invisible captain. You hit the invisible captain. The invisible captain hits! The invisible captain hits! You die... Do you want your possessions identified? [ynq] (n) n Do you want to see your attributes? [ynq] (n) n Do you want an account of creatures vanquished? [ynaq] (n) n Do you want to see your conduct? [ynq] (n) n Do you want to see the dungeon overview? [ynq] (n) n Inventory: Coins ('$') $ - 107 gold pieces Amulets ('"') y - an uncursed amulet of ESP (being worn) Weapons (')') j - a blessed +0 long sword (weapon in hand) l - a rusty +0 long sword (wielded in other hand) u - 17 +0 daggers named nor (at the ready) Armor ('[') A - an uncursed +0 pair of high boots (being worn) B - a blessed +1 dwarvish mithril-coat (being worn) E - a blessed +2 orcish helm (being worn) O - an uncursed +0 cloak of displacement (being worn) Q - an uncursed +0 pair of gauntlets of dexterity (being worn) Scrolls ('?') U - an uncursed scroll of enchant weapon W - a cursed scroll of enchant armor Potions ('!') V - an uncursed potion of object detection Rings ('=') k - an uncursed +2 ring of increase accuracy (on right hand) o - an uncursed ring of polymorph control (on left hand) Wands ('/') c - a wand of digging (0:8) e - a wand of digging (0:4) f - a wand of teleportation (0:3) g - a wand of cancellation (0:3) n - a wand of create monster (0:15) q - a wand of locking (0:7) x - a wand of speed monster (0:4) G - a wand of make invisible (0:3) H - a wand of create monster (0:14) K - a blessed wand of teleportation (0:6) L - a wand of make invisible (0:6) R - a wand of striking (0:1) X - a wand of polymorph (0:3) Z - a wand of secret door detection (0:15) Tools ('(') a - a blessed bag of holding containing 120 items d - a blessed +0 unicorn horn p - an uncursed brass lantern s - an uncursed towel z - an uncursed skeleton key Gems/Stones ('*') I - a blessed luckstone Contents of the bag of holding: 7575 gold pieces an uncursed amulet of ESP named 13051 an uncursed +0 helm of brilliance an uncursed +0 pair of gauntlets of fumbling an uncursed +0 pair of water walking boots an uncursed +0 small shield an uncursed +1 elven cloak an uncursed +0 elven cloak an uncursed +0 cloak of invisibility 2 uncursed Kimchis of Yendor 3 uncursed C-rations an uncursed eucalyptus leaf an uncursed food ration 2 uncursed K-rations 2 uncursed lizard corpses an uncursed scroll of gold detection an uncursed scroll of gold detection an uncursed scroll of destroy armor a cursed scroll of destroy armor an uncursed scroll of destroy armor an uncursed scroll of fire a cursed scroll of fire an uncursed scroll of fire 3 uncursed scrolls of earth an uncursed scroll of blank paper an uncursed scroll of confuse monster an uncursed scroll of create monster a blessed scroll of enchant weapon 3 uncursed scrolls of enchant weapon 2 uncursed scrolls of enchant weapon an uncursed scroll of food detection a cursed scroll of food detection an uncursed scroll of genocide a cursed scroll of identify 6 uncursed scrolls of light an uncursed scroll of light a blessed scroll of light an uncursed scroll of remove curse an uncursed scroll of remove curse a blessed scroll of teleportation 2 uncursed scrolls of teleportation an uncursed spellbook of restore ability an uncursed spellbook of drain life a blessed spellbook of wizard lock an uncursed spellbook of magic mapping an uncursed spellbook of detect monsters an uncursed spellbook of sleep an uncursed spellbook of haste self an uncursed spellbook of remove curse 4 potions of holy water a potion of unholy water 2 uncursed potions of water 2 uncursed potions of restore ability an uncursed potion of confusion 3 uncursed potions of hallucination an uncursed potion of monster detection a cursed potion of monster detection an uncursed potion of invisibility an uncursed potion of enlightenment 2 uncursed potions of paralysis 2 uncursed potions of acid an uncursed potion of paralysis 2 uncursed potions of see invisible 2 uncursed potions of booze an uncursed potion of booze 2 uncursed potions of blindness a blessed potion of extra healing 3 uncursed potions of extra healing a cursed potion of extra healing 3 cursed potions of extra healing an uncursed potion of extra healing an uncursed potion of fruit juice 3 uncursed potions of fruit juice an uncursed potion of full healing 2 uncursed potions of gain energy an uncursed potion of gain energy an uncursed potion of gain level an uncursed potion of healing 2 uncursed potions of healing an uncursed potion of healing a blessed potion of object detection a cursed potion of object detection 4 uncursed potions of object detection an uncursed potion of sickness an uncursed potion of sleeping an uncursed potion of sleeping a cursed potion of sleeping a blessed potion of speed 3 uncursed potions of speed an uncursed ring of invisibility an uncursed ring of hunger a cursed ring of hunger a cursed -3 ring of increase damage an uncursed ring of slow digestion a wand of digging (0:2) a wand of fire (0:4) a wand of light (0:-1) a wand of light (0:10) a wand of light (0:14) a wand of magic missile (0:1) a wand of magic missile (0:5) a wand of striking (0:4) a wand of striking (0:5) an uncursed oil lamp an uncursed oil lamp an expensive camera (0:41) an uncursed magic whistle an uncursed magic whistle a +0 unicorn horn a +0 unicorn horn a +0 unicorn horn 3 uncursed worthless pieces of black glass an uncursed worthless piece of blue glass 5 uncursed emeralds an uncursed worthless piece of orange glass 2 uncursed rubies 2 uncursed amethyst stones 2 uncursed diamonds an uncursed worthless piece of yellow glass an uncursed worthless piece of yellowish brown glass RoTlqkf the Rogue's attributes: Background: You were a Pilferer, a level 11 male human Rogue. You were chaotic, on a mission for Kos who was opposed by Issek (lawful) and Mog (neutral). You were in the Dungeons of Doom, on level 20. You entered the dungeon 30109 turns ago. You had 13810 experience points, 6190 more were needed to attain level 12. Basics: You had 0 out of 95 hit points. You had all 39 energy points (spell power). Your armor class was -15. Your wallet contained 107 zorkmids. Autopickup was on for '$?!/=' plus thrown. Final Characteristics: Your strength was 18 (limit:18/100). Your dexterity was 18 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 10 (limit:18). Your wisdom was 12 (limit:18). Your charisma was 10 (limit:18). Final Status: You were burdened; movement was slightly slowed. You were wielding two weapons at once. You had basic skill with two weapon combat. Final Attributes: You were piously aligned. You were fire resistant. You were cold resistant. You were sleep resistant. You were shock resistant. You were telepathic. You had automatic searching. You were displaced. You were stealthy. You had a small bonus to hit (+2). You had a large defense bonus (+11). You were guarded. You had polymorph control. You were very lucky. You had extra luck. Good luck did not time out for you. You are dead. Vanquished creatures: a baluchitherium a titanothere a shopkeeper a nurse a lurker above an ettin a vampire a watch captain a ghost 2 giant mimics a long worm a zruty an ogre king a large mimic 5 stalkers a fire elemental a water elemental a hill giant 2 black nagas 2 xorns 2 giant zombies 3 sergeants 8 small mimics a warhorse 5 xans an ettin mummy an ogre lord 3 quantum mechanics 8 trolls a wood golem 2 gelatinous cubes a pyrolisk 2 large dogs 3 freezing spheres 2 flaming spheres a shocking sphere 2 large cats a tiger 2 dwarf kings 4 tengu a leocrotta an energy vortex 6 stone giants an elf mummy a human mummy a red naga a python a wraith a carnivorous ape 2 leather golems a Grey-elf 4 soldiers 4 watchmen an incubus 2 chameleons 3 giant beetles a quivering blob 3 cockatrices 10 wolves 9 winter wolf cubs a lynx a panther a gremlin 5 leprechauns 2 orc-captains an iron piercer 3 mumakil 4 giant spiders a scorpion a horse 3 ice vortices a baby long worm a black light 2 vampire bats a gnome king an orc mummy 2 dwarf mummies a brown pudding a rust monster 6 owlbears 3 yetis a gold golem a werewolf 2 Green-elves 8 lizards a housecat 3 jaguars 2 dwarf lords 3 blue jellies 4 white unicorns a dust vortex a raven 2 plains centaurs 2 gnome mummies 2 snakes 4 human zombies a rope golem 2 Woodland-elves a soldier ant 5 fire ants a bugbear an imp 4 quasits 2 wood nymphs 7 mountain nymphs 4 Mordor orcs a rock piercer 2 ponies a fog cloud a yellow light 4 violet fungi 23 gnome lords 10 gnomish wizards 3 kobold mummies a black naga hatchling 3 gray oozes 2 barrow wights 10 elf zombies a ghoul 5 straw golems a baby crocodile 18 giant ants 2 little dogs 5 floating eyes 23 dwarves a homunculus a kobold lord 3 kobold shamans 16 hill orcs 16 rothes 4 giant bats 2 monkeys 9 orc zombies 2 dwarf zombies 2 wererats 4 werejackals 7 iguanas 16 killer bees 3 acid blobs 12 coyotes 2 gas spores 9 hobbits 9 manes 6 large kobolds 6 hobgoblins 6 giant rats 9 cave spiders 2 brown molds 3 yellow molds a green mold 4 red molds 75 gnomes 20 garter snakes 5 gnome zombies 2 geckos 20 jackals 3 foxes 8 kobolds 10 goblins 9 sewer rats 14 grid bugs 4 bats 12 lichens 2 kobold zombies 12 newts 708 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 20 Level 1: Level 2: A fountain. Stairs down to The Gnomish Mines. Level 3: A fountain. Level 4: An altar to Kos, a fountain. Level 5: A weapon shop, some fountains. Level 6: Level 7: Stairs up to Sokoban, level 6. Level 8: "vault" Many fountains. Level 9: A grave. Level 10: An altar to Kos. Level 11: Level 12: A scroll shop, a fountain. Summoned by the Master of Thieves. Level 13: A fountain, some graves. Level 14: An untended shop, a fountain. Level 15: Many fountains. Level 16: "vault" Level 17: "vault n magic trap" A fountain. Level 18: A primitive area. Level 19: "magic trap" A grave. Level 20: <- You were here. Final resting place for you, killed by an invisible captain. The Gnomish Mines: levels 3 to 11 Level 3: Level 4: Level 5: Level 6: "daggers" Many shops, a temple to Kos, some fountains. Level 7: Level 8: Level 9: Level 10: Level 11: Sokoban: levels 6 up to 3 Level 3: Solved. Level 4: Solved. Level 5: Solved. Level 6: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | roTlqkf | | 7682 Au | | killed by an | | invisible | | captain | | | | 2023 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye roTlqkf the Rogue... You died in The Dungeons of Doom on dungeon level 20 with 90916 points, and 7682 pieces of gold, after 30109 moves. You were level 11 with a maximum of 95 hit points when you died.