Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2023-05-13 12:38:13, ended 2023-05-13 14:32:38. roTlqkf, neutral male human Healer -------- |....... |......| -------- ----- |.......######## |.....(| <..| |....>.| ######.......| # |...| |......| ###|+...{.| ##f@..+ --.----- --%-.--- #|.{.| ## #### ##....| # # #--.-- ## #### ### ## # # # # # # ## ## ## ------.----# -.---------- |.........|# |..<.......| |.........|# |..........| |...{).....# |........... ----------- ------------ RoTlqkf the Rhizotomist St:10 Dx:9 Co:16 In:10 Wi:16 Ch:16 Neutral Dlvl:8 $:377 HP:0(21) Pw:5(5) AC:-11 Xp:1/7 T:13172 Burdened Latest messages: The rothe misses! The rothe misses! The rothe misses! Tekaaluk misses the rothe. Tekaaluk bites the rothe. The rothe is killed! You see here a rothe corpse. There is a rothe corpse here; eat it? [ynq] (n) y This rothe corpse tastes okay. You only feel hungry now. You finish eating the rothe corpse. Tekaaluk misses the rothe. The rothe hits! The rothe bites! The rothe bites! Tekaaluk bites the rothe. What do you want to use or apply? In what direction? k Status of the rothe (neutral): Level 3 HP 4(11) AC 7. Tekaaluk bites the rothe. Tekaaluk bites the rothe. The rothe is killed! You see here a rothe corpse. There is a rothe corpse here; eat it? [ynq] (n) y This rothe corpse tastes okay. You hear a crunching sound. You finish eating the rothe corpse. An iguana blocks your path. The iguana misses! You hear some noises. You hear some noises in the distance. It's solid stone. You see here a large box. There is a large box here, loot it? [ynq] (q) y Hmmm, it turns out to be locked. What do you want to use or apply? In what direction? . There is a locked large box here; unlock it? [ynq] (q) y You succeed in unlocking the box. You trigger a trap! You are jolted by a surge of electricity! Your wand of digging breaks apart and explodes! Your wand of magic missile named e breaks apart and explodes! You hear the wailing of the Banshee... You die... Do you want your possessions identified? [ynq] (n) n Do you want to see your attributes? [ynq] (n) n Do you want an account of creatures vanquished? [ynaq] (n) n Do you want to see your conduct? [ynq] (n) n Do you want to see the dungeon overview? [ynq] (n) n Inventory: Coins ('$') $ - 377 gold pieces Armor ('[') p - a blessed +1 small shield named 11700 p (being worn) r - a blessed rusty +2 orcish helm (being worn) C - a blessed +2 pair of leather gloves (being worn) G - a blessed +1 pair of high boots (being worn) R - an uncursed +0 oilskin cloak (being worn) Scrolls ('?') f - an uncursed scroll of magic mapping y - 2 uncursed scrolls of light F - a cursed scroll of teleportation I - a blessed scroll of identify J - 2 uncursed scrolls of enchant armor L - a blessed scroll of confuse monster Q - a cursed scroll of remove curse U - an uncursed scroll of teleportation V - an uncursed scroll of enchant weapon Z - an uncursed scroll of blank paper Spellbooks ('+') h - a blessed spellbook of healing i - a blessed spellbook of extra healing j - a blessed spellbook of stone to flesh Potions ('!') k - an uncursed potion of gain energy Rings ('=') l - an uncursed ring of invisibility q - an uncursed ring of warning B - an uncursed ring of see invisible (on right hand) Wands ('/') g - a wand of sleep (0:3) m - a wand of teleportation (0:8) n - a wand of light (0:14) u - a cursed wand of magic missile (0:3) P - a wand of speed monster (0:4) Tools ('(') a - an uncursed sack containing 18 items c - an uncursed magic whistle e - an uncursed leather drum o - an uncursed oil lamp s - an uncursed towel v - an uncursed magic whistle w - an uncursed stethoscope z - an uncursed skeleton key Gems/Stones ('*') d - an uncursed luckstone O - an uncursed worthless piece of red glass Contents of the sack: 3301 gold pieces a potion of holy water an uncursed potion of water a cursed potion of sleeping an uncursed potion of confusion an uncursed potion of hallucination an uncursed potion of blindness an uncursed potion of invisibility an uncursed potion of enlightenment an uncursed potion of paralysis an uncursed potion of see invisible an uncursed potion of fruit juice 4 uncursed potions of extra healing an uncursed potion of full healing 2 uncursed potions of gain energy a cursed potion of gain energy a cursed potion of healing an uncursed potion of sickness RoTlqkf the Healer's attributes: Background: You were a Rhizotomist, a level 1 male human Healer. You were neutral, on a mission for Hermes who was opposed by Athena (lawful) and Poseidon (chaotic). You were in the Dungeons of Doom, on level 8. You entered the dungeon 13172 turns ago. You had 7 experience points, 13 more were needed to attain level 2. Basics: You had 0 out of 21 hit points. You had all 5 energy points (spell power). Your armor class was -11. Your wallet contained 377 zorkmids. Autopickup was on for '$?!/=' plus thrown. Final Characteristics: Your strength was 10 (limit:18/100). Your dexterity was 9 (limit:18). Your constitution was 16 (limit:18). Your intelligence was 10 (limit:18). Your wisdom was 16 (limit:18). Your charisma was 16 (limit:18). Final Status: You were burdened; movement was slightly slowed. You were empty handed. You were unskilled in bare handed combat. Final Attributes: You were piously aligned. You were poison resistant. You saw invisible. You were telepathic. You had a moderate defense bonus (+10). You were guarded. You were fast. You were lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Vanquished creatures: 2 vampires a watch captain a large mimic a baby purple worm a warhorse an ettin mummy a human mummy 4 watchmen a quivering blob 2 leprechauns 2 giant spiders an orc mummy 2 lizards a dog 2 housecats a raven 3 gnome mummies a human zombie 2 rope golems a bugbear a water nymph 3 Mordor orcs 2 Uruk-hai a rock piercer 2 rock moles a yellow light a shrieker 12 gnome lords 4 gnomish wizards a kobold mummy a black naga hatchling a gray ooze a ghoul 2 giant ants 2 little dogs 4 floating eyes 17 dwarves 2 homunculi a kobold lord 3 rothes 2 giant bats 4 monkeys 4 orc zombies a dwarf zombie 5 iguanas 8 acid blobs 5 coyotes 4 gas spores 10 hobbits 8 manes 5 large kobolds 3 hobgoblins 4 giant rats 8 cave spiders 2 brown molds a yellow mold a green mold 61 gnomes 2 garter snakes a gnome zombie 8 geckos 23 jackals 10 foxes 5 kobolds 9 goblins 4 sewer rats 12 grid bugs 13 lichens 6 kobold zombies 24 newts 346 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You used no wishes. The Dungeons of Doom: levels 1 to 9 Level 1: A fountain. Level 2: A general store, a sink. Stairs down to The Gnomish Mines. Level 3: An altar to Hermes, some fountains. Level 4: A potion shop. Level 5: Level 6: Some fountains. Level 7: Level 8: <- You were here. Many fountains. Final resting place for you, killed by an electric shock. Level 9: The Gnomish Mines: levels 3 to 11 Level 3: Level 4: Level 5: Many shops, a temple, some fountains. Level 6: Level 7: Level 8: Level 9: Level 10: Level 11: Some fountains. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | roTlqkf | | 3678 Au | | killed by an | | electric shock | | | | | | 2023 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye roTlqkf the Healer... You died in The Dungeons of Doom on dungeon level 8 with 2595 points, and 3678 pieces of gold, after 13172 moves. You were level 1 with a maximum of 21 hit points when you died.