Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2022-08-22 14:13:22, ended 2022-08-23 05:49:26. roTlqkf, lawful male human Knight @ @ @ @ ) @@ DD D # @@ @ ) @@ @@ ; # @@@@@ @ D # @@@ @@ h Gh o o o D --H----@@@@ @ ; GGC @oGko @ |.@)[@|@@@@@@@ ohoChooo o |.@.A.@@@@@@ ; o oTo CCh |...N%| @@ |..%%%|@ @ @ N ; B |..-N----@@@ |..|.)..|@@ |..|..^.|@@ --- ---- RoTlqkf the Sergeant St:18/06 Dx:16 Co:18 In:12 Wi:18 Ch:18 Lawful Fort Ludios $:0 HP:0(162) Pw:112(112) AC:-9 Xp:12/37654 T:25426 Blind Latest messages: It misses. It misses. The captain misses! The captain misses! You hit the captain. You hit the captain. The captain hits! The captain hits! What do you want to use or apply? In what direction? n Status of the captain (chaotic): Level 13 HP 12(51) AC 5. You kill the captain! What do you want to use or apply? In what direction? n Status of the sergeant (chaotic): Level 11 HP 66(66) AC 0. You hit the sergeant. You hit the sergeant. You hit the sergeant. You hit the sergeant. The soldier is hit. You hear a chugging sound. You hit the sergeant. You kill the sergeant! What do you want to wear? Never mind. You hit the soldier. You hit the soldier. You kill the soldier! It is missed. It misses. You hit the soldier. You hit the soldier. You kill the soldier! You hit the soldier. You hit the soldier. You kill the soldier! It is missed. It misses. It is missed. It misses. You hit the soldier. You hit the soldier. You hear a nearby zap. The death ray hits you! Do you want your possessions identified? [ynq] (n) n Do you want to see your attributes? [ynq] (n) n Do you want an account of creatures vanquished? [ynaq] (n) n Do you want a list of species genocided? [ynq] (n) n Do you want to see your conduct? [ynq] (n) n Do you want to see the dungeon overview? [ynq] (n) n Inventory: Amulets ('"') m - an uncursed amulet of ESP (being worn) Weapons (')') A - the blessed +6 Grayswandir (weapon in hand) E - a very corroded +0 long sword (wielded in other hand) G - the blessed rustproof +1 Excalibur Armor ('[') d - an uncursed +0 cloak of displacement (being worn) f - an uncursed +1 pair of elven boots (being worn) k - an uncursed greased very rusty +0 helm of brilliance (being worn) q - an uncursed +0 pair of leather gloves (being worn) D - a blessed +1 elven mithril-coat (being worn) Comestibles ('%') L - 2 uncursed lizard corpses Rings ('=') o - an uncursed ring of shock resistance (on right hand) u - a blessed +1 ring of increase accuracy (on left hand) Wands ('/') W - a wand of lightning (0:1) Tools ('(') a - a blessed greased bag of holding containing 111 items i - an uncursed stethoscope l - an uncursed blindfold z - an uncursed skeleton key Z - a +0 unicorn horn Gems/Stones ('*') T - a blessed luckstone Contents of the bag of holding: 5884 gold pieces a cursed amulet of change an uncursed amulet versus poison a +1 lance an uncursed +0 elven leather helm an uncursed +0 pair of leather gloves an uncursed +0 pair of elven boots an uncursed +1 cloak of protection an uncursed +0 elven cloak an uncursed +0 mummy wrapping an uncursed Kimchi of Yendor 6 uncursed carrots 2 uncursed food rations an uncursed lembas wafer 8 uncursed lumps of royal jelly 3 uncursed sprigs of wolfsbane an uncursed tin of gnome lord meat an uncursed egg an uncursed killer bee egg an uncursed lichen corpse 3 uncursed lizard corpses a cursed scroll of stinking cloud 3 uncursed scrolls of light a cursed scroll of light an uncursed scroll of scare monster an uncursed scroll of amnesia 2 uncursed scrolls of charging an uncursed scroll of confuse monster a cursed scroll of confuse monster 2 uncursed scrolls of create monster an uncursed scroll of destroy armor a cursed scroll of destroy armor a cursed scroll of earth 3 uncursed scrolls of enchant armor a cursed scroll of enchant armor an uncursed scroll of enchant weapon a cursed scroll of fire an uncursed scroll of food detection a cursed scroll of food detection 3 uncursed scrolls of gold detection 2 blessed scrolls of identify a blessed scroll of punishment a cursed scroll of punishment an uncursed scroll of remove curse a blessed scroll of teleportation 7 uncursed scrolls of teleportation a cursed scroll of teleportation an uncursed potion of healing a blessed potion of booze an uncursed potion of booze a cursed potion of booze 2 uncursed potions of oil an uncursed potion of acid 2 uncursed potions of extra healing a cursed potion of extra healing an uncursed potion of fruit juice a blessed potion of gain ability 2 uncursed potions of gain ability a blessed potion of gain energy a cursed potion of invisibility an uncursed potion of levitation a cursed potion of monster detection a blessed potion of object detection 2 uncursed potions of object detection a blessed potion of restore ability an uncursed potion of restore ability a cursed potion of restore ability 3 uncursed potions of speed 7 potions of holy water 2 uncursed potions of water 2 potions of unholy water an uncursed ring of sustain ability an uncursed ring of warning an uncursed ring of invisibility a cursed ring of free action a cursed ring of protection from shape changers an uncursed ring of regeneration an uncursed ring of regeneration an uncursed ring of regeneration an uncursed ring of shock resistance an uncursed ring of stealth a wand of create monster named empty (0:11) a wand of create monster (0:0) a wand of fire (0:4) a cursed wand of fire (0:0) a wand of light (0:11) a wand of magic missile (0:8) a wand of magic missile (0:4) a wand of make invisible (0:4) a wand of nothing (0:13) a wand of secret door detection (0:13) a wand of secret door detection (0:11) a wand of speed monster (0:0) a wand of speed monster (0:3) a blessed wand of striking (0:6) a wand of striking (0:3) a wand of undead turning (0:3) an uncursed oil lamp an uncursed oil lamp a can of grease (0:8) a cursed magic marker (0:54) an uncursed pair of lenses a +0 pick-axe an uncursed towel 2 uncursed worthless pieces of green glass 2 uncursed jade stones 2 uncursed rubies an uncursed amethyst stone 2 uncursed diamonds an uncursed opal 2 uncursed worthless pieces of yellow glass RoTlqkf the Knight's attributes: Background: You were a Sergeant, a level 12 male human Knight. You were lawful, on a mission for Lugh who was opposed by Brigit (neutral) and Manannan Mac Lir (chaotic). You were on the Fort Ludios level. You entered the dungeon 25426 turns ago. It was nighttime. You had 37654 experience points, 2346 more were needed to attain level 13. Basics: You had 0 out of 162 hit points. You had all 112 energy points (spell power). Your armor class was -9. Your wallet was empty. Autopickup was on for '$?!/=' plus thrown. Final Characteristics: Your strength was 18/06 (limit:18/100). Your dexterity was 16 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 12 (limit:18). Your wisdom was 18 (limit:18). Your charisma was 18 (limit:18). Final Status: You were temporarily blind. You were unencumbered. You were wielding two weapons at once. You were skilled in two weapon combat. Final Attributes: You were piously aligned. You were fire resistant. You were cold resistant. You were sleep resistant. You were shock resistant. You were poison resistant. You resisted hallucinations. You would have seen invisible when not blind. You were telepathic. You were invisible to others. You were displaced. You were stealthy. You could jump. You had a small bonus to hit (+1). You had a moderate defense bonus (+9). You were guarded. You were fast. You were extremely lucky. You had extra luck. Good luck did not time out for you. You are dead. Vanquished creatures: a trapper a vampire lord a captain a clay golem a lurker above an ettin 2 black puddings a vampire 4 ghosts a queen bee 2 giant mimics a zruty 2 ogre kings an umber hulk a flesh golem an Elvenking a doppelganger 2 large mimics 4 wumpuses 7 stalkers 2 air elementals a fire elemental 2 earth elementals a water elemental a hill giant a black naga a xorn a giant zombie 5 elf-lords 3 sergeants 5 wargs a winter wolf 3 small mimics a glass piercer 4 warhorses 4 xans 4 ogre lords 4 quantum mechanics 3 trolls 3 wood golems a gelatinous cube 4 pyrolisks 5 shocking spheres a large cat a tiger 4 gargoyles a tengu 4 ochre jellies 2 leocrottas an energy vortex an elf mummy a python 3 pit vipers a cobra 6 wraiths a carnivorous ape an ettin zombie a Grey-elf 30 soldiers 2 watchmen a succubus 3 chameleons 3 crocodiles 8 giant beetles 2 quivering blobs 5 cockatrices 10 wolves 13 winter wolf cubs 5 panthers 2 gremlins 40 leprechauns 6 iron piercers 2 mumakil 3 giant spiders a scorpion 4 horses 2 black lights 2 vampire bats a forest centaur 2 gnome kings 4 orc mummies 3 dwarf mummies 3 rust monsters 3 owlbears a yeti a gold golem 2 Green-elves 9 lizards 4 chickatrices a dingo 2 dogs 4 housecats 3 jaguars 3 blue jellies a gray unicorn 3 dust vortices 3 plains centaurs 2 gnome mummies a snake 2 apes 2 human zombies 5 Woodland-elves 7 soldier ants 8 fire ants 3 bugbears 2 imps 3 quasits 4 water nymphs a mountain nymph 3 rock piercers a rock mole 2 ponies 3 fog clouds 7 yellow lights 2 shriekers 3 violet fungi 17 gnome lords 10 gnomish wizards 3 kobold mummies 5 gray oozes a barrow wight 5 elf zombies 2 ghouls 3 baby crocodiles 12 giant ants 3 little dogs 6 floating eyes 3 kittens 8 dwarves 3 homunculi 2 kobold lords a kobold shaman 14 hill orcs 6 rothes a rabid rat a centipede 2 giant bats 3 monkeys an orc zombie 9 dwarf zombies 2 wererats 2 werejackals 11 iguanas 41 killer bees 2 acid blobs 4 coyotes 2 gas spores 4 hobbits 5 manes 3 large kobolds 2 hobgoblins 5 giant rats 10 cave spiders 6 brown molds 3 yellow molds a green mold 5 red molds 64 gnomes 32 garter snakes 2 gnome zombies 4 geckos 15 jackals 3 foxes a kobold a goblin 8 sewer rats 15 grid bugs 5 bats 9 lichens 2 kobold zombies 10 newts 783 creatures vanquished. Genocided species: liches demiliches master liches arch-liches 4 species genocided. Voluntary challenges: You genocided 4 types of monsters. You never polymorphed an object. You used no wishes. The Dungeons of Doom: levels 1 to 21 Level 1: Level 2: Stairs down to The Gnomish Mines. Level 3: Level 4: An armor shop. Level 5: Some fountains. Oracle of Delphi. Final resting place for sithis25-Val-Dwa-Fem-Law, killed by an invisible Green-elf, sithis25-Val-Dwa-Fem-Law, killed by a wolf. Level 6: A fountain. Stairs up to Sokoban, level 5. Level 7: "cursed hold" A fountain. Level 8: A delicatessen. Level 9: "food" Level 10: "scroll" A fountain. Level 11: A fountain. Level 12: A fountain, a grave. Summoned by King Arthur. Level 13: A temple. Level 14: Level 15: A primitive area. Level 16: Level 17: "fort ludios" Level 18: A general store, a fountain. Level 19: "fort" A grave. Portal to Fort Ludios. Level 20: A fountain, many graves. Level 21: Many trees. The Gnomish Mines: levels 3 to 11 Level 3: Level 4: Level 5: Many shops, a temple, some fountains. Level 6: Level 7: Level 8: Level 9: Level 10: Level 11: A fountain. Sokoban: levels 5 up to 2 Level 2: Solved. Level 3: Solved. Level 4: Solved. Level 5: "unicorn" Solved. Fort Ludios: Level 1: <- You were here. Final resting place for you, killed by a death ray. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | roTlqkf | | 5884 Au | | killed by a | | death ray | | | | | | 2022 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Fare thee well roTlqkf the Knight... You died in Fort Ludios with 142380 points, and 5884 pieces of gold, after 25426 moves. You were level 12 with a maximum of 162 hit points when you died.