Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2022-06-03 12:30:38, ended 2022-06-03 14:12:17. roTlqkf, lawful male human Knight ---------------- #.........._.....` ---- -------------- #|..............|# |..| |............| ##...............|# |... |............| # |..............|# ---.#### ------- #.............| # -+---.----------# ##|.....| #|........>...| # ## # #......| #####|............| # # # #|.....| ------## --------|----- # #### h# #|..<..| |)..!|# # #### ##### @ #------- |.).?|# # ## # -.-.-# e # |![!.[# # ## ### |...|# # ## ------ ## # |....####### # # ------.---# |...|############## # |........|# |...| ### ---|------------# |.........# |...| ##|..............|# |........| ----- ##.......>.......|# ---------- |...............# ---------------- RoTlqkf the Sergeant St:18/03 Dx:11 Co:16 In:8 Wi:12 Ch:18 Lawful Dlvl:3 $:50 HP:0(65) Pw:82(82) AC:-1 Xp:10/6863 T:11475 Latest messages: You are now wearing a blindfold. You can't see any more. What do you want to remove? You were wearing an uncursed blindfold. You can see again. You kill the rothe! There is an altar to Lugh (lawful) here. You see here a rothe corpse. There is a rothe corpse here; sacrifice it? [ynq] (n) y Your sacrifice is consumed in a flash of light! You glimpse a four-leaf clover at your feet. What do you want to use or apply? Z - an uncursed food ration. What do you want to eat? This food really hits the spot! You finish eating the food ration. You hit the floating eye! You are frozen by the floating eye's gaze! You hear the footsteps of a guard on patrol. The dwarf swings her pick-axe. The dwarf hits! The dwarf swings her pick-axe. The dwarf hits! The dwarf swings her pick-axe. The dwarf hits! The dwarf swings her pick-axe. The dwarf hits! The dwarf swings her pick-axe. The dwarf hits! The dwarf swings her pick-axe. The dwarf misses! You hear the footsteps of a guard on patrol. The dwarf swings her pick-axe. The dwarf hits! The dwarf swings her pick-axe. The dwarf hits! The dwarf swings her pick-axe. The dwarf hits! The dwarf swings her pick-axe. The dwarf hits! The dwarf swings her pick-axe. The dwarf misses! The dwarf swings her pick-axe. The dwarf hits! You die... Do you want your possessions identified? [ynq] (n) n Do you want to see your attributes? [ynq] (n) n Do you want an account of creatures vanquished? [ynaq] (n) n Do you want to see your conduct? [ynq] (n) n Do you want to see the dungeon overview? [ynq] (n) n Inventory: Coins ('$') $ - 50 gold pieces Amulets ('"') M - an uncursed amulet versus poison (being worn) Weapons (')') Q - the blessed rustproof +1 Excalibur (weapon in hand) Armor ('[') c - an uncursed +0 pair of speed boots (being worn) d - an uncursed +0 helmet (being worn) e - an uncursed +0 small shield (being worn) f - an uncursed +0 pair of leather gloves (being worn) B - a blessed +1 elven mithril-coat (being worn) O - a cursed +0 oilskin cloak (being worn) Comestibles ('%') g - 3 uncursed apples Rings ('=') j - an uncursed ring of stealth (on right hand) L - a cursed +3 ring of gain strength (on left hand) N - an uncursed ring of regeneration Wands ('/') u - a wand of magic missile (0:0) D - a wand of teleportation (0:5) K - a wand of cold (0:2) P - a wand of teleportation (0:5) T - a blessed wand of speed monster (0:6) Tools ('(') a - a blessed bag of holding containing 58 items l - an uncursed blindfold z - an uncursed skeleton key Gems/Stones ('*') E - an uncursed luckstone Contents of the bag of holding: 5294 gold pieces a +1 lance an uncursed +0 mummy wrapping an uncursed Kimchi of Yendor a cursed apple 2 uncursed candy bars 10 uncursed carrots an uncursed fortune cookie 2 uncursed tripe rations an uncursed egg 2 uncursed scrolls of blank paper a cursed scroll of food detection an uncursed scroll of confuse monster a cursed scroll of confuse monster an uncursed scroll of gold detection an uncursed scroll of punishment an uncursed scroll of enchant weapon an uncursed scroll of remove curse an uncursed scroll of earth a cursed scroll of earth a blessed scroll of identify 6 uncursed scrolls of identify 2 uncursed scrolls of light an uncursed scroll of teleportation 2 potions of holy water an uncursed potion of extra healing an uncursed potion of confusion a cursed potion of blindness an uncursed potion of gain ability a blessed potion of healing a blessed potion of object detection an uncursed potion of object detection a cursed potion of object detection an uncursed potion of oil an uncursed ring of protection from shape changers an uncursed ring of warning an uncursed ring of sustain ability an uncursed ring of slow digestion a wand of polymorph (0:3) a blessed wand of secret door detection (0:12) a wand of secret door detection (0:11) a wand of create monster (0:10) a wand of digging (0:4) a crystal ball (0:1) an uncursed oil lamp an uncursed brass lantern an uncursed leash a +0 pick-axe an uncursed emerald an uncursed worthless piece of green glass 2 uncursed worthless pieces of orange glass an uncursed worthless piece of red glass an uncursed worthless piece of violet glass an uncursed worthless piece of violet glass an uncursed worthless piece of white glass an uncursed chrysoberyl stone an uncursed worthless piece of yellowish brown glass an uncursed luckstone RoTlqkf the Knight's attributes: Background: You were a Sergeant, a level 10 male human Knight. You were lawful, on a mission for Lugh who was opposed by Brigit (neutral) and Manannan Mac Lir (chaotic). You were in the Dungeons of Doom, on level 3. You entered the dungeon 11475 turns ago. You had 6863 experience points, 3137 more were needed to attain level 11. Basics: You had 0 out of 65 hit points. You had all 82 energy points (spell power). Your armor class was -1. Your wallet contained 50 zorkmids. Autopickup was on for '$' plus thrown. Final Characteristics: Your strength was 18/03 (base:18, limit:18/100). Your dexterity was 11 (limit:18). Your constitution was 16 (limit:18). Your intelligence was 8 (limit:18). Your wisdom was 12 (peak:14, limit:18). Your charisma was 18 (limit:18). Final Status: You were unencumbered. You were wielding a long sword. You were skilled in long sword and could have enhanced that. Final Attributes: You were piously aligned. You were cold resistant. You were sleep resistant. You were poison resistant. You were level-drain resistant. You were telepathic. You had automatic searching. You were stealthy. You could jump. You were guarded. You were very fast. You were very lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Vanquished creatures: 2 giant mimics a long worm a zruty a flesh golem 2 doppelgangers 5 large mimics a stalker an air elemental a sergeant 4 wargs a winter wolf 3 small mimics a warhorse 2 xans a freezing sphere a flaming sphere a shocking sphere a leocrotta an elf mummy a wraith a leather golem a crocodile 2 giant beetles a gremlin a leprechaun an orc-captain an iron piercer 2 giant spiders 3 black lights a vampire bat a gnome king 3 owlbears a yeti 2 werewolves 4 chickatrices a dog 2 housecats 2 jaguars 2 blue jellies a raven a rope golem a fire ant 2 bugbears a quasit a wood nymph a water nymph 3 mountain nymphs 14 Mordor orcs 3 Uruk-hai 2 orc shamans a rock piercer a pony 3 fog clouds 3 yellow lights 2 shriekers 3 violet fungi 15 gnome lords 8 gnomish wizards a red naga hatchling a black naga hatchling a barrow wight 2 straw golems a paper golem a baby crocodile 2 giant ants a little dog 3 floating eyes 10 dwarves 5 homunculi a hill orc 8 rothes a centipede a monkey a werejackal 2 iguanas 11 killer bees an acid blob 6 coyotes 5 hobbits 4 large kobolds 6 giant rats 4 cave spiders 4 yellow molds 2 green molds 2 red molds 67 gnomes 3 garter snakes a gnome zombie 5 geckos 8 jackals a kobold a goblin 6 sewer rats 8 grid bugs a bat 4 lichens 2 kobold zombies 4 newts 328 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 9 Level 1: An altar to Lugh, a fountain. Level 2: A scroll shop. Level 3: "vault" <- You were here. A general store, an altar to Lugh. Stairs down to The Gnomish Mines. Final resting place for you, killed by a dwarf, while frozen by a monster's gaze. Level 4: A fountain. Level 5: "vault" A fountain. Level 6: "saddle" An altar to Lugh, some fountains. Level 7: "vault" Level 8: Many fountains. Level 9: "vault" Many fountains. Stairs up to Sokoban, level 8. The Gnomish Mines: levels 4 to 11 Level 4: Level 5: Level 6: Level 7: Many shops, a temple, many fountains. Level 8: Level 9: Level 10: Level 11: Sokoban: levels 8 up to 5 Level 5: "bag" Solved. Level 6: Solved. Level 7: Solved. Level 8: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | roTlqkf | | 5344 Au | | killed by a | | dwarf | | | | | | 2022 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Fare thee well roTlqkf the Knight... You died in The Dungeons of Doom on dungeon level 3 with 32822 points, and 5344 pieces of gold, after 11475 moves. You were level 10 with a maximum of 65 hit points when you died.