Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2022-02-02 01:01:01, ended 2022-02-02 01:09:04. roTlqkf, lawful male human Knight --------- ---------- ------------ |........# |.*===*==| |.......*..| |..>....|### |@um.==..| |..........| |.......| # ####%@*=.=*.*=| |..........| ####......{.| ## --------- #### |.==".**=| |..........| ## --------- # #........| ##### |.==]===.| |...........##### # #|.......-#### ---------- |..........| ## # #|.......| ---|---|----## # ##--------- ### ### # # # #### # #### ## # --.-.- |..<.. |....| |..... ------ RoTlqkf the Esquire St:17 Dx:12 Co:10 In:9 Wi:14 Ch:17 Lawful Dlvl:3 $:37 HP:0(25) Pw:20(20) AC:1 Xp:3/45 T:993 Latest messages: You are beginning to feel hungry. What do you want to eat? Blecch! Rotten food! You feel rather light headed. You finish eating the food ration. The saddled pony drops a rock. What do you want to eat? Never mind. You kill the giant rat! The saddled pony picks up a coral ring. You feel less confused now. The bat bites! You kill the bat! The saddled pony drops a coral ring. The saddled pony picks up a coral ring. The bat misses! You miss the bat. The bat bites! The bat misses! You kill the bat! Welcome to experience level 3. You see here a rock (no charge). What do you want to drop? You drop an uncursed apple. The saddled pony steps reluctantly over a granite ring. The saddled pony eats an uncursed apple. The saddled pony drops a coral ring. The saddled pony picks up a coral ring. The saddled pony drops a coral ring. The saddled pony picks up a stone. s - a coral ring. What do you want to put on? There are no more ring-fingers to fill. What do you want to wear? Never mind. What do you want to remove? You were wearing a gold ring (on right hand). What do you want to put on? s - a coral ring (on right hand). The saddled pony hits the small mimic. The saddled pony misses the small mimic. Juyn hits! Juyn hits! You die... Juyn gratefully inherits all your possessions. Do you want to see what you had when you died? [ynq] (n) n Do you want to see your attributes? [ynq] (n) n Do you want an account of creatures vanquished? [ynaq] (n) n Do you want to see your conduct? [ynq] (n) n Do you want to see the dungeon overview? [ynq] (n) n Inventory: Coins ('$') $ - 37 gold pieces Weapons (')') a - a +1 long sword (weapon in hand) b - a +1 lance (alternate weapon; not wielded) o - a +0 orcish dagger Armor ('[') d - an uncursed +0 helmet (being worn) e - a blessed +0 small shield (being worn) f - an uncursed +0 pair of leather gloves (being worn) n - an uncursed +0 dwarvish mithril-coat (being worn) Comestibles ('%') g - 8 uncursed apples h - 14 uncursed carrots j - an uncursed food ration Scrolls ('?') k - an uncursed scroll of taming l - a cursed scroll of remove curse m - an uncursed scroll of remove curse Spellbooks ('+') i - an uncursed spellbook of knock Potions ('!') p - an uncursed potion of hallucination r - an uncursed potion of sleeping Rings ('=') s - an uncursed ring of conflict (on right hand) v - an uncursed ring of slow digestion w - a blessed +1 ring of increase accuracy (on left hand) x - an uncursed ring of see invisible Wands ('/') q - a wand of slow monster (0:3) RoTlqkf the Knight's attributes: Background: You were an Esquire, a level 3 male human Knight. You were lawful, on a mission for Lugh who was opposed by Brigit (neutral) and Manannan Mac Lir (chaotic). You were in the Dungeons of Doom, on level 3. You entered the dungeon 993 turns ago. It was nighttime. There was a new moon in effect when your adventure ended. You had 45 experience points, 35 more were needed to attain level 4. Basics: You had 0 out of 25 hit points. You had all 20 energy points (spell power). Your armor class was 1. Your wallet contained 37 zorkmids. Autopickup was on for '$' plus thrown. Final Characteristics: Your strength was 17 (limit:18/100). Your dexterity was 12 (limit:18). Your constitution was 10 (limit:18). Your intelligence was 9 (limit:18). Your wisdom was 14 (limit:18). Your charisma was 17 (limit:18). Final Status: You were unencumbered. You were wielding a long sword. You had basic skill with long sword. Final Attributes: You were devoutly aligned. You caused conflict. You could jump. You had a small bonus to hit (+1). You were guarded. You are dead. Vanquished creatures: a shrieker an acid blob 3 coyotes a hobbit 2 giant rats a gecko 2 jackals 2 kobolds 5 goblins a sewer rat a grid bug 2 bats 2 lichens a kobold zombie a newt 26 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You were an atheist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 3 Level 1: A fountain, a sink. Level 2: A fountain. Level 3: <- You were here. A jewelers, a fountain. Final resting place for you, killed by Ms. Juyn; the shopkeeper. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | roTlqkf | | 37 Au | | killed by Ms. | | Juyn; the | | shopkeeper | | | | 2022 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Fare thee well roTlqkf the Knight... You died in The Dungeons of Doom on dungeon level 3 with 314 points, and 37 pieces of gold, after 993 moves. You were level 3 with a maximum of 25 hit points when you died.