Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2024-12-26 15:11:19, ended 2024-12-31 18:18:41. rangimanse, neutral female gnomish Cavewoman -------------------------- |>......^^^^^%^^^^^^^^^^.| |.......----------------.| -------.------ |.| |...........| |.| |.`.`.`.`.`.| |.| --------.----| |.| |...`.`..`.`.| |.| |.`..........| |.| -----.-------- ------|.| |..`.`.`...| --|.....|.| |........`.| |.+.....|.| |.`.`...`.-- |-|.....|.| -------.---- |.+.....+.| |..`.....| |-|.....|-- |.m......| |.+.....| |..@------ --|.....| ----- ------- Rangimanse the Wanderer St:18/01 Dx:18 Co:16 In:8 Wi:10 Ch:10 Neutral Dlvl:4 $:0 HP:0(66) Pw:33(33) AC:3 Xp:9/4553 T:8084 Burdened Latest messages: In what direction? 6 The thonged club hits the gelatinous cube. The thonged club returns to your hand! What do you want to throw? In what direction? 4 The thonged club hits the gelatinous cube. The thonged club returns to your hand! What do you want to throw? In what direction? 4 You kill the gelatinous cube! The thonged club returns to your hand! You see here a gelatinous cube corpse. There is a gelatinous cube corpse here; eat it? [ynq] (n) y You have a very bad case of stomach acid. This gelatinous cube corpse tastes okay. You finish eating the gelatinous cube corpse. You feel wide awake. You climb up the stairs. You see here a food ration. You have a little trouble lifting d - a food ration. Your movements are slowed slightly because of your load. You have a little trouble lifting d - a food ration. Hello rangimanse, the gnomish Cavewoman, welcome back to NetHack! Be careful! New moon tonight. Your movements are slowed slightly because of your load. With great effort you move the boulder. You have a little trouble lifting b - an emerald ring. With great effort you move the boulder. Wait! That's a giant mimic! You hit the giant mimic. The giant mimic hits! The giant mimic hits! You hit the giant mimic. The giant mimic hits! The giant mimic hits! You hit the giant mimic. The giant mimic hits! The giant mimic hits! You hit the giant mimic. The giant mimic hits! You die... Do you want your possessions identified? [ynq] (n) n Do you want to see your attributes? [ynq] (n) n Do you want an account of creatures vanquished? [ynaq] (n) n Do you want to see your conduct? [ynq] (n) n Do you want to see the dungeon overview? [ynq] (n) n Inventory: Weapons (')') i - a thoroughly rusty +0 aklys (tethered weapon in hand) Armor ('[') e - an uncursed greased thoroughly burnt +0 cloak of protection (being worn) w - an uncursed very burnt +0 pair of speed boots (being worn) G - an uncursed +0 elven mithril-coat (being worn) L - an uncursed thoroughly rusty +1 dwarvish iron helm (being worn) M - an uncursed rusty +0 dwarvish roundshield (being worn) R - an uncursed very burnt +0 pair of leather gloves (being worn) Comestibles ('%') c - 2 uncursed candy bars d - 2 uncursed food rations A - 2 uncursed tripe rations W - an uncursed lizard corpse Rings ('=') b - an uncursed ring of see invisible Z - an uncursed ring of shock resistance (on right hand) Wands ('/') a - a wand of magic missile (0:7) j - a wand of striking (0:5) p - a wand of cancellation (0:3) u - a cursed wand of digging (0:0) B - a wand of magic missile (0:6) Tools ('(') f - an uncursed towel g - a can of grease (0:0) h - an uncursed skeleton key k - an uncursed leash s - an uncursed blindfold x - a magic marker (0:97) z - a cursed oil lamp E - an uncursed mirror Q - a +0 unicorn horn T - an uncursed bag of holding containing 39 items U - an uncursed oil lamp Gems/Stones ('*') q - an uncursed citrine stone C - 2 uncursed diamonds S - an uncursed black opal Y - an uncursed luckstone Contents of the bag of holding: 2858 gold pieces an uncursed +0 mummy wrapping an uncursed candy bar 6 uncursed food rations an uncursed lembas wafer an uncursed pancake 2 uncursed tripe rations a cursed tripe ration 2 uncursed tins of stalker meat an uncursed tin of spinach an uncursed lichen corpse a blessed scroll of stinking cloud an uncursed scroll of remove curse a cursed scroll of destroy armor a cursed scroll of gold detection 2 uncursed scrolls of earth an uncursed scroll of create monster an uncursed scroll of create monster 2 uncursed scrolls of enchant weapon an uncursed scroll of enchant weapon an uncursed spellbook of invisibility an uncursed spellbook of charm monster 3 uncursed potions of booze an uncursed potion of fruit juice 2 uncursed potions of water an uncursed potion of enlightenment an uncursed potion of confusion a cursed potion of blindness an uncursed potion of restore ability a cursed potion of restore ability an uncursed potion of sleeping an uncursed potion of gain energy an uncursed potion of gain energy an uncursed potion of gain level an uncursed ring of slow digestion an uncursed ring of poison resistance an uncursed ring of teleport control a wand of speed monster (0:6) a wand of speed monster (0:6) Rangimanse the Cavewoman's attributes: Background: You were a Wanderer, a level 9 gnomish Cavewoman. You were neutral, on a mission for Ishtar who was opposed by Anu (lawful) and Anshar (chaotic). You were in Sokoban, on level 4. You entered the dungeon 8084 turns ago. There was a new moon in effect when your adventure ended. You had 4553 experience points, 567 more were needed to attain level 10. Basics: You had 0 out of 66 hit points. You had all 33 energy points (spell power). Your armor class was 3. Your wallet was empty. Autopickup was on for '$"?!=/' plus thrown. Final Characteristics: Your strength was 18/01 (limit:18/50). Your dexterity was 18 (limit:18). Your constitution was 16 (limit:18). Your intelligence was 8 (limit:19). Your wisdom was 10 (limit:18). Your charisma was 10 (limit:18). Final Status: You were held by a giant mimic. You were burdened; movement was slightly slowed. You were wielding a club. You had expert skill with club. Final Attributes: You were piously aligned. You were sleep resistant. You were shock resistant. You were poison resistant. You had infravision. You were protected. You were very fast. You were very lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Vanquished creatures: 2 large mimics 2 baby purple worms a small mimic a xan a sasquatch a wood golem 2 gelatinous cubes a large dog a freezing sphere 3 tengu an elf mummy 2 human mummies 2 red nagas a python a wraith a leather golem 2 watchmen a chameleon a giant beetle 2 quivering blobs 2 wolves a winter wolf cub a lynx 2 leprechauns an orc-captain a mumak a giant spider a scorpion an ice vortex a black light an orc mummy 2 dwarf mummies an ogre a rust monster a yeti 3 lizards 7 chickatrices 2 dogs 2 jaguars a white unicorn a black unicorn a dust vortex 2 ravens 2 snakes 2 apes a Woodland-elf a quasit a wood nymph a water nymph 2 mountain nymphs 2 Mordor orcs a rock piercer 2 fog clouds 3 yellow lights 3 shriekers a violet fungus a gnomish wizard a gray ooze 4 elf zombies a baby crocodile a floating eye 7 dwarves a homunculus 3 kobold shamans 4 hill orcs 8 rothes 2 rabid rats an orc zombie 3 dwarf zombies a werejackal an iguana 8 killer bees 5 acid blobs 6 coyotes 3 gas spores 7 hobbits a large kobold 4 hobgoblins a giant rat 2 cave spiders 2 brown molds 3 yellow molds 2 green molds 3 red molds 5 gnomes 6 garter snakes 2 gnome zombies 7 geckos 5 jackals 5 foxes 3 kobolds 2 sewer rats 4 grid bugs 4 lichens 6 newts 223 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 13 Level 1: A fountain, a sink. Level 2: A jewelers, a sink. Level 3: An armor shop. Stairs down to The Gnomish Mines. Level 4: Some fountains. Level 5: An armor shop, a fountain, some sinks. Level 6: A general store. Level 7: Many fountains. Level 8: Stairs up to Sokoban, level 7. Level 9: Level 10: A general store. Level 11: Level 12: Some fountains, many graves. Level 13: Summoned by Shaman Karnov. The Gnomish Mines: levels 4 to 11 Level 4: Level 5: Level 6: Level 7: Many shops, a temple to Ishtar, many fountains. Level 8: Level 9: Level 10: Level 11: Sokoban: levels 7 up to 4 Level 4: <- You were here. Unsolved. Final resting place for you, killed by a giant mimic. Level 5: Solved. Level 6: Solved. Level 7: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | rangimanse | | 2858 Au | | killed by a | | giant mimic | | | | | | 2024 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye rangimanse the Cavewoman... You died in Sokoban on dungeon level 4 with 21415 points, and 2858 pieces of gold, after 8084 moves. You were level 9 with a maximum of 66 hit points when you died.