Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2022-12-30 12:16:50, ended 2023-01-04 06:26:17. rangimanse, chaotic male orcish Barbarian ---|-- #.....| #|....- |.<^.|## |....%## ...@%| # |....| ----- Rangimanse the Brigand St:25 Dx:16 Co:18 In:8 Wi:9 Ch:6 Chaotic Dlvl:20 $:798 HP:0(112) Pw:31(31) AC:-11 Xp:12/23357 T:12211 Stone Latest messages: The snake bites! The clay golem hits! The snake misses! The clay golem hits! The snake just misses! The snake misses! You wake up. You hear a door open. You smite the snake! The snake misses! The snake misses! You kill the snake! You smite the clay golem! The clay golem misses! You smite the clay golem! You destroy the clay golem! What do you want to zap? In what direction? 4 You see here a statue of a large dog. You hear the footsteps of a guard on patrol. You smite the ettin! You smite the ettin! The ettin hits! The ettin misses! You kill the ettin! You find an arrow trap. You descend the stairs. There is a doorway here. You see here a winged gargoyle corpse. There is a doorway here. You see here a winged gargoyle corpse. Pick an object. @ a human or elf (captain) [seen: normal vision, infravision] There is a doorway here. You see here a winged gargoyle corpse. You smite the captain! The captain swings her corpse. The captain hits you with the cockatrice corpse. The captain swings her corpse. The captain misses! You are slowing down. You kill the captain! There are several objects here. Your limbs are stiffening. What do you want to use or apply? h - an uncursed amulet of life saving. Your limbs have turned to stone. You have turned to stone. You are a statue. Do you want your possessions identified? [ynq] (n) q Inventory: Coins ('$') $ - 798 gold pieces Amulets ('"') h - an uncursed amulet of life saving N - an uncursed amulet of reflection (being worn) Weapons (')') T - the rustproof +0 Cleaver (weapon in hands) Armor ('[') d - a blessed +2 gray dragon scale mail (being worn) f - a blessed fireproof +2 pair of speed boots (being worn) g - a blessed rustproof +0 pair of gauntlets of power (being worn) p - an uncursed +0 oilskin cloak (being worn) s - an uncursed rusty +0 orcish helm (being worn) Comestibles ('%') b - 3 uncursed food rations I - 3 uncursed lumps of royal jelly Scrolls ('?') e - a cursed scroll of fire Q - an uncursed scroll of light V - a cursed scroll of create monster Z - an uncursed scroll of enchant armor Potions ('!') c - an uncursed potion of levitation k - an uncursed potion of see invisible A - an uncursed potion of extra healing E - an uncursed potion of restore ability R - an uncursed potion of sickness Rings ('=') r - an uncursed ring of fire resistance (on right hand) S - a cursed ring of teleportation Wands ('/') a - a wand of probing (0:8) i - a cursed wand of sleep (0:3) n - a wand of lightning (0:7) o - a wand of slow monster (0:6) q - a wand of lightning (0:4) u - a wand of teleportation (0:5) v - a wand of probing (0:6) w - a wand of speed monster (0:5) x - a wand of teleportation (0:8) D - a wand of sleep (0:6) L - a wand of enlightenment (0:11) O - a wand of speed monster (0:5) U - a wand of teleportation (0:6) W - a wand of digging (0:6) X - a wand of speed monster (0:8) Tools ('(') l - a +0 unicorn horn t - a cursed tin whistle G - an expensive camera (0:37) J - an uncursed lock pick P - a blessed bag of holding containing 55 items Gems/Stones ('*') Y - an uncursed luckstone Contents of the bag of holding: 2302 gold pieces a cursed -1 pair of water walking boots 4 uncursed Kimchis of Yendor 2 uncursed cram rations 16 uncursed food rations 2 cursed tripe rations 2 uncursed tripe rations a cursed scroll of remove curse 2 uncursed scrolls of remove curse an uncursed scroll of destroy armor an uncursed scroll of food detection an uncursed scroll of enchant weapon 2 uncursed scrolls of earth named earth 2 cursed scrolls of magic mapping an uncursed scroll of magic mapping an uncursed scroll of blank paper 2 blessed scrolls of charging named charging an uncursed scroll of light an uncursed spellbook of sleep a blessed potion of gain ability an uncursed potion of water an uncursed potion of acid an uncursed potion of fruit juice 2 cursed potions of fruit juice an uncursed potion of gain level an uncursed potion of levitation an uncursed potion of see invisible a blessed potion of sickness a cursed potion of sickness an uncursed potion of sickness an uncursed potion of speed an uncursed ring of slow digestion an uncursed ring of searching an uncursed ring of invisibility an uncursed -1 ring of gain constitution an uncursed ring of teleport control an uncursed ring of poison resistance a cursed -2 ring of gain strength a wand of opening (0:7) a wand of cold (0:1) a wand of create monster (0:4) a blessed wand of create monster (0:14) a cursed wand of create monster (0:8) a wand of fire (0:2) a wand of fire (0:3) a wand of fire (0:4) a wand of fire (0:3) a wand of locking (0:8) a wand of magic missile (0:0) a wand of striking (0:5) a wand of striking (0:4) a wand of striking (0:8) a wand of striking (0:5) an uncursed jade stone an uncursed topaz stone Rangimanse the Barbarian's attributes: Background: You were a Brigand, a level 12 male orcish Barbarian. You were chaotic, on a mission for Set who was opposed by Mitra (lawful) and Crom (neutral). You were in the Dungeons of Doom, on level 20. You entered the dungeon 12211 turns ago. You had 23357 experience points, 16643 more were needed to attain level 13. Basics: You had 0 out of 112 hit points. You had all 31 energy points (spell power). Your armor class was -11. Your wallet contained 798 zorkmids. Autopickup was on for '$"?!=/' plus thrown. Final Characteristics: Your strength was 25 (base:18/02, innate limit:18/50). Your dexterity was 16 (peak:17, limit:18). Your constitution was 18 (limit:18). Your intelligence was 8 (limit:16). Your wisdom was 9 (limit:16). Your charisma was 6 (limit:16). Final Status: You turned into stone. You were unencumbered. You were wielding an axe. You had expert skill with axe. Final Attributes: You were piously aligned. You were magic-protected. You were fire resistant. You were shock resistant. You were poison resistant. You had infravision. You could teleport. You had a small defense bonus (+5). You were guarded. You were very fast. You had reflection. You were extremely lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Vanquished creatures: 2 shopkeepers a captain a clay golem an ettin 2 ghosts a queen bee 2 giant mimics 2 fire giants an ogre king an ice troll a rock troll 2 flesh golems a large mimic a wumpus 4 stalkers 2 giant mummies 3 wargs 2 glass piercers a xan an ogre lord a quantum mechanic 8 trolls 2 sasquatches a wood golem 3 gelatinous cubes a pyrolisk a large dog 2 flaming spheres a shocking sphere a large cat 2 tigers 2 gargoyles a tengu an ochre jelly 3 leocrottas an energy vortex a mountain centaur 2 human mummies a pit viper a cobra 3 wraiths a carnivorous ape a leather golem a Grey-elf a soldier a chameleon a crocodile 3 giant beetles 6 cockatrices 4 wolves a winter wolf cub a lynx 4 panthers a leprechaun 4 giant spiders 2 horses an ice vortex 2 gnome kings a dwarf mummy 4 brown puddings 4 owlbears a yeti a gold golem a werewolf 2 piranha 6 giant eels 4 lizards a dingo 4 dogs a housecat a jaguar a dwarf lord 2 blue jellies 2 white unicorns a gray unicorn 3 dust vortices 2 gnome mummies 5 snakes an ape 5 human zombies 2 rope golems 2 Woodland-elves 4 soldier ants 11 fire ants a wood nymph 2 water nymphs 3 mountain nymphs a Mordor orc 4 Uruk-hai 3 rock piercers a rock mole 3 yellow lights 3 shriekers 6 violet fungi 11 gnome lords 2 gnomish wizards a kobold mummy a red naga hatchling a golden naga hatchling 2 gray oozes a barrow wight 3 elf zombies 4 straw golems a baby crocodile 3 giant ants a little dog a floating eye 3 kittens 15 dwarves 9 rothes a centipede a monkey 6 orc zombies a dwarf zombie a werejackal 5 iguanas 19 killer bees 2 acid blobs 2 coyotes 4 hobbits 7 manes a large kobold 2 hobgoblins 7 giant rats a cave spider a brown mold 4 yellow molds 2 green molds 4 red molds 53 gnomes 8 garter snakes a gnome zombie 5 geckos 12 jackals 4 foxes a kobold 3 goblins 3 sewer rats 14 grid bugs 5 lichens 2 kobold zombies 10 newts 456 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used 6 wishes. You did not wish for any artifacts. The Dungeons of Doom: levels 1 to 20 Level 1: Many fountains. Level 2: An untended shop, a fountain. Level 3: "id and wand" An untended shop. Level 4: Stairs down to The Gnomish Mines. Level 5: A fountain. Level 6: Level 7: Many fountains. Level 8: A fountain. Stairs up to Sokoban, level 7. Level 9: An altar to Set, a fountain. Level 10: Some fountains. Level 11: Many fountains. Level 12: A very big room. Level 13: An altar, some fountains. Summoned by Pelias. Level 14: A fountain, a sink. Level 15: A primitive area. Level 16: An altar to Set, some fountains. Level 17: A fountain. Level 18: Level 19: A fountain. Level 20: <- You were here. Final resting place for you, petrified by a captain, mungchungdo-Rog-Hum-Mal-Cha, petrified by a captain, mungchungdo-Rog-Hum-Mal-Cha, petrified by a captain. The Gnomish Mines: levels 5 to 12 Level 5: Level 6: Level 7: Many shops, a temple, some fountains, some trees. Level 8: "bone file so many item" A grave. Final resting place for mungchungdo-Rog-Hum-Mal-Cha, killed by a dwarf. Level 9: Level 10: Level 11: Level 12: Sokoban: levels 7 up to 4 Level 4: Solved. Level 5: Solved. Level 6: Solved. Level 7: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | rangimanse | | 3100 Au | | petrified by a | | captain | | | | | | 2023 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye rangimanse the Barbarian... You turned to stone in The Dungeons of Doom on dungeon level 20 with 88262 points, and 3100 pieces of gold, after 12211 moves. You were level 12 with a maximum of 112 hit points when you turned to stone.