Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2021-05-25 09:35:35, ended 2021-05-26 09:22:06. rangimanse, lawful male human Knight -------------------------- |>.....@........%.....%..| |.).a..S----------------%| -------.------ |.| |...........| |.| |`.........`| |.| --------.----| |.| |............| |.| |............| |.| -----.-------- ------|.| |..........| --|.....|.| |.[...)....| |.-.....|%| |.........-- |-|....$|%| -------.---- |.-..%..-.| |..).....| |-|.....|-- |........| |?-.....| |..[------ --|.(...| ----- ------- Rangimanse the Sergeant St:15 Dx:11 Co:15 In:10 Wi:17 Ch:17 Lawful Dlvl:4 $:2450 HP:0(63) Pw:79(79) AC:10 Xp:10/6150 T:9240 Burdened Latest messages: The soldier ant bites! The soldier ant stings! You hit the soldier ant! The soldier ant misses! The soldier ant stings! The soldier ant misses! The soldier ant stings! You kill the soldier ant! There are many objects here. You see here a soldier ant corpse. You hit the succubus! You feel very attracted to the succubus. The succubus murmurs in your ear, while helping you undress. "Shall I remove your cloak, sweetheart?" [yn] (n) y "Shall I remove your suit, dear?" [yn] (n) y "Shall I remove your boots, lover?" [yn] (n) y You sure are noisy. "Shall I remove your gloves, lover?" [yn] (n) y "Shall I remove your shield, sweetheart?" [yn] (n) y "Shall I remove your helm, dear?" [yn] (n) y Time stands still while you and the succubus lie in each other's arms... You seem to have enjoyed it more than the succubus... You feel raised to your full potential. The succubus demands that you pay her, but you refuse... A mysterious force prevents the succubus from teleporting! You kill the succubus! The soldier ant bites! The soldier ant stings! The soldier ant's sting was poisoned! The poison doesn't seem to affect you. You hit the soldier ant. The soldier ant bites! The soldier ant stings! You hit the soldier ant! The soldier ant turns to flee. What do you want to zap? In what direction? 2 The bolt of cold misses the pit viper. The bolt of cold bounces! The bolt of cold hits the pit viper! The bolt of cold hits you! You don't feel cold. What do you want to wear? A pit viper was hidden under a giant corpse! The pit viper bites! The pit viper bites! You finish your dressing maneuver. The pit viper bites! You die... Do you want your possessions identified? [ynq] (n) q Inventory: Coins ('$') $ - 2450 gold pieces Weapons (')') a - the blessed rustproof +1 Excalibur (weapon in hand) Armor ('[') c - an uncursed +0 elven cloak e - an uncursed +0 small shield f - an uncursed +0 pair of leather gloves x - a blessed +3 helm of brilliance (being worn) C - an uncursed +0 elven mithril-coat Y - a cursed +0 pair of elven boots Comestibles ('%') h - 10 uncursed carrots l - an uncursed Kimchi of Yendor y - 3 uncursed tripe rations F - 8 uncursed food rations G - an uncursed pear X - an uncursed tripe ration Scrolls ('?') k - a blessed scroll of earth n - an uncursed scroll of stinking cloud E - 2 uncursed scrolls of earth Potions ('!') o - an uncursed potion of sleeping J - a blessed potion of gain ability Rings ('=') t - an uncursed ring of free action (on left hand) M - an uncursed ring of shock resistance (on right hand) W - a cursed ring of aggravate monster Wands ('/') b - a wand of make invisible (0:5) d - a wand of light (0:11) g - a wand of magic missile (0:8) i - a blessed wand of cold (0:0) m - a wand of slow monster (0:4) P - a wand of enlightenment (0:15) Q - a wand of light (0:13) S - a wand of secret door detection (0:9) Tools ('(') j - a cursed can of grease (0:14) u - a magic marker (0:64) z - a blessed wax candle A - an uncursed tallow candle H - an uncursed credit card K - an uncursed tin whistle L - an uncursed brass lantern N - an uncursed towel O - a drum of earthquake (0:8) R - an uncursed brass lantern T - an uncursed stethoscope U - a magic flute (0:8) V - an uncursed skeleton key Z - an uncursed sack containing 1 item Gems/Stones ('*') I - an uncursed luckstone Contents of the sack: an uncursed luckstone Rangimanse the Knight's attributes: Background: You were a Sergeant, a level 10 male human Knight. You were lawful, on a mission for Lugh who was opposed by Brigit (neutral) and Manannan Mac Lir (chaotic). You were in Sokoban, on level 4. You entered the dungeon 9240 turns ago. There was a full moon in effect when your adventure ended. You had 6150 experience points, 3850 more were needed to attain level 11. Basics: You had 0 out of 63 hit points. You had all 79 energy points (spell power). Your armor class was 10. Your wallet contained 2450 zorkmids. Autopickup was on for '$"?!=/' plus thrown. Final Characteristics: Your strength was 15 (peak:16, limit:18/100). Your dexterity was 11 (limit:18). Your constitution was 15 (limit:18). Your intelligence was 10 (base:7, limit:18). Your wisdom was 17 (base:14, limit:18). Your charisma was 17 (limit:18). Final Status: You were burdened; movement was slightly slowed. You were wielding a long sword. You were skilled in long sword. Final Attributes: You were piously aligned. You were fire resistant. You were cold resistant. You were sleep resistant. You were shock resistant. You were poison resistant. You were level-drain resistant. You were telepathic. You had automatic searching. You could jump. You were fast. You had free action. You were lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Vanquished creatures: a giant mimic a stalker an earth elemental a giant zombie a winter wolf 2 small mimics a troll a pyrolisk a large dog a flaming sphere an ochre jelly a mountain centaur 3 pit vipers 3 leather golems 4 Grey-elves a succubus 3 giant beetles 2 quivering blobs 4 wolves a winter wolf cub a giant spider a baby long worm a vampire bat a forest centaur 4 gnome kings 2 dwarf mummies 2 ogres an owlbear 2 yetis a werewolf 4 chickatrices a jaguar a blue jelly a gray unicorn a snake 10 water moccasins 6 apes a rope golem 3 soldier ants a fire ant 10 bugbears an orc shaman a rock piercer a rock mole 2 ponies 2 fog clouds a violet fungus 14 gnome lords 6 gnomish wizards a guardian naga hatchling 2 gray oozes 5 elf zombies 2 little dogs 2 floating eyes a dwarf a homunculus 3 kobold lords a kobold shaman a centipede 2 giant bats a monkey an orc zombie 4 dwarf zombies 2 iguanas 17 killer bees an acid blob 2 coyotes a gas spore 3 hobbits 7 manes 6 large kobolds 12 hobgoblins a giant rat a cave spider 2 brown molds 2 yellow molds 2 green molds 2 red molds 65 gnomes a gnome zombie 3 geckos 20 jackals a fox 3 kobolds 5 goblins 2 sewer rats 2 grid bugs a lichen 6 newts 314 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 9 Level 1: Level 2: Stairs down to The Gnomish Mines. Level 3: A general store. Level 4: A potion shop. Level 5: A throne. Level 6: A throne. Level 7: A fountain. Oracle of Delphi. Level 8: Stairs up to Sokoban, level 7. Level 9: The Gnomish Mines: levels 3 to 10 Level 3: Level 4: Level 5: Level 6: Many shops, a temple, some fountains, some trees. Level 7: Level 8: Level 9: "chamelon pet poly" Level 10: Sokoban: levels 7 up to 4 Level 4: <- You were here. Solved. Final resting place for you, killed by a pit viper. Level 5: Solved. Level 6: Solved. Level 7: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | rangimanse | | 2450 Au | | killed by a pit | | viper | | | | | | 2021 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Fare thee well rangimanse the Knight... You died in Sokoban on dungeon level 4 with 27265 points, and 2450 pieces of gold, after 9240 moves. You were level 10 with a maximum of 63 hit points when you died.