Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2022-11-14 15:39:37, ended 2022-11-14 16:00:34. onric, chaotic male orcish Barbarian ---- .. ------ ----- -.. |....| |... |.. ....| |.. +.. | ---|----|.. -+------|. |......|..|.. |.|..|.%|.------ | ----.|..-|---.|%.|.%|.-....| |..-.-|--..{..-|-|..|.|.@@.| |..|......%%.)...-|--.|....| ----|---.-----|-......|....| |.. |.| ..|--|--------- |(( |.+ |??|....| |!( |.---|%?|....| | --+-----..{.----------|----- | |..............................| -------------------------------- Onric the Bandit St:18/01 Dx:18 Co:17 In:8 Wi:7 Ch:6 Chaotic Dlvl:6 $:454 HP:59(59) Pw:12(12) AC:2 Xp:6/405 T:2343 Latest messages: You hear someone beseeching Crom. The monkey hits! The monkey stole 2 candles. The monkey tries to run away with your candles. You kill the monkey! You hear a gurgling noise. It's a wall. You hear a chugging sound. You smite the small mimic! You kill the small mimic! The door opens. "Hello, onric! Welcome to Tringanoe's delicatessen!" "Will you please leave your pick-axe outside?" The door opens. The gnome picks up a dart. You hear a door open. The gnome throws a dart! You are almost hit by a dart. You kill the gnome! The door opens. It's a wall. The door opens. It's a wall. You hear someone cursing shoplifters. You see here a gnome corpse. You hear someone beseeching Crom. Unknown command '^M'. Unknown command '^M'. Unknown command '^M'. There are several objects here. The door opens. The priest of Crom intones: "Pilgrim, you enter a sacred place!" You have a forbidding feeling... The gnomish wizard points at you, then curses. You smite the gnomish wizard! The gnomish wizard reads a scroll of teleportation! There is an amber flash as a clear potion hits the altar. A marble wand lands on the altar. A wand of magic missile lands on the altar. A lamp lands on the altar. A pick-axe lands on the altar. x - a blessed clear potion. F - an uncursed marble wand. H - an uncursed wand of magic missile. f - an uncursed lamp. A - an uncursed pick-axe. Unknown command '^M'. Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (n) q Inventory: Coins ('$') $ - 454 gold pieces Weapons (')') a - a blessed +0 two-handed sword (weapon in hands) b - a +0 axe (alternate weapon; not wielded) Armor ('[') h - an uncursed rusty +0 orcish helm (being worn) y - an uncursed +0 pair of iron shoes (being worn) z - an uncursed +0 dwarvish cloak (being worn) G - an uncursed +0 splint mail (being worn) Comestibles ('%') d - an uncursed food ration l - 2 uncursed lichen corpses Potions ('!') x - a potion of holy water Rings ('=') n - an uncursed ring of protection from shape changers (on right hand) Wands ('/') g - a wand of create monster (0:11) F - a wand of digging (0:4) H - a wand of magic missile (0:4) Tools ('(') f - an uncursed oil lamp A - a +0 pick-axe Gems/Stones ('*') v - an uncursed worthless piece of green glass Onric the Barbarian's attributes: Background: You were a Bandit, a level 6 male orcish Barbarian. You were chaotic, on a mission for Set who was opposed by Mitra (lawful) and Crom (neutral). You were in the Gnomish Mines, on level 6. You entered the dungeon 2343 turns ago. You had 405 experience points, 235 more were needed to attain level 7. Basics: You had all 59 hit points. You had all 12 energy points (spell power). Your armor class was 2. Your wallet contained 454 zorkmids. Autopickup was on for '$"?!=/' plus thrown. Final Characteristics: Your strength was 18/01 (limit:18/50). Your dexterity was 18 (limit:18). Your constitution was 17 (peak:18, limit:18). Your intelligence was 8 (limit:16). Your wisdom was 7 (limit:16). Your charisma was 6 (limit:16). Final Status: You were unencumbered. You were wielding a two-handed sword. You were skilled in two-handed sword. Final Attributes: You were piously aligned. You were poison resistant. You had infravision. You were warded. You were protected from shape changers. You survived. Vanquished creatures: a small mimic a gnome king 4 gnome lords a little dog 4 dwarves a rothe 5 monkeys an iguana a coyote 3 hobbits a hobgoblin 3 giant rats a cave spider 24 gnomes 2 gnome zombies 3 geckos 3 jackals 4 foxes a kobold 3 goblins 4 sewer rats 5 grid bugs 2 bats 4 lichens 2 kobold zombies 9 newts 93 creatures vanquished. Genocided species: giant ants 1 species genocided. Voluntary challenges: You genocided 1 type of monster. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 3 Level 1: A fountain. Level 2: A general store, a fountain. Stairs down to The Gnomish Mines. Level 3: The Gnomish Mines: levels 3 to 6 Level 3: Level 4: Level 5: Level 6: <- You were here. A delicatessen, a temple, some fountains. Goodbye onric the Barbarian... You quit in The Gnomish Mines on dungeon level 6 with 2384 points, and 454 pieces of gold, after 2343 moves. You were level 6 with a maximum of 59 hit points when you quit.