Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2024-09-22 12:49:11, ended 2024-09-22 13:38:08. mungchungdo, chaotic male elven Wizard ------ ----- |....| |...| |.`..----.`.| |.`......`..| |..--->---..| |---------.--- |..^^^<|.....| |/.----|`....| --^| |.....| |.-----.....| |..@g.......| |..---------- ---- Mungchungd the Thaumaturge St:11 Dx:14 Co:16 In:20 Wi:13 Ch:10 Chaotic Dlvl:7 $:0 HP:0(49) Pw:36(79) AC:4 Xp:8/1858 T:7797 Burdened Latest messages: You put a granite ring into the bag called BOH. You put a wand of secret door detection into the bag called BOH. You put a wand of light into the bag called BOH. You put a wand of create monster into the bag called BOH. It's a wall. You climb up the stairs. With great effort you move the boulder. You have a little trouble lifting E - a sapphire ring. It's a wall. You have a little trouble lifting H - 2 food rations. You have a little trouble lifting H - 2 food rations. With great effort you move the boulder. With great effort you move the boulder. The boulder fills a pit. With great effort you move the boulder. The boulder fills a pit. Air currents pull you down into a pit! You have a little trouble lifting H - a food ration. You are still in a pit. You are still in a pit. You are still in a pit. You are still in a pit. You crawl to the edge of the pit. With great effort you move the boulder. With great effort you move the boulder. The boulder fills a pit. With great effort you move the boulder. With great effort you move the boulder. The boulder fills a pit. You have a little trouble lifting I - a scroll labeled STRC PRST SKRZ KRK. You have a little trouble lifting J - a scroll labeled STRC PRST SKRZ KRK. What do you want to call? Call a scroll labeled STRC PRST SKRZ KRK: earth With great effort you move the boulder. The boulder fills a pit. You miss the gargoyle. The gargoyle hits! The gargoyle hits! The gargoyle bites! In what direction? l The spell hits the gargoyle! The gargoyle hits! The gargoyle hits! The gargoyle bites! The gargoyle hits! The gargoyle hits! The gargoyle bites! You die... Do you want your possessions identified? [ynq] (n) y Do you want to see your attributes? [ynq] (n) q Inventory: Weapons (')') a - a blessed +1 quarterstaff s - a cursed -1 scimitar G - 7 +2 daggers (at the ready) Armor ('[') M - an uncursed +0 cloak of magic resistance (being worn) O - an uncursed +0 pair of leather gloves (being worn) U - an uncursed +0 studded leather armor (being worn) V - an uncursed +0 pair of low boots (being worn) Comestibles ('%') p - an uncursed lichen corpse H - 5 uncursed food rations T - an uncursed lembas wafer Scrolls ('?') I - a blessed scroll of earth J - an uncursed scroll of earth Rings ('=') E - an uncursed ring of teleport control F - an uncursed ring of regeneration Wands ('/') c - a wand of cancellation (0:3) Y - a wand of fire (0:0) Tools ('(') b - an uncursed towel e - a +0 pick-axe (weapon in hand) i - an uncursed bag of holding containing 20 items k - an uncursed lock pick C - an uncursed leash Contents of the bag of holding: 1941 gold pieces 2 uncursed Kimchis of Yendor 2 uncursed food rations an uncursed potion of confusion an uncursed potion of gain energy a blessed potion of invisibility an uncursed potion of monster detection an uncursed potion of object detection an uncursed potion of paralysis an uncursed potion of polymorph a blessed potion of sickness an uncursed potion of sleeping an uncursed potion of speed 2 uncursed potions of water an uncursed ring of polymorph control an uncursed ring of teleportation a wand of create monster (0:15) a wand of create monster (0:11) a wand of light (0:13) a wand of secret door detection (0:10) Mungchungdo the Wizard's attributes: Background: You were a Thaumaturge, a level 8 male elven Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in Sokoban, on level 7. You entered the dungeon 7797 turns ago. You had 1858 experience points, 702 more were needed to attain level 9. Basics: You had 0 out of 49 hit points. You had 36 out of 79 energy points (spell power). Your armor class was 4. Your wallet was empty. Autopickup was on for '$"?!=/' plus thrown, with exceptions. Final Characteristics: Your strength was 11 (limit:18). Your dexterity was 14 (limit:18). Your constitution was 16 (limit:16). Your intelligence was 20 (limit:20). Your wisdom was 13 (limit:20). Your charisma was 10 (limit:18). Final Status: You were burdened; movement was slightly slowed. You were wielding a pick-axe. You had no skill with pick-axe. Final Attributes: You were piously aligned. You were magic-protected. You were cold resistant. You were sleep resistant. You were poison resistant. You were telepathic. You had infravision. You were warded. You are dead. Vanquished creatures: a giant mimic 2 large mimics a warg 2 small mimics a leather golem 2 watchmen a quivering blob 4 wolves 3 winter wolf cubs 3 gnome kings a brown pudding an owlbear a yeti a lizard a dingo a blue jelly a dust vortex a human zombie a fire ant 3 bugbears 2 wood nymphs a mountain nymph 11 Uruk-hai 2 rock piercers 2 fog clouds a yellow light a violet fungus 12 gnome lords 4 gnomish wizards a red naga hatchling a golden naga hatchling a gray ooze an elf zombie a paper golem a baby crocodile 3 giant ants a little dog 4 floating eyes 15 dwarves 2 kobold lords 8 hill orcs 2 rothes a rabid rat a centipede a giant bat a wererat 2 werejackals an iguana a killer bee 2 acid blobs 3 coyotes 2 hobbits a large kobold 2 hobgoblins 4 giant rats 2 green molds 42 gnomes 3 garter snakes a gnome zombie 4 geckos 4 jackals 2 foxes a kobold 3 goblins 5 sewer rats 2 grid bugs 4 lichens 3 kobold zombies 6 newts 213 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 8 Level 1: Level 2: A potion shop, many fountains. Stairs down to The Gnomish Mines. Level 3: A general store. Level 4: A fountain. Level 5: Many fountains. Level 6: A general store. Level 7: Level 8: "stash" Many fountains, a sink. Stairs up to Sokoban, level 7. The Gnomish Mines: levels 3 to 8 Level 3: Level 4: Level 5: Many shops, a temple, many fountains. Level 6: Level 7: Level 8: Sokoban: Level 7: <- You were here. Unsolved. Final resting place for you, killed by a gargoyle. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | mungchungdo | | 1941 Au | | killed by a | | gargoyle | | | | | | 2024 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye mungchungdo the Wizard... You died in Sokoban on dungeon level 7 with 9569 points, and 1941 pieces of gold, after 7797 moves. You were level 8 with a maximum of 49 hit points when you died.