Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2023-08-27 01:12:00, ended 2023-08-27 01:19:54. mungchungdo, lawful male dwarven Caveman ----- --...-- |.....| |)....| |`| |).-------- |.| --.-. |...----..| |..--............| |.-.)....-....--.| |...---... |d| |...| |.| --.-- |@| --- |.| .| ..| .%- - Mungchungd the Aborigine St:14 Dx:18 Co:19 In:8 Wi:10 Ch:9 Lawful Dlvl:6 $:232 HP:0(61) Pw:7(7) AC:6 Xp:5/188 T:1801 FoodPois Fainted Deaf Latest messages: You regain consciousness. You see here a curved sword. You don't have anything to eat. You faint from lack of food. Dangdangee picks up a bow. You regain consciousness. You don't have anything to drink. You don't have anything to eat. You hear crashing rock. You faint from lack of food. Dangdangee misses the rock mole. Dangdangee misses the rock mole. Dangdangee misses the rock mole. Dangdangee misses the rock mole. Dangdangee misses the rock mole. Dangdangee bites the rock mole. Dangdangee misses the rock mole. Dangdangee misses the rock mole. You regain consciousness. Are you sure you want to pray? [yn] (n) y You begin praying to Anu. Dangdangee misses the rock mole. You finish your prayer. You feel that Anu is displeased. Dangdangee drops a bow. You see here a bow. You hear a crunching sound. You swap places with Dangdangee. You faint from lack of food. You regain consciousness. You faint from lack of food. You regain consciousness. You can hear again. You faint from lack of food. You regain consciousness. You can hear again. You faint from lack of food. You regain consciousness. You faint from lack of food. You regain consciousness. You can hear again. You see here a watchman corpse. There is a watchman corpse here; eat it? [ynq] (n) y Ulch - that meat was tainted! You feel deathly sick. (It must have died too long ago to be safe to eat.) You faint from lack of food. You die from your illness. Do you want your possessions identified? [ynq] (n) y Do you want to see your attributes? [ynq] (n) q Inventory: Coins ('$') $ - 232 gold pieces Weapons (')') b - a +2 sling (alternate weapon; not wielded) l - a blessed +1 mace (weapon in hand) m - a blessed +0 spear n - a cursed -2 javelin p - a +0 javelin Armor ('[') e - an uncursed +0 leather armor (being worn) j - an uncursed +1 orcish helm (being worn) v - an uncursed +0 pair of low boots Wands ('/') g - a wand of fire (0:3) w - a wand of speed monster (0:4) Tools ('(') r - an uncursed mirror s - a tinning kit (0:37) t - an uncursed skeleton key u - a +0 pick-axe Gems/Stones ('*') c - 23 uncursed flint stones (in quiver pouch) Mungchungdo the Caveman's attributes: Background: You were an Aborigine, a level 5 dwarven Caveman. You were lawful, on a mission for Anu who was opposed by Ishtar (neutral) and Anshar (chaotic). You were in the Gnomish Mines, on level 6. You entered the dungeon 1801 turns ago. It was nighttime. You had 188 experience points, 132 more were needed to attain level 6. Basics: You had 0 out of 61 hit points. You had all 7 energy points (spell power). Your armor class was 6. Your wallet contained 232 zorkmids. Autopickup was on for '$"?!=/' plus thrown, with exceptions. Final Characteristics: Your strength was 14 (base:15, limit:18/100). Your dexterity was 18 (limit:20). Your constitution was 19 (limit:20). Your intelligence was 8 (limit:16). Your wisdom was 10 (limit:16). Your charisma was 9 (limit:16). Final Status: You died from food poisoning. You were deaf. You were fainted due to starvation. You were unencumbered. You were wielding a mace. You were unskilled in mace and could have enhanced that. Final Attributes: You had strayed. You had infravision. You were warded. You were unlucky. Anu was angry with you. You are dead. Vanquished creatures: a small mimic a gnome king a rock piercer a pony a gnome lord a kobold mummy 2 dwarves a hill orc a monkey an acid blob 3 coyotes a hobbit a hobgoblin a red mold 11 gnomes 4 geckos a jackal 5 goblins a sewer rat 3 grid bugs a bat 3 lichens a kobold zombie a newt 48 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 3 Level 1: A sink. Level 2: A bookstore. Level 3: A weapon shop, a fountain. Stairs down to The Gnomish Mines. The Gnomish Mines: levels 4 to 6 Level 4: Level 5: Level 6: <- You were here. Final resting place for you, poisoned by a rotted watchman corpse, while fainted from lack of food. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | mungchungdo | | 232 Au | | poisoned by a | | rotted watchman | | corpse | | | | 2023 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye mungchungdo the Caveman... You were poisoned in The Gnomish Mines on dungeon level 6 with 1231 points, and 232 pieces of gold, after 1801 moves. You were level 5 with a maximum of 61 hit points when you were poisoned.