Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2023-07-18 09:59:45, ended 2023-07-18 11:03:58. mungchungdo, lawful male dwarven Caveman ------- ------- |....... |.....|. --------- ----.......------ ... |--...-|- |.......| |.........*........... --.@.....| |......------- |--...........<.*....... |.S..*..-- |.%--........-----...........^............ |.-..---- --..--.-----........|....[................--- |-..-- --..-- -----------........)%........---.----------..-- |...-- |.%.....%.........*...---........^.).....-- ----..----- ------------.......(--- ------------...--| |.........-- ---------- ---...-- --- --.....---..-- -------- --...---...-- ----..|..-- --..--------------------- --......-- ---.......[| ---....----- --..|..^...............--- |........| |.......-- |.......| --.........^......).....-*. --......-| |--..-- ---.--.-- ----.............^...--- ------..------...-- |....| |..(..........%.|..| .*.....*..%...| ------ -------------------- ------------- Mungchungd the Vagrant St:18/02 Dx:12 Co:18 In:11 Wi:10 Ch:7 Lawful Dlvl:12 $:743 HP:0(114) Pw:30(30) AC:8 Xp:10/5719 T:13089 Hungry Latest messages: This door is locked. This door is locked. This door is locked. What do you want to use or apply? In what direction? k Unlock it? [yn] (n) y You succeed in picking the lock. The door opens. It's solid stone. It's solid stone. You are beginning to feel hungry. It's a wall. You stop searching. You hit the water elemental! You hit the water elemental. You kill the water elemental! It's a wall. It's a wall. The cobra bites! You stop searching. The cobra bites! You miss the cobra. The cobra bites! The cobra bites! You miss the cobra. The cobra bites! The cobra bites! You hit the cobra! The cobra bites! You hit the cobra! The cobra bites! The cobra's bite was poisoned! The poison doesn't seem to affect you. You hit the cobra. The cobra bites! The cobra bites! You miss the cobra. The cobra bites! The cobra bites! You hit the cobra! The cobra bites! The cobra bites! You hit the cobra. The cobra bites! The cobra bites! You don't have anything to drink. The cobra bites! You die... Do you want your possessions identified? [ynq] (n) y Do you want to see your attributes? [ynq] (n) q Inventory: Coins ('$') $ - 743 gold pieces Weapons (')') l - a +2 sling (alternate weapon; not wielded) L - a +0 mace U - a +0 elven spear Armor ('[') c - an uncursed +0 mummy wrapping E - an uncursed +0 pair of low boots (being worn) N - an uncursed thoroughly rusty +0 helmet (being worn) O - an uncursed +0 pair of leather gloves (being worn) Comestibles ('%') g - 5 uncursed food rations s - 2 uncursed Kimchis of Yendor Scrolls ('?') D - an uncursed scroll of destroy armor G - a cursed scroll of light Rings ('=') p - an uncursed -1 ring of increase accuracy C - an uncursed ring of stealth F - an uncursed ring of poison resistance Q - a cursed ring of hunger S - an uncursed +1 ring of gain strength Wands ('/') q - a wand of secret door detection (0:15) x - a wand of secret door detection (0:1) A - a wand of undead turning (0:3) I - a wand of slow monster (0:1) T - a wand of cancellation named no (0:0) Tools ('(') b - an uncursed towel e - a +0 pick-axe i - an uncursed sack containing 10 items k - an uncursed credit card u - a blessed +0 unicorn horn J - an uncursed oil lamp (lit) V - an uncursed mirror X - a blessed brass lantern Contents of the sack: a cursed scroll of confuse monster 2 uncursed scrolls of earth an uncursed scroll of enchant armor an uncursed scroll of enchant weapon an uncursed scroll of light an uncursed scroll of teleportation an uncursed potion of enlightenment an uncursed potion of levitation an uncursed potion of oil 2 potions of holy water Mungchungdo the Caveman's attributes: Background: You were a Vagrant, a level 10 dwarven Caveman. You were lawful, on a mission for Anu who was opposed by Ishtar (neutral) and Anshar (chaotic). You were in the Gnomish Mines, on level 12. You entered the dungeon 13089 turns ago. There was a new moon in effect when your adventure ended. You had 5719 experience points, 4281 more were needed to attain level 11. Basics: You had 0 out of 114 hit points. You had all 30 energy points (spell power). Your armor class was 8. Your wallet contained 743 zorkmids. Autopickup was on for '$"?!=/' plus thrown, with exceptions. Final Characteristics: Your strength was 18/02 (limit:18/100). Your dexterity was 12 (limit:20). Your constitution was 18 (limit:20). Your intelligence was 11 (limit:16). Your wisdom was 10 (limit:16). Your charisma was 7 (limit:16). Final Status: You were hungry. You were unencumbered. You were empty handed. You had basic skill with bare handed combat. Final Attributes: You were piously aligned. You were cold resistant. You were sleep resistant. You were poison resistant. You had infravision. You are dead. Vanquished creatures: 3 giant mimics a doppelganger a large mimic 2 water elementals a warg 4 small mimics a warhorse a xan a gelatinous cube a large dog a freezing sphere 2 shocking spheres a leocrotta a cobra a wraith 2 carnivorous apes 2 watchmen a crocodile 2 cockatrices a wolf 2 iron piercers a mumak a horse a baby long worm a black light a vampire bat an orc mummy a dwarf mummy a brown pudding a rust monster a gold golem a werewolf a dingo a dog 2 housecats a black unicorn a gnome mummy a snake 3 water moccasins 3 human zombies 3 rope golems 5 Woodland-elves 2 bugbears 2 imps a wood nymph 9 Uruk-hai a rock piercer a rock mole 2 ponies 2 yellow lights 3 shriekers a gnome lord 2 gnomish wizards a kobold mummy a red naga hatchling a black naga hatchling a golden naga hatchling 3 gray oozes a barrow wight an elf zombie a ghoul 2 giant ants a little dog 2 floating eyes 2 dwarves a homunculus 15 hill orcs 2 rabid rats a giant bat 2 monkeys an orc zombie a dwarf zombie a wererat a werejackal 3 iguanas 2 acid blobs 5 coyotes 6 hobbits a large kobold 2 hobgoblins 6 giant rats a cave spider a brown mold a green mold 28 gnomes 3 garter snakes a gnome zombie 2 geckos a jackal 2 foxes 2 kobolds 2 goblins 8 sewer rats 6 grid bugs 4 lichens 9 newts 228 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You used 1 wish. You did not wish for any artifacts. The Dungeons of Doom: levels 1 to 11 Level 1: A fountain. Level 2: "weapon scroll in shop" A general store, many fountains. Level 3: A general store, a sink. Level 4: A general store, a fountain. Stairs down to The Gnomish Mines. Level 5: A fountain. Level 6: Some fountains. Level 7: Many fountains. Oracle of Delphi. Level 8: A weapon shop, a sink. Stairs up to Sokoban, level 7. Level 9: Level 10: Level 11: A very big room. The Gnomish Mines: levels 5 to 12 Level 5: Level 6: Level 7: Many shops, a temple, some fountains. Level 8: Level 9: Level 10: Level 11: Level 12: <- You were here. Final resting place for you, killed by a cobra. Sokoban: levels 7 up to 4 Level 4: Unsolved. Level 5: Solved. Level 6: Solved. Level 7: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | mungchungdo | | 743 Au | | killed by a | | cobra | | | | | | 2023 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye mungchungdo the Caveman... You died in The Gnomish Mines on dungeon level 12 with 17593 points, and 743 pieces of gold, after 13089 moves. You were level 10 with a maximum of 114 hit points when you died.