Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2021-12-16 01:56:14, ended 2021-12-16 02:57:45. mazerunner, chaotic female elven Wizard ---------- -------- #.........| ------------- |......| #|...{....| |...........| #..%....| #|<.......| |............ #|......| #--------.- |...........| #|......| # # |...........| #-----+-- # ##### --------.--.-# # # # ### ####### # # # # ### # ################ # ### # ## # ## # --------.-- ## # -----.--.----## |.........| ####### #######-...........|# |.%.......| --.-------#### #### # |............# |.........| #. -###` ## # |...........| |.........| | | -.---# |....)......| ----------- | ... + |..{|# ------------- { .@. | |.>.-# ------ ----- Mazerunner the Evoker St:7 Dx:13 Co:16 In:20 Wi:12 Ch:10 Chaotic Dlvl:2 $:128 HP:7(11) Pw:10(10) AC:9 Xp:1/2 T:753 Latest messages: It's a wall. It's a wall. It's a wall. A boulder blocks your path. You swap places with Danddo. Danddo bites the jackal. The jackal bites Danddo. The jackal bites! You hear some noises. The jackal bites! The jackal bites! Danddo misses the jackal. Danddo misses the jackal. Unknown command '^M'. The jackal bites! Danddo misses the jackal. The jackal bites! Danddo bites the jackal. The jackal is killed! Danddo eats a jackal corpse. You hear some noises. You stop. Danddo is in the way! You swap places with Danddo. $ - a gold piece. $ - 12 gold pieces. You swap places with Danddo. You stop. Danddo is in the way! You swap places with Danddo. You swap places with Danddo. You descend the stairs. You can't go up here. Unknown command '^M'. You can't go up here. You swap places with Danddo. Danddo suddenly disappears! You climb up the stairs. Unknown command '^Q'. Unknown command 'y'. What do you want to eat? [sv or ?*] s Yak - dog food! You finish eating the tripe ration. You feel slightly confused. Unknown command '^M'. Unknown command '^Q'. Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (n) n Do you want to see your attributes? [ynq] (n) n Do you want an account of creatures vanquished? [ynaq] (n) n Do you want to see your conduct? [ynq] (n) n Do you want to see the dungeon overview? [ynq] (n) n Inventory: Coins ('$') $ - 128 gold pieces Weapons (')') a - a blessed +1 quarterstaff (weapon in hands) Armor ('[') b - an uncursed +0 cloak of magic resistance (being worn) Comestibles ('%') v - an uncursed lichen corpse Scrolls ('?') i - an uncursed scroll of magic mapping j - 2 uncursed scrolls of charging o - an uncursed scroll of gold detection r - an uncursed scroll of enchant weapon t - a blessed scroll of blank paper Spellbooks ('+') k - a blessed spellbook of force bolt l - an uncursed spellbook of create monster n - an uncursed spellbook of blank paper Potions ('!') f - an uncursed potion of gain energy g - an uncursed potion of see invisible h - a blessed potion of speed Rings ('=') d - an uncursed +1 ring of increase accuracy e - an uncursed ring of conflict Wands ('/') c - a wand of striking (0:5) Tools ('(') m - an uncursed bell Gems/Stones ('*') p - 2 uncursed worthless pieces of white glass q - 2 uncursed worthless pieces of orange glass Mazerunner the Wizard's attributes: Background: You were an Evoker, a level 1 female elven Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Dungeons of Doom, on level 2. You entered the dungeon 753 turns ago. It was nighttime. You had 2 experience points, 18 more were needed to attain level 2. Basics: You had 7 out of 11 hit points. You had all 10 energy points (spell power). Your armor class was 9. Your wallet contained 128 zorkmids. Autopickup was on for '$"?!=/' plus thrown. Final Characteristics: Your strength was 7 (limit:18). Your dexterity was 13 (limit:18). Your constitution was 16 (limit:16). Your intelligence was 20 (limit:20). Your wisdom was 12 (limit:20). Your charisma was 10 (limit:18). Final Status: You were nauseated. You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaff. Final Attributes: You were stridently aligned. You were magic-protected. You had infravision. You were warded. You survived. Vanquished creatures: 3 jackals a goblin 2 sewer rats 3 grid bugs 3 lichens 3 newts 15 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You were an atheist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 2 Level 1: Level 2: <- You were here. Many fountains. Stairs down to The Gnomish Mines. The Gnomish Mines: Level 3: Goodbye mazerunner the Wizard... You quit in The Dungeons of Doom on dungeon level 2 with 236 points, and 128 pieces of gold, after 753 moves. You were level 1 with a maximum of 11 hit points when you quit.