Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2021-12-06 02:40:51, ended 2021-12-07 07:16:02. mazerunner, lawful female dwarven Valkyrie ---- .@.| ...| ...| -|-- # # # ## -----------.- |..........*. +............ |........... |........... ------------ Mazerunner the Woman-at-arms St:18/01 Dx:13 Co:20 In:9 Wi:11 Ch:8 Lawful Dlvl:18 $:5 HP:127(127) Pw:22(22) AC:-10 Xp:11/12237 T:15978 Satiated Burdened Latest messages: You descend the stairs. You enter what seems to be an older, more primitive world. Unknown command '^M'. You find an arrow trap. You hit Michael Toy's ghost! You hit Michael Toy's ghost! You destroy Michael Toy's ghost! You have a little trouble lifting M - a cheap plastic imitation of the Amulet of Yendor. There are several more objects here. Your movements are slowed slightly because of your load. What do you want to drop? [$aceg-ikln-puw-zA-CE-NRZ or ?*] M You drop a cheap plastic imitation of the Amulet of Yendor. Your movements are now unencumbered. Unknown command '^M'. The quantum mechanic misses! You hit the quantum mechanic! You kill the quantum mechanic! It's a wall. It's a wall. It's a wall. You can't move diagonally into an intact doorway. It's a wall. You can't move diagonally into an intact doorway. You can't move diagonally into an intact doorway. It's a wall. It's a wall. A trap door opens up under you! It's a wall. It's a wall. You find a hidden door. You stop in front of the door. It's a wall. A trap door in the ceiling opens and a rock falls on your head! Fortunately, you are wearing a hard helmet. Unknown command '^M'. It's solid stone. You find a hidden door. The door opens. The killer bee misses! The killer bee misses! You kill the killer bee! You have a little trouble lifting O - a cloudy potion. Your movements are slowed slightly because of your load. You kill the killer bee! Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (n) n Do you want to see your attributes? [ynq] (n) n Do you want an account of creatures vanquished? [ynaq] (n) n Do you want to see your conduct? [ynq] (n) n Do you want to see the dungeon overview? [ynq] (n) n Inventory: Coins ('$') $ - 5 gold pieces Amulets ('"') n - an uncursed amulet of reflection (being worn) Weapons (')') a - the blessed rustproof +2 Excalibur (weapon in hand) g - a +1 elven dagger h - a +0 dagger i - a +0 elven dagger x - 6 +0 daggers Armor ('[') c - an uncursed +3 small shield named rC rSlp T:2182 (being worn) p - an uncursed +0 pair of gauntlets of dexterity (being worn) y - an uncursed +2 dwarvish iron helm (being worn) z - an uncursed +0 pair of iron shoes (being worn) B - an uncursed +0 dwarvish mithril-coat (being worn) G - a blessed +0 pair of gauntlets of power I - an uncursed +0 cloak of protection (being worn) Comestibles ('%') w - an uncursed partly eaten lizard corpse Scrolls ('?') K - an uncursed scroll of gold detection Potions ('!') E - an uncursed potion of confusion F - an uncursed potion of sickness H - a blessed potion of monster detection O - an uncursed potion of fruit juice Wands ('/') e - a wand of striking named 1 (0:3) k - a wand of lightning named 1 (0:8) l - a wand of cancellation (0:6) C - a wand of lightning named 2 (0:5) L - a wand of light named 1 (0:12) N - a wand of cancellation (0:5) Tools ('(') o - a tinning kit (0:82) u - an uncursed bag of holding containing 26 items A - an uncursed towel J - an uncursed lock pick R - a bag of tricks (0:18) Gems/Stones ('*') Z - an uncursed luckstone Contents of the bag of holding: 8294 gold pieces a cursed amulet versus poison 2 uncursed Kimchis of Yendor 2 uncursed eucalyptus leaves an uncursed eucalyptus leaf 3 uncursed food rations 2 uncursed food rations 2 uncursed sprigs of wolfsbane an uncursed lichen corpse an uncursed lizard corpse a cursed scroll of amnesia a blessed scroll of create monster 2 uncursed scrolls of enchant weapon an uncursed scroll of teleportation a potion of holy water an uncursed potion of water an uncursed potion of confusion an uncursed potion of full healing an uncursed potion of monster detection a cursed potion of sickness an uncursed -1 ring of gain constitution an uncursed ring of shock resistance a cursed ring of polymorph a +0 pick-axe 3 uncursed worthless pieces of blue glass 6 uncursed worthless pieces of red glass Mazerunner the Valkyrie's attributes: Background: You were a Woman-at-arms, a level 11 dwarven Valkyrie. You were lawful, on a mission for Tyr who was opposed by Odin (neutral) and Loki (chaotic). You were in the Dungeons of Doom, on level 18. You entered the dungeon 15978 turns ago. You had 12237 experience points, 7763 more were needed to attain level 12. Basics: You had all 127 hit points. You had all 22 energy points (spell power). Your armor class was -10. Your wallet contained 5 zorkmids. Autopickup was on for '$"?!=/' plus thrown. Final Characteristics: Your strength was 18/01 (limit:18/100). Your dexterity was 13 (limit:20). Your constitution was 20 (limit:20). Your intelligence was 9 (limit:16). Your wisdom was 11 (limit:16). Your charisma was 8 (limit:16). Final Status: You were satiated. You were burdened; movement was slightly slowed. You were wielding a long sword. You had expert skill with long sword. Final Attributes: You were piously aligned. You were cold resistant. You were sleep resistant. You were poison resistant. You were level-drain resistant. You saw invisible. You were telepathic. You had automatic searching. You had infravision. You were stealthy. You were protected. You were fast. You had reflection. You were extremely lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You survived. Vanquished creatures: a ghost 2 giant mimics a long worm 2 fire giants an ogre king 2 flesh golems a doppelganger an air elemental a xorn a water demon a winter wolf 7 small mimics a glass piercer a xan an ogre lord a quantum mechanic 4 trolls 2 gelatinous cubes 2 pyrolisks a large dog 3 flaming spheres 2 shocking spheres 2 large cats a tengu a leocrotta 2 elf mummies 2 human mummies a red naga a python 2 wraiths an ettin zombie 9 Grey-elves 2 soldiers 3 watchmen a succubus 4 chameleons 2 giant beetles a quivering blob a cockatrice a lynx 2 panthers 2 gremlins 2 spotted jellies 19 leprechauns an orc-captain 2 iron piercers a mumak a giant spider 3 scorpions 3 horses 2 baby long worms a black light 5 forest centaurs an orc mummy an ogre a rust monster 5 owlbears a gold golem a werewolf 3 Green-elves 6 lizards 3 dingoes 2 dogs 3 jaguars a blue jelly a plains centaur a gnome mummy a human zombie a rope golem 2 Woodland-elves 14 fire ants 3 bugbears an imp 2 quasits 2 water nymphs a mountain nymph an orc shaman a rock piercer 2 fog clouds 5 yellow lights 4 shriekers 2 violet fungi 5 gnome lords a gnomish wizard a black naga hatchling 2 guardian naga hatchlings 2 gray oozes 2 barrow wights 6 elf zombies 5 giant ants 3 floating eyes a kitten a dwarf 2 homunculi 2 kobold lords a kobold shaman 20 hill orcs 4 rothes a centipede 2 giant bats 6 orc zombies a werejackal an iguana 16 killer bees 5 acid blobs 3 gas spores 2 manes 2 large kobolds 4 hobgoblins 5 giant rats 4 cave spiders 2 brown molds 3 yellow molds a green mold a red mold 19 gnomes 4 garter snakes a gnome zombie 2 geckos 8 jackals a fox a kobold 4 goblins 5 sewer rats 7 grid bugs 4 bats 8 lichens a kobold zombie 10 newts 384 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 18 Level 1: A sink. Level 2: An armor shop, a grave. Stairs down to The Gnomish Mines. Level 3: A general store. Level 4: An armor shop. Level 5: Level 6: An altar to Tyr. Level 7: "vault" Level 8: A sink. Level 9: Oracle of Delphi. Level 10: Some altars, a grave. Stairs up to Sokoban, level 9. Level 11: Level 12: Level 13: Some fountains. Level 14: A sink. Level 15: A fountain. Summoned by the Norn. Portal to The Quest. Level 16: Level 17: A primitive area. Level 18: <- You were here. The Gnomish Mines: levels 3 to 10 Level 3: Level 4: Level 5: Many shops, a temple, many fountains. Level 6: Level 7: Level 8: Level 9: Level 10: The Quest: Level 1: A fountain. Home. Sokoban: levels 9 up to 6 Level 6: Solved. Level 7: Solved. Level 8: Solved. Level 9: Solved. Farvel mazerunner the Valkyrie... You quit in The Dungeons of Doom on dungeon level 18 with 56257 points, and 8299 pieces of gold, after 15978 moves. You were level 11 with a maximum of 127 hit points when you quit.