Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2021-11-27 12:57:57, ended 2021-12-01 04:03:28. mazerunner, chaotic female elven Wizard -.----------- |..f.....(.>| ----- ###-...@...*...| #....| ## |...........| -----####|...| ## ----.-------- +...|# --.-- ### # |...|# # ### # +....# # ### ## |.<.| ## ## # ----- ##### ## ## ---.- # |...| # |..(|## |...|# |....# ----- Mazerunner the Evoker St:12 Dx:12 Co:13 In:20 Wi:11 Ch:8 Chaotic Dlvl:4 $:49 HP:11(11) Pw:11(11) AC:9 Xp:1/0 T:1253 Latest messages: You drop 25 rocks. Your movements are now unencumbered. It's a wall. What do you want to drop? [$a-oqs-vxzA-E or ?*] ? You drop an orange spellbook. You stop. Danddo is in the way! You swap places with Danddo. There is a doorway here. You see here an orange spellbook. D - an orange spellbook. What do you want to drop? [$a-oqs-vxzA-E or ?*] ? You drop an orange spellbook. You see here an orange spellbook. D - an orange spellbook. You swap places with Danddo. What do you want to read? [i-mxzC-E or ?*] ? You begin to memorize the runes. You add the "magic missile" spell to your repertoire. What do you want to read? [i-mxzC-E or ?*] ? This spellbook is difficult to comprehend. Continue? [yn] (n) n Really save? [yn] (n) y Saving... Hello mazerunner, the elven Wizard, welcome back to NetHack! Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (n) n Do you want to see your attributes? [ynq] (n) n Do you want an account of creatures vanquished? [ynaq] (n) n Do you want to see your conduct? [ynq] (n) n Do you want to see the dungeon overview? [ynq] (n) n Inventory: Coins ('$') $ - 49 gold pieces Weapons (')') a - a blessed +1 quarterstaff (weapon in hands) Armor ('[') b - an uncursed +0 cloak of magic resistance (being worn) Comestibles ('%') s - 2 uncursed food rations u - an uncursed banana v - an uncursed pancake Scrolls ('?') i - an uncursed scroll of enchant armor j - an uncursed scroll of confuse monster k - an uncursed scroll of light x - an uncursed scroll of enchant weapon z - an uncursed scroll of fire C - a cursed scroll of enchant weapon Spellbooks ('+') l - a blessed spellbook of force bolt m - an uncursed spellbook of detect monsters D - an uncursed spellbook of magic missile E - an uncursed spellbook of haste self Potions ('!') f - an uncursed potion of levitation g - an uncursed potion of gain energy h - an uncursed potion of confusion t - a cursed potion of healing Rings ('=') d - an uncursed ring of teleport control e - an uncursed ring of poison resistance (on right hand) A - an uncursed ring of teleport control Wands ('/') c - a wand of slow monster (0:8) Tools ('(') n - a magic marker (0:45) o - an uncursed wooden harp Gems/Stones ('*') q - an uncursed worthless piece of violet glass B - an uncursed jet stone Mazerunner the Wizard's attributes: Background: You were an Evoker, a level 1 female elven Wizard. You were chaotic, nominally on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Dungeons of Doom, on level 4. You entered the dungeon 1253 turns ago. It was nighttime. You had 0 experience points, 20 were needed to attain level 2. Basics: You had all 11 hit points. You had all 11 energy points (spell power). Your armor class was 9. Your wallet contained 49 zorkmids. Autopickup was on for '$"?!=/' plus thrown. Final Characteristics: Your strength was 12 (limit:18). Your dexterity was 12 (limit:18). Your constitution was 13 (limit:16). Your intelligence was 20 (limit:20). Your wisdom was 11 (limit:20). Your charisma was 8 (limit:18). Final Status: You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaff. Final Attributes: You were nominally aligned. You were magic-protected. You were poison resistant. You had infravision. You were warded. You survived. Vanquished creatures: an acid blob a large kobold a yellow mold 4 jackals a goblin 2 sewer rats 3 grid bugs a lichen a kobold zombie 3 newts 18 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You were an atheist. You never hit with a wielded weapon. You were a pacifist. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 4 Level 1: Some fountains. Level 2: Level 3: Stairs down to The Gnomish Mines. Level 4: <- You were here. The Gnomish Mines: Level 4: Goodbye mazerunner the Wizard... You quit in The Dungeons of Doom on dungeon level 4 with 199 points, and 49 pieces of gold, after 1253 moves. You were level 1 with a maximum of 11 hit points when you quit.