Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2024-09-09 23:17:15, ended 2024-09-09 23:23:40. healban, neutral male gnomish Archeologist ------------ ###############...........| ### |..f..@....| ---.--- |..........| |.....| -.---------- #-.....| #### #|......# # #|.....|# ## #-------# # ### # # # ##### # ## #-|----- # #|.....| # #-.....| # |.....| # ------- # Healban the Digger St:14 Dx:8 Co:13 In:16 Wi:16 Ch:8 Neutral Dlvl:1 $:2 HP:12(12) Pw:3(3) AC:9 Xp:1/0 T:216 Latest messages: j - a white gem. You can't move diagonally out of an intact doorway. $ - 2 gold pieces. The door resists! The door opens. The door resists! The door opens. Unknown command 'B'. What do you want to name? You cannot name gold. Unknown command 'B'. (For instructions type a '?') I see no monster there. (For instructions type a '?') What do you want to call the kitten called Tekaaluk? What do you want to use or apply? Never mind. You don't have anything to drink. You don't have anything to drink. What do you want to wield? Never mind. What do you want to eat? Never mind. What do you want to read? You read: "1 Zorkmid. 857 GUE. In Frobs We Trust." What do you want to read? That is a silly thing to read. What do you want to use or apply? In what direction? 2 Snap! What do you want to drop? Never mind. You have nothing appropriate for your quiver. What do you want to throw? Never mind. You don't have anything to zap. e - a +0 pick-axe (weapon in hand). a - a +2 bullwhip (alternate weapon; not wielded). You swap places with Tekaaluk. You swap places with Tekaaluk. It's a wall. It's a wall. It's solid stone. It's solid stone. It's solid stone. You swap places with Tekaaluk. Beware, there will be no return! Still climb? [yn] (n) y Do you want your possessions identified? [ynq] (n) y Do you want to see your attributes? [ynq] (n) q Inventory: Coins ('$') $ - 2 gold pieces Weapons (')') a - a +2 bullwhip (alternate weapon; not wielded) Armor ('[') b - an uncursed +0 leather jacket (being worn) c - an uncursed +0 fedora (being worn) Comestibles ('%') d - 4 uncursed food rations Tools ('(') e - a +0 pick-axe (weapon in hand) f - a tinning kit (0:48) h - an empty uncursed sack i - a magic marker (0:73) Gems/Stones ('*') g - an uncursed touchstone j - an uncursed worthless piece of white glass Healban the Archeologist's attributes: Background: You were a Digger, a level 1 male gnomish Archeologist. You were neutral, on a mission for Camaxtli who was opposed by Quetzalcoatl (lawful) and Huhetotl (chaotic). You were in the Dungeons of Doom, on level 1. You entered the dungeon 216 turns ago. It was nighttime. You had 0 experience points, 20 were needed to attain level 2. Basics: You had all 12 hit points. You had all 3 energy points (spell power). Your armor class was 9. Your wallet contained 2 zorkmids. Autopickup was on for '$"?!=/' plus thrown. Final Characteristics: Your strength was 14 (limit:18/50). Your dexterity was 8 (limit:18). Your constitution was 13 (limit:18). Your intelligence was 16 (limit:19). Your wisdom was 16 (limit:18). Your charisma was 8 (limit:18). Final Status: You were unencumbered. You were wielding a pick-axe. You had basic skill with pick-axe. Final Attributes: You were fervently aligned. You had infravision. You were stealthy. You were fast. You survived. No creatures were vanquished. No species were genocided or became extinct. Voluntary challenges: You went without food. You were an atheist. You never hit with a wielded weapon. You were a pacifist. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: Level 1: <- You left from here. Goodbye healban the Archeologist... You escaped from the dungeon with 2 points, and 2 pieces of gold, after 216 moves. You were level 1 with a maximum of 12 hit points when you escaped.