Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2023-07-04 03:40:22, ended 2023-07-04 03:53:25. hawawa, neutral female gnomish Wizard --.---- -...<.-- |.....^..| |.....--.| |..--..|.- ---- -.... -... --..- --..| .-.. --`-- ........-- ...[..----.............|.-- --...............).........| --..--....|..-----...............| |@.....-- |.... ...*))....- |...---- |..- ....)....- --- ---. Hawawa the Evoker St:12 Dx:11 Co:13 In:17 Wi:13 Ch:8 Neutral Dlvl:5 $:35 HP:0(15) Pw:7(7) AC:4 Xp:1/0 T:1494 FoodPois Latest messages: It's a wall. Navitang picks up a red gem. There are several objects here. A lichen blocks your path. The lichen misses! You hear some noises. The lichen is killed! What do you want to zap? [cq or ?*] ? Never mind. It's a wall. It's a wall. It's a wall. You hear some noises in the distance. It's a wall. With great effort you move the boulder. Click! You trigger a rolling boulder trap! Fortunately for you, no boulder was released. There is a dwarf corpse here; eat it? [ynq] (n) y Ulch - that meat was tainted! You feel deathly sick. (It must have died too long ago to be safe to eat.) Are you sure you want to pray? [yn] (n) y You begin praying to Thoth. You finish your prayer. The voice of Thoth thunders: "Thou art arrogant, mortal." "Thou must relearn thy lessons!" You feel foolish! What do you want to drink? [fz or ?*] ? You feel better. What do you want to drink? [f or ?*] f You feel better. What do you want to drink? [f or ?*] f You feel better. What do you want to drink? [f or ?*] ? You feel better. What do you want to wear? [F or ?*] ? Never mind. I - a pick-axe. What do you want to wear? [F or ?*] ? Never mind. What do you want to read? [g-kou or ?*] ? Never mind. What do you want to put on? [de or ?*] ? Never mind. It's a wall. It's a wall. It's a wall. You die from your illness. Do you want your possessions identified? [ynq] (n) q Inventory: Coins ('$') $ - 35 gold pieces Weapons (')') x - a +0 dagger Armor ('[') b - an uncursed +0 cloak of magic resistance (being worn) r - an uncursed +0 pair of leather gloves (being worn) t - an uncursed +2 dwarvish iron helm (being worn) E - an uncursed +0 dwarvish iron helm F - an uncursed +0 pair of iron shoes G - a cursed +0 dwarvish cloak H - an uncursed +0 dwarvish mithril-coat Comestibles ('%') s - an uncursed cream pie v - an uncursed lichen corpse B - an uncursed food ration Scrolls ('?') g - an uncursed scroll of enchant armor h - a blessed scroll of teleportation i - an uncursed scroll of scare monster o - a blessed scroll of enchant weapon u - an uncursed scroll of enchant weapon Spellbooks ('+') j - a blessed spellbook of force bolt k - an uncursed spellbook of slow monster Rings ('=') d - an uncursed ring of see invisible e - an uncursed ring of free action Wands ('/') c - a wand of striking (0:7) q - a wand of sleep (0:5) Tools ('(') l - a magic marker (0:66) A - an uncursed bugle I - a +0 pick-axe Gems/Stones ('*') m - an uncursed chrysoberyl stone w - an uncursed worthless piece of red glass y - an uncursed jade stone Hawawa the Wizard's attributes: Background: You were an Evoker, a level 1 female gnomish Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Gnomish Mines, on level 5. You entered the dungeon 1494 turns ago. It was nighttime. There was a full moon in effect when your adventure ended. You had 0 experience points, 20 were needed to attain level 2. Basics: You had 0 out of 15 hit points. You had all 7 energy points (spell power). Your armor class was 4. Your wallet contained 35 zorkmids. Autopickup was on for '$"!=/?' plus thrown, with exceptions. Final Characteristics: Your strength was 12 (limit:18/50). Your dexterity was 11 (limit:18). Your constitution was 13 (limit:18). Your intelligence was 17 (limit:19). Your wisdom was 13 (peak:14, limit:18). Your charisma was 8 (limit:18). Final Status: You died from food poisoning. You were unencumbered. You were empty handed. You were unskilled in bare handed combat. Final Attributes: You were nominally aligned. You were magic-protected. You had infravision. You were warded. You were unlucky. Thoth was angry with you. You are dead. Vanquished creatures: a shrieker 2 dwarves a kobold lord an iguana an acid blob a coyote a gas spore 5 hobbits 6 giant rats a green mold a red mold 5 gnomes 3 geckos 3 jackals a fox 4 lichens 2 kobold zombies 6 newts 45 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never hit with a wielded weapon. You were a pacifist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 5 Level 1: Level 2: A fountain. Stairs down to The Gnomish Mines. Level 3: An armor shop. Level 4: A fountain. Level 5: The Gnomish Mines: levels 3 to 5 Level 3: Level 4: Level 5: <- You were here. Final resting place for you, poisoned by a rotted dwarf corpse, while helpless. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | hawawa | | 35 Au | | poisoned by a | | rotted dwarf | | corpse | | | | 2023 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye hawawa the Wizard... You were poisoned in The Gnomish Mines on dungeon level 5 with 232 points, and 35 pieces of gold, after 1494 moves. You were level 1 with a maximum of 15 hit points when you were poisoned.