Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2023-07-03 11:12:08, ended 2023-07-04 02:22:45. hawawa, neutral female gnomish Wizard --- .| |)| |.|; E |.|;| @ |.|;------ ------ ----.|};}};;| .....| @@@a u @ O D |`%@**|@@...}| ......|@@@ @ T D |.---.|@.E..}|........|- OH| |`.D|^|.....}_...{....- -.........\(| i --@|--[@....| .....|- | |...|.@.....;| |@@@@@ @ @ D |.---)|;}}}}}| @@ @ @@ D |)|@).|}------ |@|H-- |@: @ |%..| @ @ |.---u |^. H --- X Hawawa the Conjurer St:18/09 Dx:18 Co:18 In:19 Wi:16 Ch:15 Neutral Dlvl:29 $:419 HP:0(47) Pw:25(25) AC:-16 Xp:3/41 T:22220 Burdened Blind Latest messages: The carafe crashes on your head and breaks into shards. The potion of blindness evaporates. It suddenly gets dark. You hear a distant zap. The bolt of cold misses the disenchanter. The bolt of cold hits the invisible demilich. The bolt of cold hits the soldier! You can see again. What do you want to use or apply? [b-fiknoq-tAE-ILMTV-XZ or ?*] s You produce a strange whistling sound. The soldier swings his broadsword. The soldier hits! You swap places with your Olog-hai. You hear a cracking sound. You hear a clank. You hear a clank. You hear a nearby zap. The sleep ray hits the Olog-hai. The sleep ray hits you! But it reflects from your shield! The sleep ray hits the Olog-hai. What do you want to put on? [buCOP or ?*] b You are now wearing a towel around your head. You can't see any more. You hear a E flat squeak in the distance. You hear a thud. You hear a clank. You hear a clank. You hear a crunching sound. It is missed. It misses. You hear a nearby zap. You have a sad feeling for a moment, then it passes. The death ray hits you! For some reason you are not affected. What do you want to remove? [bDQ or ?*] b You were wearing an uncursed towel. You can see again. You see here a small glob of green slime. What do you want to put on? [buCOP or ?*] b You are now wearing a towel around your head. You can't see any more. The soldier hits! The soldier misses! You climb up the stairs. The soldier hits! You fall down the stairs. You die... Do you want your possessions identified? [ynq] (n) y Do you want to see your attributes? [ynq] (n) q Inventory: Coins ('$') $ - 419 gold pieces Amulets ('"') C - an uncursed amulet of reflection Q - a cursed amulet of magical breathing (being worn) Weapons (')') w - a rusty -3 dagger named p10163 (weapon in hand) Armor ('[') a - an uncursed +3 dwarvish mithril-coat (being worn) p - an uncursed rusty +0 orcish helm (being worn) x - a blessed +1 pair of iron shoes (being worn) J - an uncursed very rotted +0 cloak of magic resistance (being worn) Y - an uncursed +0 shield of reflection (being worn) Comestibles ('%') g - 2 uncursed tripe rations l - a cursed lizard corpse N - an uncursed lizard corpse R - 14 uncursed food rations U - 4 cursed tripe rations Potions ('!') S - an uncursed potion of object detection Rings ('=') u - a cursed ring of invisibility D - an uncursed ring of shock resistance (on right hand) O - an uncursed ring of polymorph P - a cursed ring of regeneration Wands ('/') c - a cursed wand of cold (0:4) f - a wand of magic missile (0:5) i - a wand of striking (0:0) k - a wand of digging (0:5) F - a wand of digging (0:2) G - a wand of cold (0:5) I - a wand of digging (0:4) L - a wand of secret door detection (0:14) M - a wand of slow monster (0:4) T - a wand of striking (0:6) V - a wand of fire (0:5) W - a wand of undead turning (0:5) Z - a cursed wand of cancellation (0:3) Tools ('(') b - an uncursed towel (being worn) d - an uncursed brass lantern e - a cursed rusty +0 pick-axe n - a magic marker (0:64) o - a cursed oilskin sack containing 34 items q - a +0 unicorn horn r - an uncursed skeleton key named rp rf s - an uncursed magic whistle t - an expensive camera (0:73) A - a magic marker (0:66) E - an uncursed skeleton key H - a cursed lock pick X - an uncursed bugle Gems/Stones ('*') v - a blessed luckstone named 10/10 z - 4 uncursed emeralds K - 4 cursed amethyst stones (in quiver pouch) Contents of the oilskin sack: an uncursed banana an uncursed carrot an uncursed food ration an uncursed tripe ration an uncursed scroll of amnesia a cursed scroll of blank paper an uncursed scroll of charging an uncursed scroll of confuse monster a blessed scroll of create monster an uncursed scroll of create monster 2 uncursed scrolls of earth an uncursed scroll of enchant armor an uncursed scroll of food detection a cursed scroll of gold detection a blessed scroll of identify 2 cursed scrolls of light a cursed scroll of magic mapping an uncursed scroll of remove curse an uncursed scroll of taming a blessed scroll of teleportation a cursed scroll of teleportation a cursed scroll of teleportation an uncursed potion of extra healing an uncursed potion of healing an uncursed potion of invisibility an uncursed potion of levitation an uncursed potion of object detection a blessed potion of see invisible a cursed potion of see invisible a blessed potion of sleeping an uncursed brass lantern an uncursed leash an uncursed oil lamp an uncursed skeleton key Hawawa the Wizard's attributes: Background: You were a Conjurer, a level 3 female gnomish Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Dungeons of Doom, on level 29. You entered the dungeon 22220 turns ago. It was nighttime. There was a full moon in effect when your adventure ended. You had 41 experience points, 39 more were needed to attain level 4. Basics: You had 0 out of 47 hit points. You had all 25 energy points (spell power). Your armor class was -16. Your wallet contained 419 zorkmids. Autopickup was on for '$"!=/?' plus thrown, with exceptions. Final Characteristics: Your strength was 18/09 (limit:18/50). Your dexterity was 18 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 19 (limit:19). Your wisdom was 16 (limit:18). Your charisma was 15 (limit:18). Final Status: You were deliberately blind. You were burdened; movement was slightly slowed. You were wielding a dagger. You were unskilled in dagger. Final Attributes: You were stridently aligned. You were magic-protected. You were fire resistant. You were shock resistant. You were poison resistant. You would have seen invisible when not blind. You were telepathic. You had infravision. You were stealthy. You could survive without air. You had a large defense bonus (+12). You were guarded. You were fast. You had reflection. You were extremely lucky. You had extra luck. Good luck did not time out for you. You are dead. Vanquished creatures: an arch-lich a master lich 3 Olog-hai a titanothere a guardian naga a disenchanter 5 shopkeepers an aligned priest a clay golem 2 Aleaxes a lieutenant a ghost a queen bee 3 giant mimics a zruty a rock troll an Elvenking a large mimic a fire elemental 3 hill giants a xorn 4 sergeants 3 wargs 9 small mimics 3 warhorses 5 xans 2 ettin mummies 3 ogre lords 2 quantum mechanics 2 trolls a gelatinous cube 4 freezing spheres a shocking sphere a large cat a tiger a dwarf king an ochre jelly 3 mountain centaurs 2 elf mummies a human mummy 2 red nagas a green slime a carnivorous ape a Grey-elf 15 soldiers 4 watchmen 3 chameleons a crocodile a giant beetle 3 quivering blobs a cockatrice 5 wolves 3 winter wolf cubs a lynx a panther 5 gremlins 2 spotted jellies 6 leprechauns an orc-captain 2 iron piercers 2 mumakil a giant spider 4 horses 2 black lights a vampire bat 3 gnome kings an orc mummy 5 ogres 2 brown puddings 4 rust monsters 3 owlbears a yeti a gold golem a werewolf 2 Green-elves 6 lizards a chickatrice 3 dogs 4 jaguars a dwarf lord 2 blue jellies a white unicorn a gray unicorn 2 dust vortices a raven 4 plains centaurs 2 snakes 4 water moccasins an ape 5 human zombies 2 rope golems 4 Woodland-elves 2 soldier ants 2 fire ants 14 bugbears 2 imps a quasit a wood nymph 2 water nymphs a mountain nymph 4 Uruk-hai 3 orc shamans 7 rock piercers a rock mole a pony 3 fog clouds 5 yellow lights 2 shriekers 2 violet fungi 13 gnome lords 5 gnomish wizards 2 red naga hatchlings 2 black naga hatchlings 2 golden naga hatchlings 4 gray oozes 5 elf zombies 7 ghouls 2 straw golems a paper golem a baby crocodile 6 giant ants 2 little dogs 10 floating eyes 3 kittens 17 dwarves 8 homunculi 5 kobold lords 4 kobold shamans 4 hill orcs 13 rothes a rabid rat 3 giant bats 3 monkeys 14 orc zombies 8 dwarf zombies 4 werejackals 10 iguanas 21 killer bees 5 acid blobs 13 coyotes a gas spore 11 hobbits 9 manes 2 large kobolds 25 hobgoblins 14 giant rats 2 cave spiders 4 yellow molds 2 green molds 5 red molds 30 gnomes 6 garter snakes 9 gnome zombies 13 geckos 12 jackals 5 foxes 13 kobolds 16 goblins 5 sewer rats 13 grid bugs 11 bats 9 lichens 4 kobold zombies 18 newts 707 creatures vanquished. Genocided species: mind flayers arch-liches 2 species genocided. Voluntary challenges: You were a pacifist. You genocided 2 types of monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 29 Level 1: Level 2: A general store. Stairs down to The Gnomish Mines. Level 3: Level 4: A fountain. Level 5: "many poltion" An untended shop, a grave. Final resting place for hawawa-Wiz-Gno-Fem-Neu, killed by a kitten. Level 6: Level 7: "storgr" Many fountains. Level 8: Many fountains. Oracle of Delphi. Level 9: A temple. Stairs up to Sokoban, level 8. Level 10: Some fountains. Level 11: Level 12: A fountain. Level 13: A fountain. Level 14: An altar, some fountains, a grave. Summoned by Neferet the Green. Portal to The Quest. Level 15: "poly" Level 16: "storfe" An altar. Level 17: A fountain, some graves. Level 18: A primitive area. Level 19: Some altars. Level 20: A fountain, a sink, a grave. Level 21: Level 22: Level 23: Level 24: Level 25: Level 26: A grave. Level 27: Level 28: Level 29: <- You were here. A throne, a fountain. The castle. Final resting place for you, killed by tumbling down a flight of stairs. The Gnomish Mines: levels 3 to 11 Level 3: Level 4: Level 5: Level 6: Many shops, a temple to Thoth, some fountains. Level 7: Level 8: Level 9: "poly" Level 10: Level 11: "poly" The Quest: Level 1: Home. Sokoban: levels 8 up to 5 Level 5: Solved. Level 6: Solved. Level 7: Solved. Level 8: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | hawawa | | 419 Au | | killed by | | tumbling down a | | flight of stairs | | | | 2023 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye hawawa the Wizard... You died in The Dungeons of Doom on dungeon level 29 with 11098 points, and 419 pieces of gold, after 22220 moves. You were level 3 with a maximum of 47 hit points when you died.