Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2023-06-11 01:13:21, ended 2023-06-11 01:13:33. hawawa, neutral female gnomish Wizard # `### # ## ### #`# # ####### ##### # # ### ## ---|--------- ## # |......x....| ###` ####################### |..f...(....| #### --+-.-.- #---.----- |...........| # |......| .<......| +....>@.....| # |......| |.......| ------------- ###........ ........| -------- --------- Hawawa the Evoker St:11 Dx:15 Co:11 In:19 Wi:8 Ch:11 Neutral Dlvl:1 $:2 HP:11(11) Pw:7(7) AC:9 Xp:1/1 T:73 Latest messages: [Thoth has chosen you to recover the Amulet of Yendor for Him.] Hello hawawa, welcome to NetHack! You are a neutral female gnomish Wizard. It's a wall. It's solid stone. You swap places with Navitang. $ - 2 gold pieces. Navitang picks up a gem. It's solid stone. It's solid stone. A boulder blocks your path. You can't move diagonally into an intact doorway. You kill the grid bug! Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (n) q Inventory: Coins ('$') $ - 2 gold pieces Weapons (')') a - a blessed +1 quarterstaff (weapon in hands) Armor ('[') b - an uncursed +0 cloak of magic resistance (being worn) Scrolls ('?') i - 2 uncursed scrolls of gold detection j - an uncursed scroll of scare monster Spellbooks ('+') k - a blessed spellbook of force bolt l - an uncursed spellbook of remove curse Potions ('!') f - a blessed potion of monster detection g - an uncursed potion of oil h - an uncursed potion of restore ability Rings ('=') d - an uncursed ring of regeneration e - an uncursed +3 ring of increase accuracy Wands ('/') c - a wand of speed monster (0:7) Tools ('(') m - a magic marker (0:66) Hawawa the Wizard's attributes: Background: You were an Evoker, a level 1 female gnomish Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Dungeons of Doom, on level 1. You entered the dungeon 73 turns ago. It was nighttime. You had 1 experience point, 19 more were needed to attain level 2. Basics: You had all 11 hit points. You had all 7 energy points (spell power). Your armor class was 9. Your wallet contained 2 zorkmids. Autopickup was on for '$"!=/?' plus thrown, with exceptions. Final Characteristics: Your strength was 11 (limit:18/50). Your dexterity was 15 (limit:18). Your constitution was 11 (limit:18). Your intelligence was 19 (limit:19). Your wisdom was 8 (limit:18). Your charisma was 11 (limit:18). Final Status: You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaff. Final Attributes: You were nominally aligned. You were magic-protected. You had infravision. You were warded. You survived. Vanquished creatures: a grid bug No species were genocided or became extinct. Voluntary challenges: You went without food. You were an atheist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: Level 1: <- You were here. Goodbye hawawa the Wizard... You quit in The Dungeons of Doom on dungeon level 1 with 6 points, and 2 pieces of gold, after 73 moves. You were level 1 with a maximum of 11 hit points when you quit.