Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2023-06-03 01:18:05, ended 2023-06-03 01:34:55. hawawa, neutral female gnomish Wizard ######## --------------------------------# |.......?%................e..).|# | -------|-------------..-----.|# --------- +.f|.((|.|# .......| G |%%|.@(|.|# ## |.......| |.@-.((|.|# # |.......| |.-----|.|############........| |. |.| ### |<......| @ |.| @ |.| # --------- -.| |.| # .| |.| # --- |..## %%.-.| |%%.|.| -----.| .| --- Hawawa the Evoker St:11 Dx:14 Co:13 In:19 Wi:10 Ch:10 Neutral Dlvl:6 $:158 HP:2(16) Pw:8(8) AC:7 Xp:1/10 T:2370 Burdened Latest messages: The watchman misses Navitang. You are beginning to feel hungry. What do you want to call? [bcefjuvzA-DI-KN-R or ?*] Q Call an iridium wand: sleep What do you want to drop? [$bcefjm-oru-zA-DFI-KM-R or ?*] ? Never mind. Navitang misses the watchman. You hear someone cursing shoplifters. You hear some noises. Navitang misses the monkey. Navitang bites the monkey. The monkey misses Navitang. The monkey misses Navitang. Navitang bites the monkey. The monkey is killed! Navitang bites the watchman. The watchman thrusts his knife at Navitang. The watchman misses Navitang. Navitang bites the watchman. The watchman thrusts his knife at Navitang. The watchman misses Navitang. Navitang bites the watchman. The watchman is killed! Navitang bites the kobold zombie. The kobold zombie is destroyed! There are several objects here. There is a watchman corpse here; eat it? [ynq] (n) y This watchman corpse tastes okay. You hear some noises. You stop eating the watchman corpse. There is a partly eaten watchman corpse here; eat it? [ynq] (n) y You resume your meal. The giant bat bites! You stop eating the watchman corpse. The giant bat bites! You hear a slow drip. The giant bat bites! The giant bat bites! What do you want to write with? [- cemwBFNQ or ?*] ? Never mind. What do you want to zap? [cQ or ?*] Q In what direction? 2 You kill the giant bat! The death ray bounces! You hear a door open. You see here a giant bat corpse. Navitang eats a partly eaten watchman corpse. "Hello, hawawa! Welcome to Corsh's hardware store!" Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (n) q Inventory: Coins ('$') $ - 158 gold pieces Weapons (')') w - a +0 elven dagger F - a +0 long sword (weapon in hand) Armor ('[') b - a cursed +0 cloak of magic resistance (being worn) u - an uncursed +0 pair of jumping boots (being worn) v - a cursed +0 alchemy smock z - an uncursed +0 helm of telepathy (being worn) J - an uncursed +0 dwarvish iron helm K - an uncursed +0 pair of iron shoes M - an uncursed +0 dwarvish mithril-coat R - a blessed +0 helmet Comestibles ('%') n - 2 uncursed food rations o - 2 uncursed lichen corpses r - an uncursed lembas wafer x - an uncursed food ration y - 2 uncursed tripe rations Scrolls ('?') j - an uncursed scroll of scare monster A - an uncursed scroll of food detection I - a blessed scroll of teleportation O - an uncursed scroll of identify Potions ('!') f - an uncursed potion of healing C - an uncursed potion of object detection D - 2 cursed potions of extra healing P - an uncursed potion of blindness Rings ('=') e - an uncursed ring of cold resistance Wands ('/') c - a wand of cold (0:7) Q - a wand of death (0:6) Tools ('(') m - a magic marker (0:52) Gems/Stones ('*') B - 2 uncursed jet stones N - an uncursed diamond Hawawa the Wizard's attributes: Background: You were an Evoker, a level 1 female gnomish Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Gnomish Mines, on level 6. You entered the dungeon 2370 turns ago. It was nighttime. There was a full moon in effect when your adventure ended. You had 10 experience points, 10 more were needed to attain level 2. Basics: You had 2 out of 16 hit points. You had all 8 energy points (spell power). Your armor class was 7. Your wallet contained 158 zorkmids. Autopickup was on for '$"!=/?' plus thrown, with exceptions. Final Characteristics: Your strength was 11 (limit:18/50). Your dexterity was 14 (limit:18). Your constitution was 13 (limit:18). Your intelligence was 19 (limit:19). Your wisdom was 10 (limit:18). Your charisma was 10 (limit:18). Final Status: You were burdened; movement was slightly slowed. You were wielding a long sword. You had no skill with long sword. Final Attributes: You were nominally aligned. You were magic-protected. You were telepathic. You had infravision. You could jump. You were warded. You were lucky. Thoth was angry with you. You survived. Vanquished creatures: 2 watchmen a gnomish wizard 3 dwarves a giant bat 3 monkeys an orc zombie an acid blob 5 hobbits a brown mold a yellow mold a gnome 3 geckos 10 jackals a fox a kobold a goblin 6 sewer rats 5 grid bugs 2 lichens 3 kobold zombies 4 newts 56 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never hit with a wielded weapon. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 5 Level 1: Level 2: A general store, some fountains. Level 3: "va" Some fountains. Stairs down to The Gnomish Mines. Level 4: "va" A fountain, a sink. Level 5: A sink. The Gnomish Mines: levels 4 to 6 Level 4: Level 5: Level 6: <- You were here. A shop. Goodbye hawawa the Wizard... You quit in The Gnomish Mines on dungeon level 6 with 458 points, and 158 pieces of gold, after 2370 moves. You were level 1 with a maximum of 16 hit points when you quit.