Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2023-04-06 05:01:51, ended 2023-04-06 05:04:54. hawawa, neutral female gnomish Wizard ------------ ##############################...........| --- #|.<........| .| #####-+---- ----- -.| # |.| ## |Y| ## |.|#### |.|# # - --- - |.|#### .........| |.|# | |..# |r| |@| .+h| ...|.| -----.| .| --- Hawawa the Evoker St:9 Dx:12 Co:13 In:19 Wi:12 Ch:11 Neutral Dlvl:6 $:19 HP:6(11) Pw:8(8) AC:9 Xp:1/0 T:682 Latest messages: The dwarf wields a dagger! Navitang misses the dwarf. Click! Navitang triggers something. Navitang bites the dwarf. The dwarf thrusts his dagger at Navitang. The dwarf misses Navitang. Navitang misses the dwarf. Navitang bites the dwarf. The dwarf thrusts his dagger at Navitang. The dwarf hits Navitang. Navitang is killed! The grid bug bites! You get zapped! You feel wise! You must have been very observant. You descend the stairs. You hear a door open. You hear a door open. You hear a door open. You hear a door open. You hear a door open. You hear a door open. You hear a door open. The giant bat bites! What do you want to write with? [- ac-enqrw or ?*] - You write in the dust with your fingertip. What do you want to write in the dust here? Elbereth The giant bat turns to flee. Something is written here in the dust. You read: "Elbereth". You see no objects here. You hear a gurgling noise. You hear a door open. You hear the chime of a cash register. The monkey hits! The monkey stole a scroll of identify. The monkey tries to run away with your scroll of identify. The monkey hits! The monkey stole a ring of shock resistance. The monkey tries to run away with your ring of shock resistance. You can't move diagonally into an intact doorway. In what direction? 1 The door resists! The hobbit hits! In what direction? 1 The door closes. The hobbit hits! The sewer rat just misses! Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (n) q Inventory: Coins ('$') $ - 19 gold pieces Weapons (')') a - a blessed +1 quarterstaff w - a +0 orcish dagger Armor ('[') b - an uncursed +0 cloak of magic resistance (being worn) Scrolls ('?') i - an uncursed scroll of enchant weapon j - a blessed scroll of confuse monster k - an uncursed scroll of identify Spellbooks ('+') l - a blessed spellbook of force bolt m - a blessed spellbook of identify Potions ('!') f - an uncursed potion of see invisible g - an uncursed potion of invisibility h - an uncursed potion of gain ability o - an uncursed potion of fruit juice Rings ('=') d - an uncursed +1 ring of protection e - an uncursed ring of shock resistance r - an uncursed ring of protection from shape changers (on right hand) Wands ('/') c - a wand of speed monster (0:8) Tools ('(') n - a magic marker (0:89) Hawawa the Wizard's attributes: Background: You were an Evoker, a level 1 female gnomish Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Gnomish Mines, on level 6. You entered the dungeon 682 turns ago. It was nighttime. There was a full moon in effect when your adventure ended. You had 0 experience points, 20 were needed to attain level 2. Basics: You had 6 out of 11 hit points. You had all 8 energy points (spell power). Your armor class was 9. Your wallet contained 19 zorkmids. Autopickup was on for '$"!=/?' plus thrown, with exceptions. Final Characteristics: Your strength was 9 (limit:18/50). Your dexterity was 12 (limit:18). Your constitution was 13 (limit:18). Your intelligence was 19 (limit:19). Your wisdom was 12 (limit:18). Your charisma was 11 (limit:18). Final Status: You were unencumbered. You were bare handed. You were unskilled in bare handed combat. Final Attributes: You were nominally aligned. You were magic-protected. You had infravision. You were warded. You were protected from shape changers. You were lucky. You survived. Vanquished creatures: a kitten a gnome a gecko 4 jackals a fox a goblin a lichen a newt 11 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You went without food. You never hit with a wielded weapon. You were a pacifist. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 3 Level 1: Some fountains. Level 2: A fountain. Level 3: A fountain. Stairs down to The Gnomish Mines. The Gnomish Mines: levels 4 to 6 Level 4: Level 5: Level 6: <- You were here. Goodbye hawawa the Wizard... You quit in The Gnomish Mines on dungeon level 6 with 269 points, and 19 pieces of gold, after 682 moves. You were level 1 with a maximum of 11 hit points when you quit.