Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2023-02-20 11:05:59, ended 2023-02-20 11:29:51. hawawa, neutral female gnomish Wizard --------------------------------- ....................)............| ...----------------------------).| ...|............%.(...........|..| ..|.............<..[.........|@.| |.|............)[.).)........|..+ |..*[.[......................|..| ------------------------------..| ...| -..| |..| ..| -..| ..| --- Hawawa the Evoker St:12 Dx:14 Co:12 In:19 Wi:11 Ch:9 Neutral Dlvl:12 $:187 HP:0(16) Pw:9(9) AC:-5 Xp:1/2 T:3573 Blind Latest messages: The gnome is killed! Navitang eats a gnome corpse. You swap places with Navitang. What do you want to use or apply? [ceginq-sIJLR or ?*] s You produce a strange whistling sound. y - a partly used candle (lit). What do you want to use or apply? [ceginq-syIJLR or ?*] s You produce a strange whistling sound. The housecat misses the yellow mold. The housecat staggers... The housecat bites the yellow mold. The yellow mold is killed! You swap places with your housecat. It's a wall. The housecat drops a dart. A yellow light blocks your path. What do you want to put on? [dY or ?*] ? Never mind. The housecat misses the yellow light. You find a hidden door. The housecat bites the yellow light. This door is locked. This door is locked. In what direction? 6 WHAMMM!!! In what direction? 6 WHAMMM!!! The yellow light explodes! You are blinded by a blast of light! You feel an unseen monster! You feel an unseen monster! You feel an unseen monster! You feel an unseen monster! You feel an unseen monster! You feel an unseen monster! You feel an unseen monster! You feel an unseen monster! You feel an unseen monster! You feel an unseen monster! You feel an unseen monster! You hear some noises. You feel an unseen monster! It bites! It misses! It bites! Its bite was poisoned! It bites! Its bite was poisoned! You die... Do you want your possessions identified? [ynq] (n) q Inventory: Coins ('$') $ - 187 gold pieces Weapons (')') v - a +0 orcish dagger (weapon in hand) Armor ('[') b - an uncursed +0 cloak of magic resistance (being worn) H - a blessed +2 studded leather armor (being worn) T - a blessed +2 pair of leather gloves (being worn) Comestibles ('%') u - 3 uncursed food rations U - 6 cursed apples V - a cursed food ration W - 5 cursed oranges X - an uncursed tripe ration Scrolls ('?') l - a cursed scroll of identify p - an uncursed scroll of enchant weapon Potions ('!') f - an uncursed potion of water h - an uncursed potion of water k - an uncursed potion of see invisible m - a blessed potion of object detection Rings ('=') d - an uncursed ring of teleport control C - an uncursed ring of free action (on right hand) Y - an uncursed ring of cold resistance Wands ('/') c - a wand of polymorph (0:7) I - a wand of slow monster (0:6) J - a cursed wand of striking (0:4) L - a cursed wand of digging (0:5) R - a wand of magic missile (0:7) Tools ('(') e - a +0 pick-axe i - a magic marker (0:42) n - a magic marker (0:64) r - an uncursed lock pick s - an uncursed magic whistle y - an uncursed partly used tallow candle (lit) Gems/Stones ('*') g - an uncursed touchstone q - an uncursed luckstone t - an uncursed aquamarine stone Hawawa the Wizard's attributes: Background: You were an Evoker, a level 1 female gnomish Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Gnomish Mines, on level 12. You entered the dungeon 3573 turns ago. There was a new moon in effect when your adventure ended. You had 2 experience points, 18 more were needed to attain level 2. Basics: You had 0 out of 16 hit points. You had all 9 energy points (spell power). Your armor class was -5. Your wallet contained 187 zorkmids. Autopickup was on for '$"!=/?' plus thrown, with exceptions. Final Characteristics: Your strength was 12 (limit:18/50). Your dexterity was 14 (limit:18). Your constitution was 12 (limit:18). Your intelligence was 19 (limit:19). Your wisdom was 11 (limit:18). Your charisma was 9 (limit:18). Final Status: You were temporarily blind. You were unencumbered. You were wielding a dagger. You were unskilled in dagger. Final Attributes: You were nominally aligned. You were magic-protected. You had infravision. You had a moderate defense bonus (+6). You were warded. You had free action. You were lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Vanquished creatures: a ghost 2 watchmen an iron piercer a giant spider a werewolf a jaguar an imp a wood nymph 2 Mordor orcs 2 Uruk-hai a rock mole a yellow light a shrieker a violet fungus a kobold mummy 3 straw golems a paper golem a baby crocodile a little dog 12 dwarves 3 kobold lords a kobold shaman a giant bat a dwarf zombie a werejackal a coyote 2 gas spores 3 hobbits a large kobold 2 giant rats 3 cave spiders a yellow mold 18 gnomes a garter snake 2 gnome zombies 5 geckos 5 jackals 3 foxes 2 goblins 4 sewer rats 5 grid bugs 2 lichens 2 kobold zombies 7 newts 112 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 5 Level 1: Level 2: "vault" A fountain, a grave. Level 3: A fountain. Level 4: A fountain. Stairs down to The Gnomish Mines. Level 5: The Gnomish Mines: levels 5 to 12 Level 5: A grave. Final resting place for churai-Mon-Hum-Mal-Neu, killed by a dwarf. Level 6: Level 7: Level 8: Many shops, a temple, some fountains, some trees. Level 9: Level 10: Level 11: Level 12: <- You were here. Final resting place for you, killed by a giant spider. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | hawawa | | 187 Au | | killed by a | | giant spider | | | | | | 2023 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye hawawa the Wizard... You died in The Gnomish Mines on dungeon level 12 with 737 points, and 187 pieces of gold, after 3573 moves. You were level 1 with a maximum of 16 hit points when you died.