Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2023-02-14 06:54:58, ended 2023-02-14 17:03:36. hawawa, neutral female gnomish Wizard ----- --------- |<.[--[#`.-...........-- ------- ---------- |.....-............-...| |.....| ------- .. . .. --..|.........-...-.|..| |.._..| |>(...| --.---|--.- --.|-.....-. . ` #|..| |.....| --- --....|--- |..| ..|-.| - ......... ---# |..-- ---|--- +.-------%.|..---|..|--.-..--- ---.|....|..--.-...-- |.| |......---|-.....-.--....[...--+- ----- .|....|.....|-- |.| |.----........--........[...[....# ------ |..........|..---[-- |.+ --.......-|..--------|--..--# |....| |....---...|.......---- |.| |...{....|--|........!|..--# |....| |..).[.|...|..........| |.| --.......| |........)|)..|# ---|--------....-------...---...| |.|------....--| ---------------# --.---.[.-|...-|..|..|-...|..---...|.--..|...|....|------ |........## --.........|..--|..|..|--.....|-....|.....|.@---...-|....| |.------- # +...............-|---.-----..-|..........-|....|-...-..%.| |.|...|.### -.....{....----......[).......|...G.......|-...|...-|....| |.|...| ## ...........-- --+--.---------.........--..|...Y....|------ |.--|------- ---.........| |.|.(((| --.......-----..D.|....|--------.....|....| --..------- |.-.(((| ---...--- -...|...--..)...|...{.....-.| ---- --|.(((| ----- -.-.-.....----........|..|(| ----- ------- --------------- Hawawa the Evoker St:10 Dx:17 Co:15 In:19 Wi:7 Ch:10 Neutral Dlvl:7 $:0 HP:16(16) Pw:9(9) AC:-9 Xp:1/1 T:4823 Latest messages: Adjust letter to what [e-gimnpqtvyzB-EH-LNOT-W] (? see used letters)? b Swapping: b - a towel. What do you want to put on? [bju or ?*] b You are now wearing a towel around your head. You can't see any more. You hear some noises in the distance. You were wearing a towel. You can see again. You stop. Your yeti is in the way! You swap places with your yeti. You swap places with your baby red dragon. You hear some noises in the distance. A hill orc blocks your path. What do you want to use or apply? [a-dorsPQYZ or ?*] s You produce a strange whistling sound. The hill orc misses! The yeti misses the hill orc. The yeti hits the hill orc. The yeti misses the hill orc. The hill orc misses the yeti. The hill orc reads a scroll called 100.zlorfix! A newt blocks your path. You begin bashing monsters with your bare hands. You hit the newt. The newt misses! What do you want to use or apply? [a-dorsPQYZ or ?*] s You produce a strange whistling sound. The baby red dragon bites the newt. The newt is killed! You hear some noises. The yeti hits the rock mole. The rock mole is killed! You swap places with your yeti. There is a rock mole corpse here; eat it? [ynq] (n) y This rock mole corpse tastes okay. You finish eating the rock mole corpse. It's a wall. The baby red dragon picks up an arrow. It's a wall. It's a wall. It's solid stone. It's solid stone. It's a wall. You kill the grid bug! You are carrying too much to get through. You are carrying too much to get through. You are carrying too much to get through. You are carrying too much to get through. Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (n) q Inventory: Weapons (')') w - a blessed +0 dagger (at the ready) Armor ('[') k - an uncursed +0 pair of iron shoes l - an uncursed +0 dwarvish mithril-coat (being worn) v - an uncursed +0 cloak of magic resistance (being worn) G - an uncursed +0 orcish helm (being worn) M - an uncursed +0 pair of iron shoes (being worn) S - an uncursed +0 dwarvish cloak Comestibles ('%') F - an uncursed food ration Scrolls ('?') x - an uncursed scroll of create monster Rings ('=') j - an uncursed ring of teleportation u - an uncursed ring of cold resistance Wands ('/') c - a wand of polymorph (0:5) P - a wand of fire (0:4) Q - a wand of locking (0:6) Z - a wand of digging (0:6) Tools ('(') a - an uncursed stethoscope b - an uncursed towel d - an uncursed magic lamp (lit) o - an uncursed bag of holding containing 19 items r - an uncursed skeleton key s - an uncursed magic whistle Gems/Stones ('*') h - an uncursed agate stone A - an uncursed jasper stone R - an uncursed jade stone X - 2 uncursed jet stones Y - an uncursed luckstone Contents of the bag of holding: 9307 gold pieces 2 uncursed scrolls of enchant armor an uncursed scroll of identify a blessed scroll of teleportation an uncursed potion of water 2 uncursed potions of extra healing an uncursed potion of healing an uncursed potion of booze an uncursed potion of sickness an uncursed potion of speed a wand of slow monster (0:7) a wand of striking (0:8) a wand of striking (0:7) a magic harp (0:7) an uncursed brass lantern a cursed brass lantern a can of grease (0:9) an uncursed leash an uncursed worthless piece of orange glass Hawawa the Wizard's attributes: Background: You were an Evoker, a level 1 female gnomish Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Gnomish Mines, on level 7. You entered the dungeon 4823 turns ago. You had 1 experience point, 19 more were needed to attain level 2. Basics: You had all 16 hit points. You had all 9 energy points (spell power). Your armor class was -9. Your wallet was empty. Autopickup was on for '$"!=/?' plus thrown, with exceptions. Final Characteristics: Your strength was 10 (limit:18/50). Your dexterity was 17 (limit:18). Your constitution was 15 (limit:18). Your intelligence was 19 (limit:19). Your wisdom was 7 (limit:18). Your charisma was 10 (limit:18). Final Status: You were unencumbered. You were bare handed. You were unskilled in bare handed combat. Final Attributes: You were nominally aligned. You were magic-protected. You were telepathic. You had infravision. You had a moderate defense bonus (+9). You were guarded. You were lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You survived. Vanquished creatures: a shopkeeper a couatl 2 small mimics 2 watchmen 2 giant spiders a dog 2 rock moles a gnome lord a gnomish wizard a gray ooze an elf zombie a giant ant a little dog 2 floating eyes 2 kittens 8 dwarves a kobold lord 3 hill orcs 2 rothes a rabid rat a giant bat a monkey 3 dwarf zombies a wererat 2 werejackals 3 iguanas an acid blob 5 hobbits 2 large kobolds 3 hobgoblins 2 giant rats a yellow mold 8 gnomes 4 garter snakes a gnome zombie 4 geckos 8 jackals a fox 4 kobolds 5 goblins 7 sewer rats 12 grid bugs 6 lichens 2 kobold zombies 9 newts 132 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never hit with a wielded weapon. You never genocided any monsters. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 4 Level 1: A sink. Level 2: A shop. Level 3: Stairs down to The Gnomish Mines. Level 4: The Gnomish Mines: levels 4 to 9 Level 4: Level 5: Level 6: Level 7: <- You were here. Many shops, a temple, many fountains. Level 8: Final resting place for churai-Mon-Hum-Fem-Law, killed by a giant spider. Level 9: Goodbye hawawa the Wizard... You quit in The Gnomish Mines on dungeon level 7 with 9731 points, and 9307 pieces of gold, after 4823 moves. You were level 1 with a maximum of 16 hit points when you quit.