Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2023-02-14 05:51:44, ended 2023-02-14 05:55:56. hawawa, neutral female gnomish Wizard * ----##-# --....@## ..).).f## .%..<... ........ .....). .-- Hawawa the Evoker St:9 Dx:11 Co:15 In:19 Wi:11 Ch:10 Neutral Dlvl:5 $:21 HP:15(15) Pw:7(7) AC:7 Xp:1/1 T:665 Latest messages: Navitang bites the gnome. Navitang eats a gnome corpse. The homunculus bites! You find an arrow trap. The homunculus bites! The homunculus is almost hit by an arrow! What do you want to write with? [- ac-envx or ?*] - You write in the dust with your fingertip. What do you want to write in the dust here? Elbereth The fox turns to flee. The homunculus turns to flee. Something is written here in the dust. You read: "Elbereth". You see no objects here. You hear some noises. You hear crashing rock. Navitang drops a bow. The fox is almost hit by an arrow! The fox turns to flee. Navitang misses the fox. The homunculus turns to flee. The kobold lord turns to flee. You hear some noises. You see here 13 arrows. You hear some noises in the distance. The homunculus bites! You hear some noises. The homunculus is almost hit by an arrow! The homunculus bites! You hear some noises in the distance. The homunculus bites! Are you sure you want to pray? [yn] (n) y You begin praying to Thoth. You are surrounded by a shimmering light. You hear some noises. The homunculus escapes upstairs! The homunculus starts to attack you, but pulls back. The homunculus starts to attack you, but pulls back. Navitang grows up into a housecat. The homunculus starts to attack you, but pulls back. You finish your prayer. You feel that Thoth is satisfied. You feel much better. You hear some noises in the distance. You hear some noises. You hear crashing rock. The newt misses! You kill the newt! Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (n) q Inventory: Coins ('$') $ - 21 gold pieces Weapons (')') a - a blessed +1 quarterstaff (weapon in hands) v - a +0 shuriken x - a +0 dagger Armor ('[') b - a blessed +0 cloak of magic resistance (being worn) y - an uncursed +0 pair of iron shoes (being worn) z - an uncursed +0 dwarvish cloak Scrolls ('?') i - an uncursed scroll of scare monster j - an uncursed scroll of identify k - an uncursed scroll of create monster q - an uncursed scroll of identify r - an uncursed scroll of enchant armor t - a blessed scroll of teleportation w - an uncursed scroll of create monster Spellbooks ('+') l - a blessed spellbook of force bolt m - an uncursed spellbook of sleep Potions ('!') f - an uncursed potion of speed g - an uncursed potion of oil h - an uncursed potion of monster detection o - a blessed potion of object detection p - a cursed potion of blindness Rings ('=') d - an uncursed +1 ring of increase damage e - an uncursed ring of searching (on right hand) Wands ('/') c - a wand of digging (0:6) Tools ('(') n - a magic marker (0:50) s - an uncursed tin whistle u - a cursed figurine of a lichen Hawawa the Wizard's attributes: Background: You were an Evoker, a level 1 female gnomish Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Gnomish Mines, on level 5. You entered the dungeon 665 turns ago. It was nighttime. You had 1 experience point, 19 more were needed to attain level 2. Basics: You had all 15 hit points. You had all 7 energy points (spell power). Your armor class was 7. Your wallet contained 21 zorkmids. Autopickup was on for '$"!=/?' plus thrown, with exceptions. Final Characteristics: Your strength was 9 (limit:18/50). Your dexterity was 11 (limit:18). Your constitution was 15 (limit:18). Your intelligence was 19 (limit:19). Your wisdom was 11 (limit:18). Your charisma was 10 (limit:18). Final Status: You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaff. Final Attributes: You were nominally aligned. You were magic-protected. You had automatic searching. You had infravision. You were warded. You survived. Vanquished creatures: 2 dwarves a homunculus a kobold lord an acid blob a hobbit a yellow mold a green mold 2 gnomes a garter snake 2 geckos a jackal a fox 2 sewer rats 2 grid bugs a lichen a newt 21 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You went without food. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 3 Level 1: Level 2: Level 3: Stairs down to The Gnomish Mines. The Gnomish Mines: levels 4 to 5 Level 4: Level 5: <- You were here. Goodbye hawawa the Wizard... You quit in The Gnomish Mines on dungeon level 5 with 225 points, and 21 pieces of gold, after 665 moves. You were level 1 with a maximum of 15 hit points when you quit.