Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2023-02-13 18:47:15, ended 2023-02-13 19:10:38. hawawa, neutral female gnomish Wizard --- ----------###-----#---------- |..----------............................| --.............--.------####--#--#------..| ...|....--------.... # ---- ......-- h#*### --- ......| ....| ####* |.......- -.......-- -#@f# |.......||.| -...<[...- -..# ---.....--.|. ---..).*..... ...- --[..............|.--......--.... ---.--................... .... |.............|..... ..- |.|.. ---..- --.--.|.|.. ---- -.......|.. -..| .......--.- ...........*...| ............---- -...........| |..|.--- Hawawa the Evoker St:16 Dx:14 Co:12 In:19 Wi:11 Ch:11 Neutral Dlvl:8 $:378 HP:18(18) Pw:10(10) AC:-6 Xp:1/6 T:4227 Latest messages: You hear rumbling in the distance. It's a wall. You were wearing an uncursed ring called 300.black (on right hand). It's a wall. It's a wall. What do you want to put on? [deM or ?*] ? Never mind. It's a wall. It's a wall. A dwarf blocks your path. Navitang breathes fire! The dwarf's cloak smoulders! The dwarf is killed by the blast of fire! $ - 26 gold pieces. I - a pair of hard shoes. What do you want to wear? [I or ?*] U You can't wear that! What do you want to wear? [I or ?*] ? You finish your dressing maneuver. What do you want to take off? [bnvwI or ?*] ? Never mind. It's a wall. It's a wall. It's a wall. It's a wall. It's a wall. It's a wall. It's a wall. It's a wall. It's a wall. You see here a green gem. J - a green gem. You hear crashing rock. You see here a statue of a jackal. The statue comes to life! The jackal misses! You hear some noises. The jackal just misses! The jackal is killed! It's a wall. You hear some noises in the distance. A dwarf blocks your path. You hear crashing rock. It's solid stone. It's solid stone. You see here a black gem. K - a black gem. You kill the bat! Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (n) q Inventory: Coins ('$') $ - 378 gold pieces Weapons (')') q - a +2 orcish dagger Armor ('[') b - an uncursed +0 cloak of magic resistance (being worn) n - an uncursed +0 orcish helm (being worn) v - an uncursed +0 pair of leather gloves named leather (being worn) w - an uncursed +0 small shield (being worn) I - a blessed +0 pair of iron shoes (being worn) Comestibles ('%') o - 2 uncursed food rations Scrolls ('?') i - an uncursed scroll of gold detection j - an uncursed scroll of identify T - a cursed scroll of remove curse U - an uncursed scroll of blank paper Potions ('!') h - an uncursed potion of monster detection F - an uncursed potion of acid H - an uncursed potion of extra healing L - an uncursed potion of confusion Rings ('=') d - an uncursed ring of see invisible e - an uncursed ring of teleport control M - an uncursed ring of polymorph control Wands ('/') c - a wand of polymorph (0:6) A - a wand of striking (0:5) D - a blessed wand of striking (0:7) E - a wand of striking (0:4) N - a wand of polymorph (0:6) P - a wand of sleep (0:6) Z - a wand of cancellation (0:2) Tools ('(') r - an uncursed skeleton key s - a cursed magic marker (0:55) y - an uncursed tin whistle Gems/Stones ('*') t - 2 uncursed agate stones J - an uncursed turquoise stone K - an uncursed obsidian stone O - an uncursed jacinth stone Hawawa the Wizard's attributes: Background: You were an Evoker, a level 1 female gnomish Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Gnomish Mines, on level 8. You entered the dungeon 4227 turns ago. You had 6 experience points, 14 more were needed to attain level 2. Basics: You had all 18 hit points. You had all 10 energy points (spell power). Your armor class was -6. Your wallet contained 378 zorkmids. Autopickup was on for '$"!=/?' plus thrown, with exceptions. Final Characteristics: Your strength was 16 (limit:18/50). Your dexterity was 14 (limit:18). Your constitution was 12 (limit:18). Your intelligence was 19 (limit:19). Your wisdom was 11 (limit:18). Your charisma was 11 (limit:18). Final Status: You were unencumbered. You were empty handed. You were unskilled in bare handed combat. Final Attributes: You were aligned. You were magic-protected. You had infravision. You had a moderate defense bonus (+10). You were warded. You survived. Vanquished creatures: 3 shopkeepers a watch captain a ghost a small mimic 4 watchmen a pony a fog cloud 2 gnome lords a gnomish wizard 2 elf zombies a giant ant a little dog 2 kittens 5 dwarves a homunculus a kobold shaman 2 hill orcs 3 iguanas a gas spore 4 hobbits 2 large kobolds 4 giant rats 2 cave spiders a yellow mold a green mold a red mold 7 gnomes 4 geckos 5 jackals 3 foxes a kobold 5 goblins 3 sewer rats 12 grid bugs 2 bats 4 lichens 6 newts 101 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never hit with a wielded weapon. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 5 Level 1: A fountain. Level 2: "potya" An untended shop, a fountain. Level 3: Level 4: Stairs down to The Gnomish Mines. Level 5: The Gnomish Mines: levels 5 to 8 Level 5: Level 6: A grave. Final resting place for hawawa-Wiz-Gno-Fem-Neu, killed by a hobbit, while sleeping. Level 7: Many shops, a temple, some fountains. Level 8: <- You were here. Goodbye hawawa the Wizard... You quit in The Gnomish Mines on dungeon level 8 with 752 points, and 378 pieces of gold, after 4227 moves. You were level 1 with a maximum of 18 hit points when you quit.