Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2022-08-09 17:48:41, ended 2023-02-13 15:48:37. hawawa, lawful male dwarven Archeologist ---------- ----- |........| |...| |..a......# ------ -------- |.(.| |........|# +.....# |......| |...| ----|---.-# |....|# |..[...| |...| # # # |....|## |......-# -------------- |...| ### # #|.<..| # |......|# |......Y..}..| ---.- ### # #-.---- # --------####..........x@.| #### ## # ### # ####|..........E}| ## # ## ## ## # # ### #.....(.....}.| ###### # # ## # ## ------------- ####### #### # ## -----# ## - ------.--- #--.----# # |...-### |..........| #|.....|# ##### |...|# |..........| #|......# # |...|# |..........-########|.....| ##....| |..........| #|.....| ----- |..........| #-.....| ------------ ------- Hawawa the Investigator St:15 Dx:14 Co:15 In:16 Wi:16 Ch:12 Lawful Dlvl:11 $:2563 HP:72(72) Pw:28(28) AC:-2 Xp:9/4814 T:13467 Burdened Latest messages: Your diluted potion called 50.orange dilutes further. You attempt a teleport spell. You are not able to teleport at will. You try to crawl out of the water. Pheew! That was close. What do you want to drink? [lG or ?*] ? Never mind. You fall into the water! You sink like a rock. You attempt a teleport spell. You are not able to teleport at will. You try to crawl out of the water. Pheew! That was close. What do you want to drink? [lG or ?*] ? Never mind. You fall into the water! You sink like a rock. Your diluted potions called food.mi dilute further. You attempt a teleport spell. You are not able to teleport at will. You try to crawl out of the water. Pheew! That was close. You see here a blessed bag containing 46 items. What do you want to drink? [lG or ?*] ? Never mind. You have a little trouble lifting o - a blessed bag containing 46 items. Your movements are slowed slightly because of your load. There is an altar to Camaxtli (neutral) here. You see here an uncursed sack containing 4 items. You have a little trouble lifting h - an uncursed sack containing 4 items. What do you want to use or apply? [bd-hnoq-sBJMSW or ?*] o You put an uncursed potion called water into the bag. You put 2 uncursed potions called water into the bag. What do you want to use or apply? [bd-hnoq-sBJMSW or ?*] o What do you want to use or apply? [bd-hnoq-sBJMSW or ?*] o You have a little trouble removing t - 4 uncursed potions called water. What do you want to drop? [$abd-in-xABDFI-NSW-Z or ?*] t 4 uncursed potions called water land on the altar. Are you sure you want to pray? [yn] (n) y You begin praying to Camaxtli. You finish your prayer. The potions on the altar glow black for a moment. You feel that Quetzalcoatl is displeased. There is an altar to Camaxtli (neutral) here. You see here 4 cursed potions called water. You have a little trouble lifting t - 4 cursed potions called water. What do you want to use or apply? [bd-hnoq-sBJMSW or ?*] o Unknown command '^Q'. Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (n) q Inventory: Coins ('$') $ - 2563 gold pieces Amulets ('"') u - an uncursed amulet of ESP (being worn) Weapons (')') w - the blessed +0 Grayswandir (weapon in hand) Armor ('[') i - an uncursed +0 dwarvish mithril-coat (being worn) x - an uncursed +1 cloak of invisibility (being worn) A - an uncursed +0 small shield (being worn) I - an uncursed +0 mummy wrapping N - an uncursed +0 pair of gauntlets of dexterity named DEX (being worn) X - an uncursed +0 pair of elven boots (being worn) Z - an uncursed +0 elven leather helm (being worn) Comestibles ('%') v - an uncursed tripe ration D - 2 uncursed food rations K - an uncursed lizard corpse Potions ('!') t - 4 potions of unholy water Rings ('=') a - an uncursed ring of conflict p - an uncursed ring of teleport control (on left hand) F - an uncursed ring of warning L - an uncursed ring of fire resistance Y - an uncursed ring of polymorph control (on right hand) Wands ('/') f - a wand of polymorph (0:4) n - a cursed wand of cold (0:4) B - a wand of enlightenment (0:10) J - a wand of light (0:11) W - a wand of secret door detection (0:10) Tools ('(') b - an uncursed wet towel d - an uncursed magic lamp e - a very rusty +0 pick-axe h - an uncursed sack containing 4 items o - a blessed bag of holding containing 45 items q - a +0 unicorn horn r - an uncursed lock pick named rc rp s - an uncursed magic whistle S - an uncursed leash Gems/Stones ('*') g - an uncursed touchstone M - a blessed luckstone named 5/10 Contents of the sack: a blessed scroll of scare monster a wand of cancellation (0:4) an empty uncursed bag of holding a bag of tricks (0:17) Contents of the bag of holding: 3692 gold pieces a +2 bullwhip an uncursed +0 helm of opposite alignment a cursed banana 8 uncursed food rations 3 uncursed tripe rations 2 uncursed tripe rations an uncursed tin of floating eye meat 2 cursed scrolls of earth a cursed potion of gain ability an uncursed potion of full healing an uncursed potion of object detection a cursed potion of paralysis an uncursed potion of speed a potion of holy water an uncursed +1 ring of increase accuracy an uncursed ring of shock resistance an uncursed ring of slow digestion an uncursed ring of levitation an uncursed ring of polymorph control a wand of striking (0:2) a wand of create monster (0:10) a wand of digging (0:2) a wand of light (0:13) a wand of lightning (0:6) an empty uncursed sack a blessed crystal ball (0:4) a blessed oil lamp a can of grease (0:9) an expensive camera (0:51) an expensive camera (0:57) an uncursed magic lamp an uncursed magic whistle an uncursed magic whistle a tinning kit (0:98) a cursed towel an uncursed amethyst stone an uncursed chrysoberyl stone 2 uncursed citrine stones an uncursed emerald 4 uncursed jade stones an uncursed jasper stone 2 uncursed rubies an uncursed sapphire a cursed turquoise stone Hawawa the Archeologist's attributes: Background: You were an Investigator, a level 9 male dwarven Archeologist. You were lawful, on a mission for Quetzalcoatl who was opposed by Camaxtli (neutral) and Huhetotl (chaotic). You started out female. You were in the Dungeons of Doom, on level 11. You entered the dungeon 13467 turns ago. You had 4814 experience points, 306 more were needed to attain level 10. Basics: You had all 72 hit points. You had all 28 energy points (spell power). Your armor class was -2. Your wallet contained 2563 zorkmids. Autopickup was on for '$"!=/' plus thrown, with exceptions. Final Characteristics: Your strength was 15 (limit:18/100). Your dexterity was 14 (limit:20). Your constitution was 15 (limit:20). Your intelligence was 16 (limit:16). Your wisdom was 16 (limit:16). Your charisma was 12 (limit:16). Final Status: You were burdened; movement was slightly slowed. You were wielding a saber. You had expert skill with saber. Final Attributes: You were piously aligned. You were cold resistant. You were poison resistant. You resisted hallucinations. You were telepathic. You had infravision. You were invisible. You were stealthy. You could teleport. You had teleport control. You were guarded. You had polymorph control. You were fast. You were very lucky. You had extra luck. Good luck did not time out for you. Quetzalcoatl was angry with you. You survived. Vanquished creatures: a black pudding 2 vampires a ghost 2 giant mimics an Elvenking a wumpus 5 small mimics a xan an ettin mummy 3 large dogs a freezing sphere a flaming sphere a tiger a tengu 2 leocrottas 2 energy vortices a wraith an ettin zombie 4 soldiers 2 watchmen a succubus a chameleon 2 giant beetles a quivering blob 2 cockatrices a wolf a winter wolf cub a panther a gremlin 24 leprechauns 2 iron piercers a giant spider an ice vortex a black light a dwarf mummy 2 ogres a rust monster 3 owlbears a yeti a Green-elf a lizard a chickatrice 3 dingoes a housecat a jaguar a dwarf lord a blue jelly a gray unicorn 2 dust vortices a raven a plains centaur 4 gnome mummies a snake an ape 6 human zombies 2 fire ants 2 bugbears a wood nymph 2 water nymphs a mountain nymph 6 Uruk-hai an orc shaman 2 rock piercers a rock mole 2 ponies 2 fog clouds 3 yellow lights 2 shriekers a violet fungus 6 gnome lords 3 kobold mummies a red naga hatchling a guardian naga hatchling a gray ooze a barrow wight a ghoul 2 straw golems a baby crocodile 4 giant ants a little dog 8 floating eyes 2 kittens 4 dwarves 3 homunculi 3 kobold lords a hill orc 8 rothes a rabid rat a centipede 3 giant bats a monkey 2 orc zombies a dwarf zombie 2 wererats 7 iguanas 2 killer bees 3 acid blobs 4 coyotes a gas spore 6 hobbits 3 manes 4 hobgoblins 3 giant rats 4 cave spiders a brown mold 2 yellow molds 2 green molds 2 red molds 46 gnomes 2 garter snakes 6 gnome zombies 9 geckos 11 jackals 4 foxes 3 kobolds 9 sewer rats 10 grid bugs 4 bats 4 lichens 2 kobold zombies 10 newts 363 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used 1 wish (for an artifact). The Dungeons of Doom: levels 1 to 12 Level 1: An altar to Quetzalcoatl. Level 2: A sink. Level 3: Stairs down to The Gnomish Mines. Level 4: A weapon shop. Level 5: Level 6: Stairs up to Sokoban, level 5. Level 7: A sink, a grave. Final resting place for hawawa-Arc-Dwa-Fem-Cha, killed by a rothe. Level 8: An altar to Quetzalcoatl, a fountain. Level 9: Level 10: Level 11: <- You were here. An altar. Level 12: A very big room. Summoned by Lord Carnarvon. The Gnomish Mines: levels 4 to 11 Level 4: Level 5: Level 6: Many shops, a temple, some fountains, some trees. Level 7: Level 8: Level 9: Level 10: Level 11: Some fountains. Sokoban: levels 5 up to 2 Level 2: Solved. Level 3: Solved. Level 4: Solved. Level 5: Solved. Goodbye hawawa the Archeologist... You quit in The Dungeons of Doom on dungeon level 11 with 27197 points, and 6255 pieces of gold, after 13467 moves. You were level 9 with a maximum of 72 hit points when you quit.