Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2022-04-01 16:15:46, ended 2022-04-01 16:20:37. hawawa, neutral female gnomish Wizard ---- --- |..| |. |..-- |.- ---|.|.| |.| --.--.|.| |.| |.....|.- |.| --....|..- |. --.<---..| |.| --.| --.| |.| |.| |.| |.| |.| |.----- |.| -.| |.....| |.| |..| -----.| |*| |..-- -.---.| |...| --.....@.| --...| |.....--.| |....-- --..---|%| --....| |.| ---..| |`- --- Hawawa the Evoker St:10 Dx:14 Co:14 In:16 Wi:10 Ch:10 Neutral Dlvl:6 $:20 HP:12(12) Pw:10(10) AC:9 Xp:1/0 T:735 Satiated Latest messages: It's a wall. You hear crashing rock. It's a wall. You see here a bag. B - a bag. It's a wall. It's a wall. Navitang is almost hit by a dart! It's a wall. You hear crashing rock. It's a wall. You descend the stairs. It's a wall. It's a wall. You hear a door open. You hear a door open. It's a wall. You swap places with Navitang. It's a wall. It's a wall. It's a wall. It's a wall. It's a wall. You hear a door open. It's a wall. It's a wall. It's a wall. It's a wall. It's a wall. It's a wall. Navitang blocks your path. It's a wall. It's a wall. You swap places with Navitang. It's a wall. You hear the splashing of a naiad. It's a wall. It's a wall. It's a wall. It's a wall. It's a wall. It's a wall. It's a wall. It's a wall. It's a wall. It's a wall. It's a wall. It's a wall. Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (n) q Inventory: Coins ('$') $ - 20 gold pieces Weapons (')') a - a blessed +1 quarterstaff (weapon in hands) u - a cursed +0 dagger Armor ('[') b - an uncursed +0 cloak of magic resistance (being worn) Comestibles ('%') o - an uncursed Kimchi of Yendor x - an uncursed orange y - an uncursed lichen corpse Scrolls ('?') i - an uncursed scroll of enchant armor j - an uncursed scroll of charging k - an uncursed scroll of scare monster v - a blessed scroll of identify w - an uncursed scroll of food detection z - a cursed scroll of create monster Spellbooks ('+') l - a blessed spellbook of force bolt m - an uncursed spellbook of healing p - an uncursed spellbook of knock q - an uncursed spellbook of force bolt s - an uncursed spellbook of light Potions ('!') g - an uncursed potion of see invisible h - an uncursed potion of enlightenment r - an uncursed potion of confusion t - an uncursed potion of booze Rings ('=') d - an uncursed ring of see invisible e - an uncursed ring of poison resistance Wands ('/') c - a wand of light (0:12) Tools ('(') n - a magic marker (0:74) B - a bag of tricks (0:10) Hawawa the Wizard's attributes: Background: You were an Evoker, a level 1 female gnomish Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Gnomish Mines, on level 6. You entered the dungeon 735 turns ago. There was a new moon in effect when your adventure ended. You had 0 experience points, 20 were needed to attain level 2. Basics: You had all 12 hit points. You had all 10 energy points (spell power). Your armor class was 9. Your wallet contained 20 zorkmids. Autopickup was on for '$"!=/?' plus thrown, with exceptions. Final Characteristics: Your strength was 10 (limit:18/50). Your dexterity was 14 (peak:15, limit:18). Your constitution was 14 (limit:18). Your intelligence was 16 (limit:19). Your wisdom was 10 (limit:18). Your charisma was 10 (limit:18). Final Status: You were satiated. You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaff. Final Attributes: You were nominally aligned. You were magic-protected. You had infravision. You were warded. You survived. Vanquished creatures: 3 dwarves 2 coyotes 2 hobbits 3 large kobolds a green mold 2 garter snakes a gecko 2 jackals 2 foxes a goblin 2 grid bugs 2 lichens a kobold zombie 3 newts 27 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never hit with a wielded weapon. You were a pacifist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 2 Level 1: An altar, a grave. Level 2: Stairs down to The Gnomish Mines. The Gnomish Mines: levels 3 to 6 Level 3: Level 4: Level 5: Level 6: <- You were here. Goodbye hawawa the Wizard... You quit in The Gnomish Mines on dungeon level 6 with 270 points, and 20 pieces of gold, after 735 moves. You were level 1 with a maximum of 12 hit points when you quit.