Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2022-03-31 12:40:46, ended 2022-03-31 13:00:16. hawawa, neutral female gnomish Wizard -- --. ... ... .. -.--- --..<| |....-- --....| |....---- ---.f..B| |.....| -@....| .h------ .... |.-- -- Hawawa the Evoker St:13 Dx:14 Co:11 In:18 Wi:10 Ch:9 Neutral Dlvl:4 $:698 HP:0(11) Pw:8(8) AC:8 Xp:1/0 T:2233 Satiated Latest messages: A gnome blocks your path. A gnome blocks your path. It's a wall. It's a wall. It's a wall. It's a wall. It's a wall. It's a wall. It's a wall. It's a wall. A gnome blocks your path. You hear some noises in the distance. It's a wall. What do you want to use or apply? [cmnrsGIS or ?*] s You produce a strange whistling sound. Navitang bites the jackal. The jackal is killed! You see here a jackal corpse. There is a jackal corpse here; eat it? [ynq] (n) y This jackal corpse tastes okay. You finish eating the jackal corpse. You hear some noises. What do you want to use or apply? [cmnrsGIS or ?*] s You produce a strange whistling sound. You descend the stairs. You were wearing an uncursed ring of slow digestion (on right hand). What do you want to put on? [denI or ?*] ? Never mind. You swap places with Navitang. You hear crashing rock. It's a wall. You hear crashing rock. Navitang misses the bat. Navitang misses the bat. The bat bites! What do you want to write with? [- c-emwG or ?*] - You write in the dust with your fingertip. What do you want to write in the dust here? Elbereth The bat turns to flee. Something is written here in the dust. You read: "Elbereth". You see no objects here. What do you want to name? [$b-gjm-or-tv-zAC-GI-KS or ?*] w What do you want to name this crude dagger? p2000 The bat turns to flee. The hobbit wields a runed dagger! The hobbit thrusts his runed dagger. The hobbit hits! You die... Do you want your possessions identified? [ynq] (n) q Inventory: Coins ('$') $ - 698 gold pieces Weapons (')') w - a -3 orcish dagger named p2000 Armor ('[') b - an uncursed +0 cloak of magic resistance (being worn) x - a cursed +0 pair of water walking boots (being worn) Comestibles ('%') t - an uncursed food ration v - an uncursed lembas wafer z - an uncursed lichen corpse A - an uncursed Kimchi of Yendor D - an uncursed fortune cookie Scrolls ('?') j - an uncursed scroll of remove curse o - an uncursed scroll of identify E - an uncursed scroll of magic mapping F - a cursed scroll of confuse monster J - an uncursed scroll of remove curse Potions ('!') f - an uncursed potion of sickness g - an uncursed potion of object detection y - a cursed potion of fruit juice C - an uncursed potion of hallucination K - an uncursed potion of fruit juice Rings ('=') d - an uncursed ring of regeneration e - an uncursed ring of slow digestion Wands ('/') c - a wand of lightning (0:6) G - a wand of lightning (0:4) Tools ('(') m - a magic marker (0:51) n - an uncursed blindfold r - an uncursed skeleton key s - a cursed magic whistle named p1307 I - an uncursed blindfold S - an uncursed leash Hawawa the Wizard's attributes: Background: You were an Evoker, a level 1 female gnomish Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Gnomish Mines, on level 4. You entered the dungeon 2233 turns ago. There was a new moon in effect when your adventure ended. You had 0 experience points, 20 were needed to attain level 2. Basics: You had 0 out of 11 hit points. You had all 8 energy points (spell power). Your armor class was 8. Your wallet contained 698 zorkmids. Autopickup was on for '$"!=/?' plus thrown, with exceptions. Final Characteristics: Your strength was 13 (limit:18/50). Your dexterity was 14 (limit:18). Your constitution was 11 (limit:18). Your intelligence was 18 (limit:19). Your wisdom was 10 (limit:18). Your charisma was 9 (limit:18). Final Status: You were satiated. You were unencumbered. You were bare handed. You were unskilled in bare handed combat. Final Attributes: You were nominally aligned. You were magic-protected. You had infravision. You could walk on water. You were warded. You are dead. Vanquished creatures: an acid blob 2 coyotes a gas spore a hobbit a giant rat a yellow mold 2 gnomes a gecko 2 jackals 2 foxes a goblin 4 sewer rats 5 grid bugs 3 bats 4 lichens 2 kobold zombies 6 newts 39 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never hit with a wielded weapon. You were a pacifist. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 5 Level 1: A fountain. Level 2: An altar. Stairs down to The Gnomish Mines. Level 3: A general store, a fountain. Level 4: A fountain. Level 5: The Gnomish Mines: levels 3 to 4 Level 3: Level 4: <- You were here. Final resting place for you, killed by a hobbit. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | hawawa | | 698 Au | | killed by a | | hobbit | | | | | | 2022 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye hawawa the Wizard... You died in The Gnomish Mines on dungeon level 4 with 829 points, and 698 pieces of gold, after 2233 moves. You were level 1 with a maximum of 11 hit points when you died.