Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2022-03-31 12:19:20, ended 2022-03-31 12:24:03. hawawa, neutral female gnomish Wizard --- |. |.------ |.|....| |.| ...| |.----|---- |......|..| |.----.|.. - | |.|..-.-|-- {..--+- |.|..|.............- |.|----|-- ---- -- |.|@(|...| |.|((|!((| |.|.@|(((| -- |.-|------ .--------- ------ | |..@...........................| -------------------------------- Hawawa the Evoker St:14 Dx:14 Co:12 In:17 Wi:9 Ch:9 Neutral Dlvl:7 $:23 HP:11(11) Pw:9(9) AC:8 Xp:1/0 T:725 Latest messages: Navitang picks up a gem. Navitang drops a gem. Navitang misses the hobbit. Navitang misses the hobbit. Navitang misses the hobbit. Navitang bites the hobbit. The hobbit is killed! Navitang picks up a sling. It's a wall. It's a wall. It's a wall. A trap door opens up under you! You fall down a deep shaft! You hear a door open. You hear a door open. It's a wall. The door opens. You hear a G note squeak in the distance. You hear a door open. You hear a door open. You stop in front of the door. The door opens. The door resists! The door opens. "Hello, hawawa! Welcome to Izchak's lighting store!" The door opens. You hear a door open. A watchman blocks your path. You hear a door open. You hear someone cursing shoplifters. You hear a door open. The door opens. Really attack the watchman? [yn] (n) n The monkey hits! The monkey stole a smoky potion. The monkey tries to run away with your smoky potion. The monkey hits! The monkey stole a wand of speed monster (0:5). The monkey tries to run away with your wand of speed monster. The monkey hits! The monkey tries to grab your emerald potion but gives up. The monkey just misses! Really attack the watchman? [yn] (n) n "Hello, hawawa! Welcome to Htargcm's hardware store!" Really attack Htargcm? [yn] (n) n You see here a key (for sale, 13 zorkmids). You see here a chest (for sale, 1487 zorkmids). Really quit? [yn] (n) y Htargcm gratefully inherits all your possessions. Do you want to see what you had when you quit? [ynq] (n) q Inventory: Coins ('$') $ - 23 gold pieces Weapons (')') a - a blessed +1 quarterstaff p - a +0 orcish dagger (at the ready) Armor ('[') b - an uncursed +0 cloak of magic resistance (being worn) q - an uncursed +0 orcish helm (being worn) Comestibles ('%') s - an uncursed food ration Scrolls ('?') i - an uncursed scroll of confuse monster j - an uncursed scroll of identify k - an uncursed scroll of remove curse t - an uncursed scroll of light Spellbooks ('+') l - a blessed spellbook of force bolt m - an uncursed spellbook of knock Potions ('!') f - a potion of holy water g - an uncursed potion of fruit juice h - an uncursed potion of booze o - a cursed potion of sleeping w - an uncursed potion of see invisible Rings ('=') d - an uncursed ring of invisibility e - an uncursed ring of sustain ability u - an uncursed ring of teleport control (on right hand) Tools ('(') n - a magic marker (0:67) x - a cursed tallow candle Gems/Stones ('*') r - an uncursed worthless piece of white glass Hawawa the Wizard's attributes: Background: You were an Evoker, a level 1 female gnomish Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Gnomish Mines, on level 7. You entered the dungeon 725 turns ago. There was a new moon in effect when your adventure ended. You had 0 experience points, 20 were needed to attain level 2. Basics: You had all 11 hit points. You had all 9 energy points (spell power). Your armor class was 8. Your wallet contained 23 zorkmids. Autopickup was on for '$"!=/?' plus thrown, with exceptions. Final Characteristics: Your strength was 14 (limit:18/50). Your dexterity was 14 (limit:18). Your constitution was 12 (limit:18). Your intelligence was 17 (limit:19). Your wisdom was 9 (limit:18). Your charisma was 9 (limit:18). Final Status: You were unencumbered. You were bare handed. You were unskilled in bare handed combat. Final Attributes: You were nominally aligned. You were magic-protected. You had infravision. You had teleport control. You were warded. You were fast. You survived. Vanquished creatures: a dwarf a hobbit 2 gnomes a jackal a goblin a grid bug 2 bats a lichen 10 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You went without food. You never hit with a wielded weapon. You were a pacifist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 4 Level 1: A fountain. Level 2: Level 3: A fountain, a sink. Stairs down to The Gnomish Mines. Level 4: A fountain. The Gnomish Mines: levels 4 to 7 Level 4: Level 7: <- You were here. Some shops, a fountain. Goodbye hawawa the Wizard... You quit in The Gnomish Mines on dungeon level 7 with 323 points, and 23 pieces of gold, after 725 moves. You were level 1 with a maximum of 11 hit points when you quit.