Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2022-03-29 08:44:41, ended 2022-03-29 08:47:08. hawawa, neutral female gnomish Wizard -------- ------ ........# |....| |..<{..|# |....| |......|# #|....| -.-+--+-# #@.f..| ## `##|....| ### # #------ # ## # ######### # Hawawa the Evoker St:11 Dx:14 Co:12 In:19 Wi:9 Ch:11 Neutral Dlvl:3 $:152 HP:11(11) Pw:7(7) AC:9 Xp:1/1 T:574 Latest messages: What do you want to wield? [- a or ?*] ? a - a blessed +1 quarterstaff (weapon in hands). There is a locked chest here; force its lock? [ynq] (q) y You start bashing it with your quarterstaff. You succeed in forcing the lock. In fact, you've totally destroyed the chest. You see a jar shatter! You feel rather tired. You see a flagon shatter! A gem shatters! You can move again. $ - 116 gold pieces. Navitang picks up a yellowish brown gem. In what direction? 4 As you kick the door, it crashes open! Navitang drops a yellowish brown gem. Navitang picks up a yellowish brown gem. It's solid stone. You swap places with Navitang. Navitang drops a yellowish brown gem. $ - 7 gold pieces. You see here a food ration. q - a food ration. r - a puce potion. You swap places with Navitang. You descend the stairs. Navitang misses the brown mold. $ - 6 gold pieces. Navitang misses the brown mold. Navitang is suddenly very cold! It's solid stone. A boulder blocks your path. A boulder blocks your path. With great effort you move the boulder. You try to move the boulder, but in vain. You swap places with Navitang. s - a wand of fire. What do you want to write with? [- ac-ens or ?*] Never mind. Navitang misses the goblin. Navitang bites the goblin. The goblin is killed! You hear some noises. In what direction? 1 The door resists! Navitang bites the grid bug. Navitang misses the grid bug. You kill the grid bug! Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (n) q Inventory: Coins ('$') $ - 152 gold pieces Weapons (')') a - a blessed +1 quarterstaff (weapon in hands) Armor ('[') b - an uncursed +0 cloak of magic resistance (being worn) Comestibles ('%') p - an uncursed lichen corpse q - an uncursed food ration Scrolls ('?') i - an uncursed scroll of enchant armor j - an uncursed scroll of identify k - an uncursed scroll of create monster Spellbooks ('+') l - a blessed spellbook of force bolt m - an uncursed spellbook of cure blindness Potions ('!') f - an uncursed potion of water g - an uncursed potion of water h - a blessed potion of gain energy o - an uncursed potion of invisibility r - an uncursed potion of gain ability Rings ('=') d - an uncursed +2 ring of gain constitution e - an uncursed ring of sustain ability Wands ('/') c - a wand of fire (0:5) s - a wand of fire (0:8) Tools ('(') n - a magic marker (0:80) Hawawa the Wizard's attributes: Background: You were an Evoker, a level 1 female gnomish Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Dungeons of Doom, on level 3. You entered the dungeon 574 turns ago. You had 1 experience point, 19 more were needed to attain level 2. Basics: You had all 11 hit points. You had all 7 energy points (spell power). Your armor class was 9. Your wallet contained 152 zorkmids. Autopickup was on for '$"!=/?' plus thrown, with exceptions. Final Characteristics: Your strength was 11 (limit:18/50). Your dexterity was 14 (limit:18). Your constitution was 12 (limit:18). Your intelligence was 19 (limit:19). Your wisdom was 9 (limit:18). Your charisma was 11 (limit:18). Final Status: You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaff. Final Attributes: You were nominally aligned. You were magic-protected. You had infravision. You were warded. You survived. Vanquished creatures: a jackal 2 foxes a kobold a goblin 3 grid bugs a lichen 3 newts 12 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You went without food. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 3 Level 1: An altar. Level 2: Level 3: <- You were here. A fountain. Goodbye hawawa the Wizard... You quit in The Dungeons of Doom on dungeon level 3 with 256 points, and 152 pieces of gold, after 574 moves. You were level 1 with a maximum of 11 hit points when you quit.