Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2022-03-29 03:14:54, ended 2022-03-29 05:41:28. hawawa, neutral female gnomish Wizard ---- -.. | |.A.(# ..%.|# ---- Hawawa the Conjurer St:18 Dx:12 Co:18 In:19 Wi:12 Ch:11 Neutral Dlvl:12 $:0 HP:0(33) Pw:20(20) AC:-9 Xp:3/41 T:13674 Latest messages: You see here a leprechaun corpse. What do you want to use or apply? [b-finoq-suyACJLSTWZ or ?*] o You put 449 gold pieces into the sack. You fall down the stairs. Where do you want to travel to? (For instructions type a '?') The Archon gazes at the giant ant... The giant ant is blinded. You find a bear trap. Where do you want to travel to? (For instructions type a '?') The Archon gazes at the giant ant... The giant ant is blinded. The Archon gazes at the giant ant... but nothing happens. You fall down the stairs. The Archon swings his curved sword at it. The Archon hits it. The Archon swings his curved sword at it. The Archon hits it. The Archon gazes at something... The Archon misses it. It hits the Archon. It hits the Archon. It gazes at the Archon... It hits the Archon. The lizard attacks a spot beside you. The Archon swings his curved sword at the lizard. The Archon hits the lizard. The Archon swings his curved sword at the lizard. The Archon hits the lizard. The lizard is killed! Pick an object. What do you want to drop? [b-km-uw-yACFJ-MQS-UWZ or ?*] o You drop an uncursed sack containing 51 items. Your movements are now unencumbered. The Archon swings his curved sword at hawawa's ghost. The Archon hits hawawa's ghost. The Archon swings his curved sword at hawawa's ghost. The Archon hits hawawa's ghost. The Archon gazes at hawawa's ghost... Hawawa's ghost is blinded. The Archon hits hawawa's ghost. Hawawa's ghost misses the Archon. It hits! It hits! It hits! You die... Do you want your possessions identified? [ynq] (n) y Do you want to see your attributes? [ynq] (n) q Inventory: Amulets ('"') k - an uncursed amulet of reflection (being worn) Weapons (')') w - a -3 orcish dagger named p8376 (weapon in hand) Armor ('[') t - an uncursed +0 cloak of magic resistance (being worn) x - an uncursed +0 elven mithril-coat (being worn) Q - an uncursed +0 pair of high boots (being worn) U - an uncursed +0 elven leather helm (being worn) Comestibles ('%') F - an uncursed lizard corpse M - 4 uncursed food rations Potions ('!') K - an uncursed diluted potion of monster detection Rings ('=') g - an uncursed ring of see invisible h - an uncursed +1 ring of protection m - an uncursed ring of searching (on right hand) p - a cursed ring of conflict Wands ('/') c - a wand of create monster (0:11) e - a wand of light (0:13) f - a wand of slow monster (0:5) u - a wand of teleportation (0:0) y - a wand of digging (0:6) A - a wand of sleep (0:5) C - a wand of slow monster (0:4) J - a wand of create monster (0:15) L - a wand of magic missile (0:3) T - a wand of striking (0:0) W - a wand of cancellation (0:6) Z - a wand of make invisible (0:5) Tools ('(') b - an uncursed blindfold d - an uncursed oil lamp i - an empty uncursed sack n - a magic marker (0:59) q - a +0 unicorn horn r - an uncursed skeleton key named rp rsl s - an uncursed magic whistle S - an uncursed leash Gems/Stones ('*') j - an uncursed luckstone named 10/10 Hawawa the Wizard's attributes: Background: You were a Conjurer, a level 3 female gnomish Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Dungeons of Doom, on level 12. You entered the dungeon 13674 turns ago. It was nighttime. You had 41 experience points, 39 more were needed to attain level 4. Basics: You had 0 out of 33 hit points. You had all 20 energy points (spell power). Your armor class was -9. Your wallet was empty. Autopickup was on for '$"!=/?' plus thrown, with exceptions. Final Characteristics: Your strength was 18 (limit:18/50). Your dexterity was 12 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 19 (limit:19). Your wisdom was 12 (limit:18). Your charisma was 11 (limit:18). Final Status: You were unencumbered. You were wielding a dagger. You were unskilled in dagger. Final Attributes: You were haltingly aligned. You were magic-protected. You were sleep resistant. You were poison resistant. You were telepathic. You had automatic searching. You had infravision. You were invisible. You had a moderate defense bonus (+10). You were guarded. You were fast. You had reflection. You were extremely lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Vanquished creatures: 2 shopkeepers an aligned priest a watch captain a ghost a giant mimic a large mimic a water demon 3 small mimics 2 large dogs a large cat a dwarf king 3 tengu a leather golem 3 watchmen 2 chameleons a giant beetle a quivering blob 5 leprechauns 2 mumakil 3 giant spiders 2 horses a baby long worm a black light a vampire bat 2 gnome kings a dwarf mummy an ogre 2 brown puddings an owlbear 3 lizards 3 dingoes 3 housecats a jaguar 2 dwarf lords 3 blue jellies a white unicorn 2 gray unicorns a black unicorn a dust vortex 4 ravens 2 plains centaurs a snake 4 water moccasins 3 human zombies a rope golem 4 Woodland-elves a soldier ant a fire ant 3 bugbears an imp a quasit 2 wood nymphs a water nymph 2 mountain nymphs an orc shaman 3 rock piercers a rock mole 3 ponies 4 fog clouds 7 yellow lights 2 shriekers 4 violet fungi 7 gnome lords 2 gnomish wizards 3 kobold mummies a red naga hatchling 2 black naga hatchlings a golden naga hatchling a guardian naga hatchling a gray ooze 5 elf zombies 2 ghouls a straw golem a paper golem a baby crocodile 12 giant ants 2 little dogs 3 floating eyes 3 kittens 17 dwarves 2 homunculi 3 kobold lords 5 kobold shamans 17 hill orcs 7 rothes a rabid rat 3 giant bats a monkey 7 orc zombies 3 dwarf zombies a wererat 3 werejackals 8 iguanas 2 killer bees 8 acid blobs 2 coyotes 3 gas spores 9 hobbits 7 manes 4 large kobolds 4 hobgoblins 6 giant rats 7 cave spiders a brown mold 4 yellow molds 3 green molds 7 red molds 19 gnomes a garter snake a gnome zombie 8 geckos 2 jackals 8 foxes 3 kobolds 4 goblins 4 sewer rats 10 grid bugs 5 bats 9 lichens a kobold zombie 18 newts 410 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You were a pacifist. You never genocided any monsters. You never changed form. You used 1 wish. You did not wish for any artifacts. The Dungeons of Doom: levels 1 to 12 Level 1: Level 2: A general store. Level 3: "va" A sink. Stairs down to The Gnomish Mines. Level 4: "va" Level 5: "va" A sink. Level 6: A sink. Level 7: Many fountains. Oracle of Delphi. Level 8: A fountain. Stairs up to Sokoban, level 7. Level 9: A temple, a fountain. Level 10: An altar, a grave. Level 11: A very big room. Level 12: <- You were here. Final resting place for you, killed by an invisible Archon, hawawa-Wiz-Gno-Fem-Neu, killed by an invisible Archon. The Gnomish Mines: levels 4 to 11 Level 4: A grave. Final resting place for lain876-Wiz-Gno-Fem-Neu, killed by a gecko. Level 5: Level 6: Level 7: Many shops, a temple to Thoth, many fountains. Level 8: "poly" Level 9: "3" Level 10: Level 11: Sokoban: levels 7 up to 4 Level 4: Solved. Level 5: Solved. Level 6: Solved. Level 7: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | hawawa | | 0 Au | | killed by an | | invisible Archon | | | | | | 2022 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye hawawa the Wizard... You died in The Dungeons of Doom on dungeon level 12 with 820 points, and 0 pieces of gold, after 13674 moves. You were level 3 with a maximum of 33 hit points when you died.