Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2022-03-27 16:49:02, ended 2022-03-27 16:52:41. hawawa, neutral female gnomish Wizard --- |.--- ---..-- |...- ---- --.....----.... |..| |<...--..|.... ..---|..-----...|--...-- -....|..........| --.-- ----.f-...------- --- --@....| -----.-- |...| |...| ----- Hawawa the Evoker St:12 Dx:14 Co:12 In:15 Wi:11 Ch:10 Neutral Dlvl:3 $:26 HP:5(11) Pw:7(7) AC:8 Xp:1/0 T:982 Latest messages: You swap places with Navitang. A gnome zombie blocks your path. You hear some noises. Navitang misses the coyote. Navitang misses the coyote. Navitang misses the coyote. The coyote bites! Navitang bites the coyote. The coyote misses Navitang. What do you want to write with? [- ac-enw or ?*] - You write in the dust with your fingertip. What do you want to write in the dust here? Elbereth The coyote turns to flee. Something is written here in the dust. You read: "Elbereth". You see no objects here. The gnome zombie turns to flee. The gnome zombie turns to flee. The shrieker shrieks. The shrieker turns to flee. The gnome zombie turns to flee. You hear some noises. It's a wall. It's a wall. It's a wall. It's a wall. It's a wall. You hear some noises. Navitang bites the kobold. The kobold is killed! x - a tin. What do you want to eat? [qrx or ?*] x It is not so easy to open this tin. The hobbit throws a dagger! You are hit by a dagger. You stop opening the tin. You hear some noises. The hobbit picks up a dagger. The hobbit wields a dagger! What do you want to eat? [qrx or ?*] x It is not so easy to open this tin. Navitang picks up a gem. Navitang picks up a dagger. You succeed in opening the tin. It smells like gnomes. Eat it? [yn] (n) y You consume rotten gnome. You cannibal! You will regret this! Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (n) q Inventory: Coins ('$') $ - 26 gold pieces Weapons (')') a - a blessed +1 quarterstaff w - a -3 orcish dagger Armor ('[') p - an uncursed +0 cloak of magic resistance (being worn) u - an uncursed +0 orcish helm (being worn) Comestibles ('%') q - 2 uncursed cream pies r - an uncursed lichen corpse Scrolls ('?') i - an uncursed scroll of enchant weapon j - an uncursed scroll of identify k - an uncursed scroll of light o - an uncursed scroll of stinking cloud Spellbooks ('+') l - a blessed spellbook of force bolt m - an uncursed spellbook of jumping Potions ('!') f - an uncursed potion of healing g - an uncursed potion of sickness h - a blessed potion of restore ability v - a blessed potion of sickness Rings ('=') d - an uncursed +2 ring of protection e - an uncursed ring of see invisible Wands ('/') c - a wand of cancellation (0:4) Tools ('(') b - an uncursed blindfold n - a magic marker (0:31) s - an uncursed wooden harp Hawawa the Wizard's attributes: Background: You were an Evoker, a level 1 female gnomish Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Gnomish Mines, on level 3. You entered the dungeon 982 turns ago. You had 0 experience points, 20 were needed to attain level 2. Basics: You had 5 out of 11 hit points. You had all 7 energy points (spell power). Your armor class was 8. Your wallet contained 26 zorkmids. Autopickup was on for '$"!=/?' plus thrown, with exceptions. Final Characteristics: Your strength was 12 (limit:18/50). Your dexterity was 14 (peak:15, limit:18). Your constitution was 12 (limit:18). Your intelligence was 15 (limit:19). Your wisdom was 11 (limit:18). Your charisma was 10 (limit:18). Final Status: You were nauseated. You were unencumbered. You were bare handed. You were unskilled in bare handed combat. Final Attributes: You were nominally aligned. You were magic-protected. You had infravision. You aggravated monsters. You were warded. You were unlucky. You survived. Vanquished creatures: a coyote a hobbit a gnome a gnome zombie 2 geckos a jackal a fox a kobold 2 goblins 3 grid bugs a lichen 3 newts 18 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never hit with a wielded weapon. You were a pacifist. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 2 Level 1: Level 2: Stairs down to The Gnomish Mines. The Gnomish Mines: Level 3: <- You were here. Goodbye hawawa the Wizard... You quit in The Gnomish Mines on dungeon level 3 with 126 points, and 26 pieces of gold, after 982 moves. You were level 1 with a maximum of 11 hit points when you quit.