Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2022-03-26 03:56:32, ended 2022-03-26 04:05:52. hawawa, neutral female gnomish Wizard --- |. -.- ..| ..| - .o|.| ..#. .@| ..| -.| ..| ..| -.| ..| --...| ......| -......| .... |.| ... |.- Hawawa the Evoker St:13 Dx:12 Co:12 In:19 Wi:9 Ch:10 Neutral Dlvl:6 $:49 HP:11(13) Pw:7(7) AC:7 Xp:1/0 T:1358 Latest messages: The sewer rat turns to flee. There is a staircase down here. Something is written here in the dust. You read: "Elbereth". What do you want to write with? [- acen-prswzA-C or ?*] - You write in the dust with your fingertip. What do you want to write in the dust here? Elbereth The sewer rat turns to flee. Something is written here in the dust. You read: "Elbereth". There is a hobbit corpse here; eat it? [ynq] (n) y This hobbit corpse tastes okay. Navitang misses the sewer rat. The sewer rat turns to flee. Navitang bites the sewer rat. The sewer rat is killed! The dwarf wields a pick-axe! You finish eating the hobbit corpse. Something is written here in the dust. You read: "Elbereth". You see here a violet gem. Something is written here in the dust. You read: "_||ere?h". You hear some noises. The sewer rat bites! Navitang bites the sewer rat. The sewer rat is killed! You descend the stairs. It's a wall. It's a wall. The dwarf wields a pick-axe! Navitang bites the gas spore. The gas spore is killed! Navitang is caught in the gas spore's explosion! Your candle's flame flickers low! It's a wall. Navitang bites the jackal. The jackal is killed! You see here a jackal corpse. There is a jackal corpse here; eat it? [ynq] (n) y This jackal corpse tastes okay. Your candle is consumed! Its flame dies. You finish eating the jackal corpse. The coyote bites! A trap door opens up under you! You hear a door open. It's a wall. Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (n) q Inventory: Coins ('$') $ - 49 gold pieces Weapons (')') a - a blessed +1 quarterstaff (weapon in hands) p - 11 +0 arrows w - a -3 orcish dagger z - 7 cursed +0 elven arrows A - 5 +0 darts B - a cursed +1 javelin Armor ('[') b - an uncursed +0 cloak of magic resistance (being worn) u - an uncursed +0 pair of water walking boots (being worn) v - an uncursed +0 orcish helm (being worn) Comestibles ('%') t - an uncursed lichen corpse Scrolls ('?') i - an uncursed scroll of identify j - an uncursed scroll of taming k - an uncursed scroll of scare monster q - 2 uncursed scrolls of identify D - an uncursed scroll of teleportation Spellbooks ('+') l - a blessed spellbook of force bolt m - a blessed spellbook of confuse monster Potions ('!') f - an uncursed potion of extra healing g - an uncursed potion of invisibility h - an uncursed potion of monster detection Rings ('=') e - an uncursed ring of teleport control r - an uncursed ring of cold resistance (on right hand) C - an uncursed ring of free action Wands ('/') c - a wand of lightning (0:8) Tools ('(') n - a magic marker (0:76) Gems/Stones ('*') o - a cursed chrysoberyl stone s - an uncursed amethyst stone Hawawa the Wizard's attributes: Background: You were an Evoker, a level 1 female gnomish Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Gnomish Mines, on level 6. You entered the dungeon 1358 turns ago. It was nighttime. You had 0 experience points, 20 were needed to attain level 2. Basics: You had 11 out of 13 hit points. You had all 7 energy points (spell power). Your armor class was 7. Your wallet contained 49 zorkmids. Autopickup was on for '$"!=/?' plus thrown, with exceptions. Final Characteristics: Your strength was 13 (limit:18/50). Your dexterity was 12 (limit:18). Your constitution was 12 (limit:18). Your intelligence was 19 (limit:19). Your wisdom was 9 (limit:18). Your charisma was 10 (limit:18). Final Status: You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaff. Final Attributes: You were nominally aligned. You were magic-protected. You were cold resistant. You had infravision. You could walk on water. You were warded. You survived. Vanquished creatures: a shrieker 2 dwarves a gas spore 3 hobbits a large kobold a gecko 5 jackals a fox a kobold 2 goblins 4 sewer rats 8 grid bugs 3 lichens 4 newts 37 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never hit with a wielded weapon. You were a pacifist. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 3 Level 1: Some fountains. Level 2: An armor shop. Stairs down to The Gnomish Mines. Level 3: The Gnomish Mines: levels 3 to 6 Level 3: Level 4: Level 5: Level 6: <- You were here. Goodbye hawawa the Wizard... You quit in The Gnomish Mines on dungeon level 6 with 299 points, and 49 pieces of gold, after 1358 moves. You were level 1 with a maximum of 13 hit points when you quit.