Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2022-03-26 02:37:40, ended 2022-03-26 02:38:39. hawawa, neutral female gnomish Wizard -------- +......| |......| |......| |......| ##.......| # |......| ##### ------|- ## ### ------ ##### ## |....| # ## ###### |....-### # # |.d..| # # ## +....| -------.--- ### |.<..|###### |.........| # |....|# ###########+.........| k#k&@# ------# ##### |..%......| `######## ## +.........| ----------- Hawawa the Evoker St:11 Dx:15 Co:16 In:14 Wi:9 Ch:10 Neutral Dlvl:1 $:4 HP:9(11) Pw:7(7) AC:9 Xp:1/0 T:184 Latest messages: You swap places with Navitang. It's solid stone. You find a hidden passage. Navitang misses the grid bug. Navitang bites the grid bug. The grid bug is killed! You stop in front of the door. The door opens. It's a wall. It's a wall. You find a hidden door. This door is locked. This door is locked. In what direction? 2 As you kick the door, it crashes open! The kobold hits! You hear a door open. Navitang misses the kobold. Navitang misses the kobold. Navitang misses the kobold. The kobold hits! Navitang misses the kobold. Navitang misses the kobold. Navitang misses the kobold. Navitang bites the kobold. The kobold misses Navitang. Navitang bites the kobold. The kobold hits Navitang. Navitang is killed! The kobold becomes a large kobold. In what direction? 6 The door resists! In what direction? 6 The door closes. You hear a door open. A boulder blocks your path. It's solid stone. What do you want to drink? [fgh or ?*] ? Never mind. A kobold blocks your path. The kobold hits! What do you want to rub? [d or ?*] ? You now wield a lamp (lit). Nothing happens. In a cloud of smoke, a djinni emerges! The djinni speaks. "You disturbed me, fool!" Pick an object. Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (n) q Inventory: Coins ('$') $ - 4 gold pieces Weapons (')') a - a blessed +1 quarterstaff Armor ('[') b - an uncursed +0 cloak of magic resistance (being worn) Comestibles ('%') n - an uncursed tripe ration Scrolls ('?') i - an uncursed scroll of magic mapping j - an uncursed scroll of create monster k - an uncursed scroll of confuse monster Spellbooks ('+') l - a blessed spellbook of force bolt m - an uncursed spellbook of haste self Potions ('!') f - an uncursed potion of booze g - a blessed potion of levitation h - an uncursed potion of speed Rings ('=') e - an uncursed +3 ring of gain constitution o - an uncursed ring of slow digestion Wands ('/') c - a wand of teleportation (0:4) Tools ('(') d - an uncursed oil lamp (lit) (weapon in hand) Hawawa the Wizard's attributes: Background: You were an Evoker, a level 1 female gnomish Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Dungeons of Doom, on level 1. You entered the dungeon 184 turns ago. It was nighttime. You had 0 experience points, 20 were needed to attain level 2. Basics: You had 9 out of 11 hit points. You had all 7 energy points (spell power). Your armor class was 9. Your wallet contained 4 zorkmids. Autopickup was on for '$"!=/?' plus thrown, with exceptions. Final Characteristics: Your strength was 11 (limit:18/50). Your dexterity was 15 (limit:18). Your constitution was 16 (limit:18). Your intelligence was 14 (limit:19). Your wisdom was 9 (limit:18). Your charisma was 10 (limit:18). Final Status: You were unencumbered. You were wielding a tool. Final Attributes: You were nominally aligned. You were magic-protected. You had infravision. You were warded. You survived. Vanquished creatures: a kitten a grid bug 2 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You went without food. You were an atheist. You never hit with a wielded weapon. You were a pacifist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: Level 1: <- You were here. Goodbye hawawa the Wizard... You quit in The Dungeons of Doom on dungeon level 1 with 4 points, and 4 pieces of gold, after 184 moves. You were level 1 with a maximum of 11 hit points when you quit.