Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2022-03-23 14:35:20, ended 2022-03-23 14:48:05. hawawa, neutral female gnomish Wizard --- ...---- ....| --..| ..o^[.| .@d:..- ..B.... .....G ..... Hawawa the Evoker St:9 Dx:11 Co:16 In:19 Wi:10 Ch:11 Neutral Dlvl:6 $:124 HP:0(15) Pw:8(8) AC:4 Xp:1/0 T:2212 Latest messages: You can't move diagonally into an intact doorway. The priest of Anhur intones: "Pilgrim, you enter a sacred place!" You have a forbidding feeling... The lichen touches you! You cannot escape from the lichen! In what direction? 6 You see no door there. What do you want to write with? [- cdnsv-xHI or ?*] - You write in the dust with your fingertip. What do you want to write in the dust here? Elbereth There is an open door here. Something is written here in the dust. You read: "Elbereth". The newt turns to flee. The newt turns to flee. You pull free from the lichen. Talk to whom? (in what direction) 1 The priest of Anhur asks you for a contribution for the temple. How much will you offer? 400 You give the priest of Anhur 400 zorkmids. "Thy devotion has been rewarded." Talk to whom? (in what direction) 4 The priest of Anhur asks you for a contribution for the temple. How much will you offer? 400 You give the priest of Anhur 400 zorkmids. "Thy devotion has been rewarded." Something is written here in the dust. You read: "L|beret?". You see here a dwarvish mattock. e - a dwarvish mattock. You stop in front of the door. It's a wall. The door opens. "Hello, hawawa! Welcome to Izchak's lighting store!" "Will you please leave your mattock outside?" You climb up the stairs. The fox bites! The giant bat bites! The giant bat bites! What do you want to write with? [- c-ensv-xHI or ?*] - You write in the dust with your fingertip. What do you want to write in the dust here? Never mind. Are you sure you want to pray? [yn] (n) y You begin praying to Thoth. The fox bites! The giant bat bites! You die... Do you want your possessions identified? [ynq] (n) q Inventory: Coins ('$') $ - 124 gold pieces Amulets ('"') E - a cursed amulet of change Weapons (')') e - a +0 dwarvish mattock w - a -3 orcish dagger named p1300 (weapon in hand) H - a +0 elven dagger Armor ('[') b - an uncursed +0 cloak of magic resistance (being worn) B - an uncursed +0 pair of kicking boots (being worn) Comestibles ('%') o - a cursed tripe ration F - an uncursed lichen corpse G - 2 uncursed food rations Scrolls ('?') i - an uncursed scroll of remove curse y - an uncursed scroll of remove curse Potions ('!') f - an uncursed potion of fruit juice g - an uncursed potion of full healing h - an uncursed potion of water A - a potion of holy water named unnomale Rings ('=') d - an uncursed ring of teleport control v - an uncursed ring of conflict I - an uncursed ring of stealth Wands ('/') c - a wand of light (0:5) s - a wand of sleep (0:6) Tools ('(') n - a magic marker (0:71) Gems/Stones ('*') x - an uncursed luckstone Hawawa the Wizard's attributes: Background: You were an Evoker, a level 1 female gnomish Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Gnomish Mines, on level 6. You entered the dungeon 2212 turns ago. You had 0 experience points, 20 were needed to attain level 2. Basics: You had 0 out of 15 hit points. You had all 8 energy points (spell power). Your armor class was 4. Your wallet contained 124 zorkmids. Autopickup was on for '$"!=/?' plus thrown, with exceptions. Final Characteristics: Your strength was 9 (limit:18/50). Your dexterity was 11 (limit:18). Your constitution was 16 (limit:18). Your intelligence was 19 (limit:19). Your wisdom was 10 (limit:18). Your charisma was 11 (limit:18). Final Status: You were unencumbered. You were wielding a dagger. You were unskilled in dagger. Final Attributes: You were nominally aligned. You were magic-protected. You had infravision. You had a small defense bonus (+4). You were warded. You were lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Vanquished creatures: 2 shriekers a dwarf 2 acid blobs a gas spore 2 hobbits 3 giant rats a green mold a red mold 3 gnomes 3 geckos 5 jackals 2 foxes 2 kobolds a goblin a grid bug 2 bats 3 lichens a kobold zombie 7 newts 43 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never hit with a wielded weapon. You were a pacifist. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 5 Level 1: Level 2: "va" An armor shop, an altar. Level 3: A general store, some fountains. Stairs down to The Gnomish Mines. Level 4: A fountain. Level 5: The Gnomish Mines: levels 4 to 7 Level 4: Level 6: <- You were here. Final resting place for you, killed by a giant bat, while praying. Level 7: Many shops, a temple, some fountains. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | hawawa | | 124 Au | | killed by a | | giant bat | | | | | | 2022 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye hawawa the Wizard... You died in The Gnomish Mines on dungeon level 6 with 422 points, and 124 pieces of gold, after 2212 moves. You were level 1 with a maximum of 15 hit points when you died.