Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2022-03-21 13:13:26, ended 2022-03-21 13:21:27. hawawa, neutral female gnomish Wizard ...........--- --*...........| --.......))....| -.............-- .......---...)| --.... -...| -.....- --..- ......`| |.... --- --......| ..... ...----- |......^- ..<. ...--........--.-- --.--....| ..- -............i...|h --- --..| |................@. ..| --. ......--- .----- Hawawa the Evoker St:11 Dx:15 Co:13 In:19 Wi:10 Ch:8 Neutral Dlvl:6 $:4 HP:0(15) Pw:8(8) AC:5 Xp:1/0 T:1320 Latest messages: A dwarf blocks your path. It's a wall. A dwarf blocks your path. It's a wall. A gnome zombie blocks your path. Really attack the dwarf? [yn] (n) n It's a wall. It's a wall. It's a wall. You see here a lock pick. J - a lock pick. There is nothing here to pick up. What do you want to adjust? [b-eijmnqv-yIJ or ?*] J Adjust letter to what [af-hklopr-uzA-HJ-Z] (? see used letters)? r Moving: r - a lock pick. A trap door opens up under you! You fall down a shaft! A gnome blocks your path. It is missed. The vial crashes on your head and breaks into shards. The cloudy potion evaporates. You feel somewhat dizzy. Call a cloudy potion: dizzy You feel less confused now. The cave spider bites! The cave spider misses! The homunculus bites! The cave spider bites! The homunculus bites! The cave spider misses! The homunculus bites! The cave spider bites! The hobbit wields a dagger! What do you want to write with? [- cemw-yI or ?*] - You write in the dust with your fingertip. What do you want to write in the dust here? Elbereth The cave spider turns to flee. The cave spider turns to flee. The gecko turns to flee. The homunculus turns to flee. Something is written here in the dust. You read: "Elbereth". You see no objects here. The hobbit turns to flee. The cave spider bites! The cave spider bites! The hobbit thrusts his dagger. The hobbit hits! You die... Do you want your possessions identified? [ynq] (n) q Inventory: Coins ('$') $ - 4 gold pieces Weapons (')') w - a blessed +0 dagger I - a blessed +0 orcish dagger Armor ('[') n - an uncursed +0 cloak of magic resistance (being worn) Comestibles ('%') q - an uncursed food ration v - an uncursed tripe ration Scrolls ('?') i - a blessed scroll of identify j - an uncursed scroll of identify Rings ('=') e - an uncursed ring of conflict y - an uncursed ring of poison resistance Wands ('/') c - a wand of cold (0:7) Tools ('(') b - an uncursed blindfold d - an uncursed tooled horn m - a magic marker (0:68) r - an uncursed lock pick Gems/Stones ('*') x - an uncursed opal Hawawa the Wizard's attributes: Background: You were an Evoker, a level 1 female gnomish Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Gnomish Mines, on level 6. You entered the dungeon 1320 turns ago. You had 0 experience points, 20 were needed to attain level 2. Basics: You had 0 out of 15 hit points. You had all 8 energy points (spell power). Your armor class was 5. Your wallet contained 4 zorkmids. Autopickup was on for '$"!=/?' plus thrown, with exceptions. Final Characteristics: Your strength was 11 (limit:18/50). Your dexterity was 15 (limit:18). Your constitution was 13 (limit:18). Your intelligence was 19 (limit:19). Your wisdom was 10 (limit:18). Your charisma was 8 (limit:18). Final Status: You were unencumbered. You were bare handed. You were unskilled in bare handed combat. Final Attributes: You were nominally aligned. You were magic-protected. You had infravision. You had a small defense bonus (+4). You were warded. You are dead. Vanquished creatures: a gnome lord a kitten 2 dwarves a hobbit a gnome 3 geckos 2 jackals a goblin a grid bug 3 lichens 3 kobold zombies 6 newts 25 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never hit with a wielded weapon. You were a pacifist. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 2 Level 1: An altar. Level 2: A fountain. Stairs down to The Gnomish Mines. The Gnomish Mines: levels 3 to 6 Level 3: Level 4: Level 5: Some shops, a temple to Thoth, some fountains. Level 6: <- You were here. Final resting place for you, killed by a hobbit. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | hawawa | | 4 Au | | killed by a | | hobbit | | | | | | 2022 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye hawawa the Wizard... You died in The Gnomish Mines on dungeon level 6 with 254 points, and 4 pieces of gold, after 1320 moves. You were level 1 with a maximum of 15 hit points when you died.