Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2022-03-20 10:43:44, ended 2022-03-20 10:47:38. hawawa, neutral female gnomish Wizard ----- ----- |....###### ----- |...| |...| |....# |.... |....###### |...|# |..@| |..F| # |...|# |..f| ----- ###|...|# |...| #...>|# -.--- -----# # # # # # ## # ### # #--------.--- #|<.........| #...........| |..........| ------------ Hawawa the Evoker St:13 Dx:11 Co:16 In:19 Wi:10 Ch:9 Neutral Dlvl:3 $:91 HP:14(14) Pw:8(8) AC:8 Xp:1/1 T:650 Latest messages: You hear someone counting money. It's a wall. You hear some noises. It's solid stone. It's solid stone. You find a hidden passage. You stop in front of the door. The door opens. You see here an apple. z - an apple. You stop. Navitang is in the way! Where do you want to travel to? (For instructions type a '?') You descend the stairs. You hear the chime of a cash register. It's solid stone. You descend the stairs. You see here a white gem. A - a white gem. What do you want to use or apply? [cgn or ?*] g What do you want to rub on the stone? [$A or ?*] A A - a diamond. You climb up the stairs. You see here a statue of a brown mold. $ - 10 gold pieces. You hear the chime of a cash register. It's solid stone. Navitang blocks your path. You stop. Navitang is in the way! It's a wall. You feel wise! You must have been very observant. It's a wall. You find a hidden door. You hear the splashing of a naiad. In what direction? 7 WHAMMM!!! In what direction? 7 WHAMMM!!! In what direction? 7 As you kick the door, it crashes open! The jackal just misses! You swap places with Navitang. You hear some noises. It's a wall. In what direction? 9 As you kick the door, it crashes open! You kill the jackal! Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (n) q Inventory: Coins ('$') $ - 91 gold pieces Weapons (')') a - a blessed +1 quarterstaff (weapon in hands) Armor ('[') b - an uncursed +0 cloak of magic resistance (being worn) s - an uncursed +0 orcish helm (being worn) Comestibles ('%') p - an uncursed fortune cookie q - an uncursed food ration z - an uncursed apple Scrolls ('?') i - an uncursed scroll of enchant weapon j - an uncursed scroll of scare monster k - an uncursed scroll of magic mapping t - a cursed scroll of destroy armor u - an uncursed scroll of enchant armor Spellbooks ('+') l - a blessed spellbook of force bolt m - an uncursed spellbook of knock v - an uncursed spellbook of sleep Potions ('!') f - an uncursed potion of water h - an uncursed potion of water o - a cursed potion of confusion x - an uncursed potion of speed Rings ('=') d - an uncursed ring of stealth e - an uncursed +1 ring of gain constitution Wands ('/') c - a wand of cold (0:7) Tools ('(') n - a magic marker (0:63) Gems/Stones ('*') g - an uncursed touchstone w - an uncursed aquamarine stone y - an uncursed worthless piece of yellow glass A - an uncursed diamond Hawawa the Wizard's attributes: Background: You were an Evoker, a level 1 female gnomish Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Dungeons of Doom, on level 3. You entered the dungeon 650 turns ago. You had 1 experience point, 19 more were needed to attain level 2. Basics: You had all 14 hit points. You had all 8 energy points (spell power). Your armor class was 8. Your wallet contained 91 zorkmids. Autopickup was on for '$"!=/?' plus thrown, with exceptions. Final Characteristics: Your strength was 13 (limit:18/50). Your dexterity was 11 (limit:18). Your constitution was 16 (limit:18). Your intelligence was 19 (limit:19). Your wisdom was 10 (limit:18). Your charisma was 9 (limit:18). Final Status: You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaff. Final Attributes: You were nominally aligned. You were magic-protected. You had infravision. You were warded. You survived. Vanquished creatures: 2 jackals a kobold a goblin a sewer rat a lichen 3 newts 9 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You went without food. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 3 Level 1: Level 2: A weapon shop, a fountain. Level 3: <- You were here. Stairs down to The Gnomish Mines. The Gnomish Mines: Level 4: Goodbye hawawa the Wizard... You quit in The Dungeons of Doom on dungeon level 3 with 245 points, and 91 pieces of gold, after 650 moves. You were level 1 with a maximum of 14 hit points when you quit.