Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2022-03-20 06:00:47, ended 2022-03-20 09:03:18. hawawa, neutral female gnomish Wizard --- --- |..| -------.--- |..------- --........|.- --.<.....| --- ---............| -------.| |..................- -..---..^.).>)..........-- ........G.................. |..--. ...)....................... -....-- ............................ ......|...........--................. -.--..).%........- -................. --- -............| |......--.........- ----..--....-- |.....- |.........| --- ... |....- --.......| .@- ---.- --......| ..| - |.--.--- Hawawa the Evoker St:25 Dx:9 Co:18 In:19 Wi:13 Ch:9 Neutral Dlvl:5 $:0 HP:0(22) Pw:24(24) AC:-7 Xp:2/20 T:12698 Latest messages: The vrock hits the watchman. The vrock misses the watchman. The watchman thrusts her dagger at the vrock. The watchman hits the vrock. What do you want to use or apply? [bcefi-korsyJSZ or ?*] s You produce a strange whistling sound. Navitang bites the watchman. The watchman thrusts her dagger at Navitang. The watchman misses Navitang. Navitang misses the watchman. What do you want to use or apply? [bcefi-korsyJSZ or ?*] s You produce a strange whistling sound. What do you want to use or apply? [bcefi-korsyJSZ or ?*] s You produce a strange whistling sound. What do you want to use or apply? [bcefi-korsyJSZ or ?*] s You produce a strange whistling sound. Navitang bites the watchman. The watchman is killed! Navitang eats a watchman corpse. You swap places with Navitang. There are several objects here. The vrock picks up a broad pick. A red mold blocks your path. What do you want to use or apply? [bcefi-korsyJSZ or ?*] s You produce a strange whistling sound. The vrock hits the red mold. The vrock is mildly warmed. The vrock hits the red mold. The red mold is killed! What do you want to use or apply? [bcefi-korsyJSZ or ?*] s You produce a strange whistling sound. Navitang is still eating. You climb up the stairs. The vrock drops a broad pick. What do you want to use or apply? [bcefi-korsyJSZ or ?*] s You produce a strange whistling sound. You hear some noises. You descend the stairs. What do you want to use or apply? [bcefi-korsyJSZ or ?*] s You produce a strange whistling sound. You climb up the stairs. Where do you want to travel to? (For instructions type a '?') A gnome blocks your path. You fall into a pit! You land on a set of sharp iron spikes! The spikes were poisoned! The poison was deadly... Do you want your possessions identified? [ynq] (n) y Do you want to see your attributes? [ynq] (n) q Inventory: Weapons (')') w - a -3 dagger named 3000 (weapon in hand) Armor ('[') v - an uncursed +0 pair of gauntlets of power (being worn) x - an uncursed +0 pair of iron shoes (being worn) E - a blessed rusty +0 orcish helm (being worn) P - an uncursed +0 cloak of magic resistance (being worn) Rings ('=') p - an uncursed ring of protection from shape changers R - an uncursed ring of slow digestion (on right hand) Wands ('/') c - a wand of fire (0:5) e - a wand of striking (0:5) i - a wand of striking (0:5) j - a cursed wand of speed monster (0:4) k - a cursed wand of light (0:9) J - a wand of striking (0:4) Z - a wand of opening (0:2) Tools ('(') b - an uncursed towel f - an uncursed leash o - an uncursed bag of holding containing 72 items r - an uncursed skeleton key s - an uncursed magic whistle y - an empty uncursed sack S - an uncursed leash Gems/Stones ('*') O - an uncursed luckstone Contents of the bag of holding: 116 gold pieces an uncursed apple 5 uncursed food rations a cursed food ration 3 uncursed tripe rations a cursed tripe ration 4 uncursed scrolls of blank paper a cursed scroll of blank paper a blessed scroll of charging an uncursed scroll of create monster a cursed scroll of create monster 3 uncursed scrolls of destroy armor 3 uncursed scrolls of earth 2 uncursed scrolls of enchant armor a blessed scroll of food detection an uncursed scroll of food detection 3 uncursed scrolls of identify a cursed scroll of identify 3 uncursed scrolls of light 2 blessed scrolls of remove curse an uncursed scroll of remove curse 2 uncursed scrolls of teleportation a blessed spellbook of force bolt an uncursed spellbook of jumping an uncursed spellbook of magic missile 3 uncursed potions of blindness an uncursed potion of booze an uncursed potion of confusion 3 uncursed potions of extra healing an uncursed potion of fruit juice an uncursed potion of full healing a cursed potion of full healing 2 uncursed potions of gain ability a cursed potion of gain ability an uncursed potion of hallucination an uncursed potion of healing an uncursed potion of invisibility an uncursed potion of monster detection 2 uncursed potions of object detection a cursed potion of object detection 2 uncursed potions of paralysis a cursed potion of sleeping a cursed ring of cold resistance an uncursed ring of free action a cursed ring of free action a cursed ring of invisibility an uncursed ring of polymorph a cursed ring of polymorph control an uncursed ring of sustain ability a cursed ring of sustain ability a wand of light (0:14) a wand of polymorph (0:0) a wand of slow monster (0:3) a wand of striking (0:5) a cursed wand of striking (0:7) a magic marker named p1143 (0:93) a cursed magic marker (0:45) a +1 pick-axe an uncursed skeleton key an uncursed tallow candle 3 uncursed wax candles an uncursed agate stone an uncursed agate stone an uncursed amber stone 2 uncursed chrysoberyl stones an uncursed diamond 2 uncursed emeralds an uncursed jade stone an uncursed ruby an uncursed turquoise stone a cursed luckstone an uncursed touchstone Hawawa the Wizard's attributes: Background: You were an Evoker, a level 2 female gnomish Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Gnomish Mines, on level 5. You entered the dungeon 12698 turns ago. You had 20 experience points, 20 more were needed to attain level 3. Basics: You had 0 out of 22 hit points. You had all 24 energy points (spell power). Your armor class was -7. Your wallet was empty. Autopickup was on for '$"!=/?' plus thrown, with exceptions. Final Characteristics: Your strength was 25 (base:13, innate limit:18/50). Your dexterity was 9 (peak:10, limit:18). Your constitution was 18 (limit:18). Your intelligence was 19 (limit:19). Your wisdom was 13 (limit:18). Your charisma was 9 (limit:18). Final Status: You were trapped in a spiked pit. You were unencumbered. You were wielding a dagger. You were unskilled in dagger. Final Attributes: You were nominally aligned. You were magic-protected. You had infravision. You had slower digestion. You had a large defense bonus (+13). You were warded. You were fast. You were lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Vanquished creatures: 3 shopkeepers a ghost 2 giant mimics 5 small mimics a large cat 3 watchmen 2 leprechauns a dingo 2 dogs a housecat a gnome mummy a bugbear a wood nymph 3 water nymphs 2 mountain nymphs 4 Uruk-hai 2 rock piercers a rock mole a pony 2 fog clouds 3 shriekers 2 violet fungi 7 gnome lords 2 gnomish wizards 2 golden naga hatchlings a guardian naga hatchling 4 gray oozes 5 elf zombies a ghoul a straw golem 3 paper golems 2 baby crocodiles a little dog a floating eye a kitten 19 dwarves a homunculus 3 kobold lords 3 kobold shamans 3 hill orcs 5 rothes 3 giant bats 2 orc zombies a dwarf zombie a wererat 3 werejackals 3 iguanas an acid blob 6 coyotes 4 gas spores 16 hobbits 5 manes 4 large kobolds 4 hobgoblins 6 giant rats 8 cave spiders 3 yellow molds 4 green molds 5 red molds 19 gnomes 7 garter snakes 2 gnome zombies 10 geckos 20 jackals 2 foxes 2 kobolds 3 goblins 14 sewer rats 16 grid bugs 6 bats 10 lichens 4 kobold zombies 20 newts 323 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You were a pacifist. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 10 Level 1: A sink. Level 2: An untended shop, a fountain. Stairs down to The Gnomish Mines. Level 3: A jewelers, some fountains. Level 4: "va" Some fountains. Level 5: Level 6: Stairs up to Sokoban, level 5. Level 7: An altar, a sink. Level 8: Level 9: A grave. Level 10: The Gnomish Mines: levels 3 to 10 Level 3: Level 4: Level 5: <- You were here. Final resting place for you, killed by a fall onto poison spikes. Level 6: Many shops, a temple, some fountains. Level 7: Final resting place for hawawa-Wiz-Gno-Fem-Neu, killed by a land mine. Level 8: Level 9: Level 10: Sokoban: levels 5 up to 2 Level 2: Solved. Level 3: Solved. Level 4: Solved. Level 5: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | hawawa | | 116 Au | | killed by a fall | | onto poison | | spikes | | | | 2022 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye hawawa the Wizard... You died in The Gnomish Mines on dungeon level 5 with 655 points, and 116 pieces of gold, after 12698 moves. You were level 2 with a maximum of 22 hit points when you died.