Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2022-03-20 04:39:40, ended 2022-03-20 04:46:48. hawawa, neutral female gnomish Wizard --- |. |.- |.| |@| ...| -...| ....| -..-- --- Hawawa the Evoker St:10 Dx:13 Co:15 In:16 Wi:11 Ch:12 Neutral Dlvl:5 $:447 HP:14(14) Pw:3(8) AC:9 Xp:1/0 T:1130 Hungry Latest messages: You hear crashing rock. You hear a C note squeak in the distance. You hear rumbling in the distance. It's a wall. It's a wall. What do you want to read? [i-mqtxC or ?*] ? As you read the scroll, it disappears. A map coalesces in your mind! Where do you want to travel to? (For instructions type a '?') It's a wall. The jackal bites! The jackal bites! The jackal bites! Really attack the gnome? [yn] (n) n The jackal bites! What do you want to write with? [- ac-enwAE or ?*] - You write in the dust with your fingertip. What do you want to write in the dust here? Elbereth The jackal turns to flee. The jackal turns to flee. Something is written here in the dust. You read: "Elbereth". You see no objects here. Really attack the gnome? [yn] (n) n You see here a spellbook of detect monsters. F - a spellbook of detect monsters. Really attack the gnome? [yn] (n) n A board beneath you squeaks a C note loudly. You hear crashing rock. You hear a C note squeak in the distance. It's a wall. It's a wall. You are beginning to feel hungry. It's a wall. It's a wall. It's a wall. The hobbit throws a dagger! A dagger misses you. You hear a C note squeak in the distance. It's a wall. It's a wall. With great effort you move the boulder. It's a wall. The jackal bites! You descend the stairs. You sense the presence of monsters. (For instructions type a '?') Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (n) q Inventory: Coins ('$') $ - 447 gold pieces Weapons (')') a - a blessed +1 quarterstaff w - a -3 orcish dagger named p259 (weapon in hand) Armor ('[') b - an uncursed +0 cloak of magic resistance (being worn) v - an uncursed +0 orcish helm Comestibles ('%') o - an uncursed food ration p - 3 uncursed tripe rations s - an uncursed sprig of wolfsbane y - an uncursed cram ration Scrolls ('?') i - an uncursed scroll of blank paper k - a blessed scroll of identify q - a cursed scroll of light t - a blessed scroll of identify x - an uncursed scroll of blank paper C - a blessed scroll of teleportation Spellbooks ('+') l - a blessed spellbook of force bolt m - a blessed spellbook of detect monsters F - an uncursed spellbook of detect monsters Potions ('!') f - an uncursed potion of water g - an uncursed potion of water h - an uncursed potion of gain level r - an uncursed potion of speed u - an uncursed potion of object detection Rings ('=') d - an uncursed ring of see invisible e - an uncursed ring of conflict Wands ('/') c - a wand of opening (0:6) A - a wand of striking (0:3) Tools ('(') n - a magic marker (0:65) B - a cursed tinning kit (0:48) D - an uncursed skeleton key Gems/Stones ('*') E - an uncursed aquamarine stone Hawawa the Wizard's attributes: Background: You were an Evoker, a level 1 female gnomish Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Gnomish Mines, on level 5. You entered the dungeon 1130 turns ago. It was nighttime. You had 0 experience points, 20 were needed to attain level 2. Basics: You had all 14 hit points. You had 3 out of 8 energy points (spell power). Your armor class was 9. Your wallet contained 447 zorkmids. Autopickup was on for '$"!=/?' plus thrown, with exceptions. Final Characteristics: Your strength was 10 (limit:18/50). Your dexterity was 13 (limit:18). Your constitution was 15 (limit:18). Your intelligence was 16 (limit:19). Your wisdom was 11 (limit:18). Your charisma was 12 (limit:18). Final Status: You were hungry. You were unencumbered. You were wielding a dagger. You were unskilled in dagger. Final Attributes: You were nominally aligned. You were magic-protected. You had infravision. You were warded. You survived. Vanquished creatures: a dwarf a large kobold 2 yellow molds 2 gnomes a gnome zombie 4 geckos a jackal 3 foxes a goblin 2 sewer rats 2 grid bugs a bat 2 lichens 4 newts 27 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never hit with a wielded weapon. You were a pacifist. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 5 Level 1: Level 2: "va" A fountain. Stairs down to The Gnomish Mines. Level 3: "va" Level 4: Some fountains. Level 5: The Gnomish Mines: levels 3 to 5 Level 3: Level 4: Level 5: <- You were here. Goodbye hawawa the Wizard... You quit in The Gnomish Mines on dungeon level 5 with 647 points, and 447 pieces of gold, after 1130 moves. You were level 1 with a maximum of 14 hit points when you quit.