Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2022-03-19 09:30:05, ended 2022-03-19 10:27:45. hawawa, neutral female gnomish Wizard ---------- |........| ----------- ....@f...)#### ..........| |........| ############### |....<....| |........| ### ####..........| ----+----- # |.........| ------|---- ## . ### - --|---- #-......#### |.....| ### ######### |.....| ###### ----.-- |.....| #####|.....| . |.*...| #|.....| . ------- #......| .| |.....| --- ------- Hawawa the Evoker St:12 Dx:12 Co:17 In:19 Wi:9 Ch:10 Neutral Dlvl:7 $:68 HP:18(18) Pw:10(10) AC:-4 Xp:1/6 T:6324 Latest messages: You swap places with Navitang. You hear someone counting money. You are beginning to feel hungry. It's a wall. What do you want to eat? [mty or ?*] ? Never mind. What do you want to eat? [mty or ?*] y This lichen corpse tastes okay. You finish eating the lichen corpse. What do you want to use or apply? [abdeorsLQ or ?*] e You now wield a pick-axe. In what direction do you want to dig? [4789321>] 4 You start digging. You hit the rock with all your might. You break through a secret door! What do you want to wield? [- ew or ?*] w w - an uncursed crude dagger named p5847 (weapon in hand). $ - 7 gold pieces. A trap door in the ceiling opens and a rock falls on your head! Fortunately, you are wearing a hard helmet. Navitang whimpers. You stop. Navitang is in the way! It's solid stone. You swap places with Navitang. You find a hidden door. The door opens. You stop in front of the door. The door opens. You climb up the stairs. You descend the stairs. It's a wall. You find a hidden door. The goblin opens a door. You kill the goblin! Navitang eats a goblin corpse. You pull on the leash. Navitang hisses! What do you want to write with? [- blwLQZ or ?*] w Your crude dagger named p5847 is too dull for engraving. You write in the dust with an uncursed crude dagger named p5847 (weapon in hand). What do you want to write in the dust here? Never mind. You pull on the leash. Navitang yowls! Navitang is still eating. Its leash suddenly comes loose. You climb up the stairs. You descend the stairs. Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (n) q Inventory: Coins ('$') $ - 68 gold pieces Weapons (')') w - a -3 orcish dagger named p5847 (weapon in hand) Armor ('[') h - an uncursed +0 pair of leather gloves j - an uncursed +0 pair of high boots (being worn) n - an uncursed +0 cloak of magic resistance (being worn) u - an uncursed +0 orcish helm (being worn) Comestibles ('%') m - an uncursed pancake t - an uncursed melon Potions ('!') p - an uncursed potion of gain level v - an uncursed potion of monster detection x - an uncursed potion of polymorph z - a blessed potion of invisibility Rings ('=') l - an uncursed ring of regeneration Wands ('/') L - a wand of teleportation (0:2) Q - a wand of cold (0:7) Tools ('(') a - an uncursed stethoscope b - an uncursed towel d - an uncursed oil lamp e - a +0 pick-axe o - an uncursed bag of holding containing 32 items r - a cursed skeleton key s - an uncursed leash Gems/Stones ('*') Z - an uncursed fluorite stone Contents of the bag of holding: 1024 gold pieces a cursed amulet of restful sleep an uncursed +0 dwarvish cloak an uncursed food ration 2 uncursed fortune cookies an uncursed tripe ration an uncursed egg an uncursed scroll of amnesia an uncursed scroll of charging an uncursed scroll of confuse monster a blessed scroll of identify a blessed spellbook of force bolt an uncursed spellbook of light an uncursed spellbook of sleep 3 uncursed potions of water an uncursed potion of extra healing an uncursed potion of see invisible an uncursed potion of booze an uncursed potion of gain ability an uncursed potion of gain energy an uncursed potion of monster detection an uncursed ring of polymorph an uncursed ring of protection from shape changers an uncursed ring of sustain ability a wand of striking (0:5) a wand of digging (0:5) a wand of digging (0:5) a wand of make invisible (0:7) a wand of undead turning (0:2) a magic marker (0:67) a magic marker (0:40) an uncursed stethoscope Hawawa the Wizard's attributes: Background: You were an Evoker, a level 1 female gnomish Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Dungeons of Doom, on level 7. You entered the dungeon 6324 turns ago. There was a full moon in effect when your adventure ended. You had 6 experience points, 14 more were needed to attain level 2. Basics: You had all 18 hit points. You had all 10 energy points (spell power). Your armor class was -4. Your wallet contained 68 zorkmids. Autopickup was on for '$"!=/?' plus thrown, with exceptions. Final Characteristics: Your strength was 12 (limit:18/50). Your dexterity was 12 (limit:18). Your constitution was 17 (limit:18). Your intelligence was 19 (limit:19). Your wisdom was 9 (limit:18). Your charisma was 10 (limit:18). Final Status: You were unencumbered. You were wielding a dagger. You were unskilled in dagger. Final Attributes: You were aligned. You were magic-protected. You had infravision. You had a moderate defense bonus (+10). You were warded. You were lucky. You survived. Vanquished creatures: a watch captain 3 watchmen 2 little dogs 7 dwarves 2 homunculi 3 giant bats 3 orc zombies a dwarf zombie a wererat a werejackal 3 iguanas 2 acid blobs 3 coyotes 6 gas spores 8 hobbits 2 hobgoblins 9 giant rats a cave spider 2 brown molds 4 yellow molds 2 green molds 2 red molds 7 gnomes 4 garter snakes 2 gnome zombies 5 geckos 19 jackals a fox 3 kobolds 5 goblins 5 sewer rats 3 grid bugs 5 bats 9 lichens a kobold zombie 8 newts 145 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 7 Level 1: Level 2: Level 3: A general store. Stairs down to The Gnomish Mines. Level 4: Level 5: A throne. Level 6: Level 7: <- You were here. Stairs up to Sokoban, level 6. The Gnomish Mines: levels 4 to 7 Level 4: Level 5: Level 6: Many shops, a temple, many fountains. Level 7: Sokoban: Level 6: Unsolved. Goodbye hawawa the Wizard... You quit in The Dungeons of Doom on dungeon level 7 with 1426 points, and 1092 pieces of gold, after 6324 moves. You were level 1 with a maximum of 18 hit points when you quit.