Unix NetHack Version 3.6.6-0 post-release - last build Mon Mar 22 08:47:34 2021 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2022-03-19 09:07:49, ended 2022-03-19 09:08:21. hawawa, neutral female gnomish Wizard ---------- |.....<..| ------- |.........# #......| #.........|# #|#...[| #|........|# #|.....| #|........|# ##------- #----------# ### @# # # # # # ## ## # #-----## #|*..|# #|....# #....| ----- Hawawa the Evoker St:12 Dx:14 Co:13 In:19 Wi:10 Ch:7 Neutral Dlvl:1 $:7 HP:11(11) Pw:9(9) AC:9 Xp:1/0 T:105 Latest messages: [Thoth has chosen you to recover the Amulet of Yendor for Him.] Hello hawawa, welcome to NetHack! You are a neutral female gnomish Wizard. You are lucky! Full moon tonight. What do you want to wield? [- a or ?*] - You are empty handed. What do you want to zap? [c or ?*] c In what direction? 4 Navitang turns into a water nymph! What do you want to zap? [c or ?*] c In what direction? 2 Navitang turns into a water elemental! What do you want to zap? [c or ?*] c In what direction? 2 Navitang turns into a titanothere! It's a wall. What do you want to zap? [c or ?*] c In what direction? 4 Navitang turns into a vampire bat! What do you want to zap? [c or ?*] c In what direction? 4 Navitang turns into a giant eel! A trap door in the ceiling opens and a rock falls on your head! o - a brass lantern. What do you want to adjust? [a-o or ?*] o Adjust letter to what [o-zA-Z] (? see used letters)? d Swapping: d - a brass lantern. It's solid stone. You find a hidden door. This door is locked. In what direction? 6 As you kick the door, it crashes open! $ - 7 gold pieces. You stop. Navitang is in the way! You hear a door open. It's solid stone. What do you want to use or apply? [cdmn or ?*] s You don't have that object. What do you want to use or apply? [cdmn or ?*] Never mind. It's solid stone. Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (n) q Inventory: Coins ('$') $ - 7 gold pieces Weapons (')') a - a blessed +1 quarterstaff Armor ('[') b - an uncursed +0 cloak of magic resistance (being worn) Scrolls ('?') i - 2 uncursed scrolls of identify j - an uncursed scroll of enchant armor Spellbooks ('+') k - a blessed spellbook of force bolt l - an uncursed spellbook of magic missile Potions ('!') f - an uncursed potion of blindness g - an uncursed potion of gain energy h - a blessed potion of monster detection Rings ('=') e - an uncursed +1 ring of increase damage o - an uncursed ring of warning Wands ('/') c - a wand of polymorph (0:0) Tools ('(') d - a cursed brass lantern m - a magic marker (0:67) n - an uncursed blindfold Hawawa the Wizard's attributes: Background: You were an Evoker, a level 1 female gnomish Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Dungeons of Doom, on level 1. You entered the dungeon 105 turns ago. There was a full moon in effect when your adventure ended. You had 0 experience points, 20 were needed to attain level 2. Basics: You had all 11 hit points. You had all 9 energy points (spell power). Your armor class was 9. Your wallet contained 7 zorkmids. Autopickup was on for '$"!=/?' plus thrown, with exceptions. Final Characteristics: Your strength was 12 (limit:18/50). Your dexterity was 14 (limit:18). Your constitution was 13 (limit:18). Your intelligence was 19 (limit:19). Your wisdom was 10 (limit:18). Your charisma was 7 (limit:18). Final Status: You were unencumbered. You were bare handed. You were unskilled in bare handed combat. Final Attributes: You were nominally aligned. You were magic-protected. You had infravision. You were warded. You were lucky. You survived. Vanquished creatures: a newt No species were genocided or became extinct. Voluntary challenges: You went without food. You were an atheist. You never hit with a wielded weapon. You were a pacifist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: Level 1: <- You were here. A sink. Goodbye hawawa the Wizard... You quit in The Dungeons of Doom on dungeon level 1 with 7 points, and 7 pieces of gold, after 105 moves. You were level 1 with a maximum of 11 hit points when you quit.